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Dont understand why killers keep on insisting they need buffs
First of all yes not every killer is in the same tier. They dont need too. Some can be played for fun and others to tryhard your way to rank 1. People act as if every killer needs to be Nurse/Spirit tier while those are blatantly broken and I cant take those killers serious when they type "GG" in post lobby because it really isnt. Same as a DS, DH P-3 Claudette with a flashlight also has no right to ever say "GG".
Lets go back to how killers were back before the buffs they got modern killers believe they never received.
Hooks didnt respawn.
The first characer to level now is Claudette but that wasnt always the case. Back at release you told your friends to level up Jake instead. Sabotaging every hook allowed you to stay safe from the killer (Apart from good Billies) by simply running as far away from the basement as possible. Killers could never drag you to it and thus stop the chase.
There was no Bloodlust.
The only way for a killer to get closer was to stick to the chase for far longer than needed now.
Generators couldnt be regressed.
So each one was kept at 99% to force the killer to check on all of them instead of the remaining ones.
Killers vaulted slower than they do now and survivors didnt get staggered from dropping from heigths.
These 2 things combined resulted in literal infinites for survivors never to be caught.
More pallets and small walls often had 2 next to eachother in the same loop.
From infinites to double pallet loops to current state. Weve come a long way.
No aura reading.
There was no aura reading apart from survivor Bond and Empathy. Killers didnt have free true sight to spot the survivors.
There you have it. Think of this the next time you complain. Playing killer was hell and right now you got it easy. Thinking back I cant do anything other than give respect to those killers who sticked to beeing a killer main. With all of the aura reading today and pallet immune killers we got now the killers mains have no right to still complain about the supposedly overpowered survivors.
My opinion on the matter.
Comments
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And?23
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its as simple as them wanting to 4k every game. There not Happy with at with a 2k or 3k, they want it all.
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so your opinion is that "It used to be worse" is more important than "it's still not viable the majority of the time?" play more killer and you will be begging for killer buffs, its that simple. I'm a survivor main pretty much only because fun killers feel weak AF, and the survivors tend to be absurdly toxic overtop of it. I play survivor because its just easier and less stressful. That should not be the case.
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Because killers can't accept that they suck.
I've lost count of the number of times I've been playing solo and the killer gets salty as accuses us of being swf.18 -
@The_Crusader said:
Because killers can't accept that they suck.I've lost count of the number of times I've been playing solo and the killer gets salty as accuses us of being swf.
Tbh they could be asking just because they face a lot of SWF. After every game, no matter how it went, I always ask if the team was SWF when I play Spirit since SWF is all I face.
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@Shadoureon said:
First of all yes not every killer is in the same tier. They dont need too. Some can be played for fun and others to tryhard your way to rank 1. People act as if every killer needs to be Nurse/Spirit tier while those are blatantly broken and I cant take those killers serious when they type "GG" in post lobby because it really isnt. Same as a DS, DH P-3 Claudette with a flashlight also has no right to ever say "GG".Lets go back to how killers were back before the buffs they got modern killers believe they never received.
Hooks didnt respawn.
The first characer to level now is Claudette but that wasnt always the case. Back at release you told your friends to level up Jake instead. Sabotaging every hook allowed you to stay safe from the killer (Apart from good Billies) by simply running as far away from the basement as possible. Killers could never drag you to it and thus stop the chase.There was no Bloodlust.
The only way for a killer to get closer was to stick to the chase for far longer than needed now.Generators couldnt be regressed.
So each one was kept at 99% to force the killer to check on all of them instead of the remaining ones.Killers vaulted slower than they do now and survivors didnt get staggered from dropping from heigths.
These 2 things combined resulted in literal infinites for survivors never to be caught.More pallets and small walls often had 2 next to eachother in the same loop.
From infinites to double pallet loops to current state. Weve come a long way.No aura reading.
There was no aura reading apart from survivor Bond and Empathy. Killers didnt have free true sight to spot the survivors.There you have it. Think of this the next time you complain. Playing killer was hell and right now you got it easy. Thinking back I cant do anything other than give respect to those killers who sticked to beeing a killer main. With all of the aura reading today and pallet immune killers we got now the killers mains have no right to still complain about the supposedly overpowered survivors.
My opinion on the matter.
This is honestly the weakest argument I've ever seen.
18 -
Okay so:
People are tired of playing the same 2 killers at rank 1, and would like other killers to be VIABLE.
The key word is viable.
How would you like to play only two characters, for 2 years?
If you do well as killer, you have no choice but to progress towered rank 1.
Also, Spirit is nowhere near broken, I can see people saying nurse is butttttt...spirit???
This whole post makes you look E x t r a salty! xp
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Poweas said:
@The_Crusader said:
Because killers can't accept that they suck.I've lost count of the number of times I've been playing solo and the killer gets salty as accuses us of being swf.
Tbh they could be asking just because they face a lot of SWF. After every game, no matter how it went, I always ask if the team was SWF when I play Spirit since SWF is all I face.
They really only will accept a 4k.12 -
I think you are mistaken about something, or are just parroting what you heard from the Devs.
No one (well not a lot) of people are asking for Killers to be Nurse or "Spirit" level, they are asking for one's to not be blatantly weak or unfun.
However, I agree Killers ask for too many buffs all the time.
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I'm just gonna focus on the one aspect I find most confusing. If aura reading is so powerful, how come Survivors don't use it?
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Orion said:
I'm just gonna focus on the one aspect I find most confusing. If aura reading is so powerful, how come Survivors don't use it?
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:-/
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The_Crusader said:Because killers can't accept that they suck.
I've lost count of the number of times I've been playing solo and the killer gets salty as accuses us of being swf.
“Killers can’t accept they suck”
”Survivors can’t accept they suck”
This is the problem right here. You guys think one sided. Last time I check I didn’t play the game just to play one side. If that was the case then the dev should make it where you have to pay to play killers and survivors separately.
If you play both sides you would understand each side pain.
IMO
Playing survivor is relaxing
Playing Killer is stressful
16 -
We also had 3 blink nurse baseline and machinegun build. You probably weren't here around when Myers came out with bugged PWYF that gave you 3 stacks in chase all the time. Saying that playing killer back in the day was harder thet it is now isn't true since there were always bugs/mechanics that favored one side more that got evenutally nerfed. If anything the game is now more balanced then it used to be but definitely not easier.
DS was totally bugged for 1 year of it's release so not too many killer complained about it since it was a mess.
When sabo ruled the game IG still alowed you to take survivors to basement with every killer every game from any part of the map so if you had it you didn't give a damm about sabo squads.
Bloodlust is tottal garbage and any killer trying to use it is giving up on any hope of ever winning so there is no difference from time it wasn't in the game.
Gen regression is only usefull against rank 20 survivors or those who don't know what gen is and how to hold M1 so once again not a great mechainc for killers to stall the game.
Stagger from faling wasn't big deal before and wouln't be now either. What was a big deal was that exhaustion didn't ecxist at the time and survivors could stack sprint perks. Ofc that was insane and devs managed to nerf it pretty soon so good job on that.
Aura reading didn't matter back in the day since killers used other tracking perks. Thre even was a time when spies from the shadows was meta lol but mainly whispers until BBQ came out which is still worse at tracking the whispers. Only reason why BBQ is more used is because of the BP bonus. Skillful players with whispers were almost impossible to hide from so you should thank BBQ for replaceing whispers since BBQ has many counters while whipsers has none. (don't you dare to whine that whispers is OP now that you know )
Pallets aren't the real problem. If there is 5 more or 5 less doesn't matter when gens can be done under 5min of the game when survivors don't suck and actually want to win.
Also people asking for balance changes are the main reason why we are in much better state of the game then before. Luckily devs listened to those who were constructive with their feedback unlike you. You sound like you want to point out that all killers are curently viable and don't need any changes just because it was "harder" back in the day which isn't entirely true.
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Getting many buffs isn't a good point at all.
I'm not saying what i think, but the amount of buffs don't matter if they're not good enough buffs.
Killers had it horrible in comparison to before, i agree.
Especially with the one that you left out: Infinites.
But saying a side is good enough because they gained many buffs is ignorant.4 -
@Orion said:
I'm just gonna focus on the one aspect I find most confusing. If aura reading is so powerful, how come Survivors don't use it?I live by Empathy. Mostly because I play 95% solo.
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And yet again the whole 4k theory....
Do you as survivor want to escape?
Yes? Good thats nice.
But you have to stop moving ans let the killer kill you once someone else did the last generator.Sounds stupid? Strange, but thats what you're expecting of killers.
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Anyone making these threads just wants to start something up...the community is already on the brink of verbal fighting...
Neither side is pleased, he said she said...blah blah...
It's the Holidays.....Holidays.....stuff it about what either said is and says ffs..0 -
And for all the buffs we killers took, we also took a ton of nerfs.
Those who remember the old forums probably remember this epic thread.
https://steamcommunity.com/app/381210/discussions/0/1621724915795099897/
And I've said it before, and I'll say it again - most of us aren't looking to 4k all the time. We just want the killer game to feel less frustrating. Most of us don't mind losing when we're clearly outplayed - we just hated losing because of how easy it was to get our time wasted.
Game is indeed in better shape than it was int he begining though, I will grant you that.
I cannot comment on how it is now because I quit the game two months ago as I felt the communities toxicity creeping into my attitude. However, I hope to come back.
But everytime I even THINK about coming back, I run into this crap.
This isn't about us and them and "people wanting to 4ks all the time". We just want the game to feel fair. And to those of us who played both sides (myself included), it never feels close to fair most of the time - survivors held all the cards when it came down to time management.
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@Raptorrotas said:
And yet again the whole 4k theory....Do you as survivor want to escape?
Yes? Good thats nice.
But you have to stop moving ans let the killer kill you once someone else did the last generator.Sounds stupid? Strange, but thats what you're expecting of killers.
Not a good argument.
If killers can want 4k, why can not survivors want 4 escape? Why do they have to want to escape by themselves instead of getting everybody out?
The problem lies here. What you want is irrelevant because it changes from person to person. You said that as a survivor you want to escape? Yes? No, my answer is no. I want all 4 of survivors to escape, not by myself and this is my win condition therefor the game must be balanced around it. Although it sounds ridiculous, this mindset belongs to most of the killers.
This is why SWF groups sometimes become too toxic since they couldn't save their 1 friend and they were only be able to escape as 3. They expect every single one of their group members to escape and as a killer if you kill one of them, you get harrased in chat after the match.
4 escapes and 4 kills should be rare occasions, not a regular thing.
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Orion said:
I'm just gonna focus on the one hiaspect I find most confusing. If aura reading is so powerful, how come Survivors don't use it?
Personally, I've used Bond occasionally if I don't want to use self care.
Bond is helpful for other things to:
~Seeing where my peeps are at if they're getting chased near me.
~If I see someone going for a save, I'll go back to a gen.
~Get a good idea where a totem is getting destroyed, or where my team is doing gens.
I've only used empathy mostly for certain quest dailies.
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@FrenziedRoach said:
And for all the buffs we killers took, we also took a ton of nerfs.Those who remember the old forums probably remember this epic thread.
https://steamcommunity.com/app/381210/discussions/0/1621724915795099897/
And I've said it before, and I'll say it again - most of us aren't looking to 4k all the time. We just want the killer game to feel less frustrating. Most of us don't mind losing when we're clearly outplayed - we just hated losing because of how easy it was to get our time wasted.
Game is indeed in better shape than it was int he begining though, I will grant you that.
I cannot comment on how it is now because I quit the game two months ago as I felt the communities toxicity creeping into my attitude. However, I hope to come back.
But everytime I even THINK about coming back, I run into this crap.
This isn't about us and them and "people wanting to 4ks all the time". We just want the game to feel fair. And to those of us who played both sides (myself included), it never feels close to fair most of the time - survivors held all the cards when it came down to time management.
The list is pretty disingenuous.
- removed the ability to be able to use items that belonged to other killers (i.e. myers with a chainsaw etc.)*
- removed the killer's ability to be able to fly*
- removed the ability to be able to earn bloodpoints from hitting a survivor that is on a hook*
- Removed the ability to be able to reduce the effects from wiggling by hitting a wall while carrying a survivor*
Yes "Nerfs".
It doesn't help the fact that there's so many weak-hearted players who get upset by tbagging or flashlights. I've never know a game where people complain so much about tbagging, it's been a thing for like 15+ years, why is everyone so easily offended now-a-days.
Game is pretty easy on both sides, and I'll continue to argue that the majority of the issues aren't mechanic related but are player related, in that people think they're better than they actually are, and when they come across a survivor or a killer that is better than them they blame mechanics for all their issues and say the game is unfair.
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Look at the depip squad. 4 survivors who knew how to manage time. They played 80 games of survivor at rank 1 without taking any perks and made the killer depip in 70 of them.5
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It's because of the rampant pseudo-intellectualism that is spread on here everyday and a particular twitch streamer that cries about d-strike all the time. It's based on the belief that survivors can't have any perks that are actually beneficial to survival. People that play killer all the time want to be in the "power role", which means 4king every single match and deluding themselves into thinking that they are "skilled".
You can see the constant crying on here all the time about how all means of survival is "toxic" or a "crutch". You're only supposed to run in straight lines and not be able to stealth at all. This extreme entitlement and idiocy manifested itself into the creation of legion, which has completely destroyed the game for me.
Found the survivor main. Killers SHOULD be in the power roll, it's a ######### asymmetrical horror game for #########'s sake. That doesn't mean they expect to 4k every time, it means they want a game that is fun and balanced. It is not balanced yet, I don't care how bad survivors want to believe it is. We don't think survivors need no perks, but that some of their perks are unfair BS. DS lets people just jump off the killer's shoulder because they hit space bar and leaves the killer stunned for several seconds? How does that make sense? And that's really the main one killers complain about so I don't even understand how you can say we don't want survivors to have any perks that are beneficial, that's just a flat out lie. Honestly the biggest problem isn't even mechanics, it's maps. Some maps are fair. I like Macmillon and Swamp and Crotus Prenn. Sometimes I win, sometimes I lose, but I never feel like I got ######### in the ass by the devs, just outplayed or played well. But if I'm on a farm map or Lery's, Haddonfield, or Yamaoka Estate? I feel like the map is ######### me way harder than the survivors ever could.
3 -
Just signed up to say thank you. I had heard a lot about this topic of killers feeling helpless and how there was a lot of debate on the topic, but it seemed to be something that was big months ago. With the new update and some money to spare, I thought I'd check on the game see if I should buy it. Before I did however, I didn't want to stumble into a toxic hellhole of unmatched proportions so I wanted to see if there was any topics of this likeness now, months later. Community hub was moved over to their own forums which tipped a flag for me and upon finding this within a minute of starting up the forums and clicking on General Discussions, my decision is made.
I'm not coming anywhere near this game. Which is a shame since it looks fun, but if that many people have a problem with things months upon months later I can't just ignore that. Nor can I ignore the constant back and forth in this community. I don't want to play a game and get called out for stupid stuff. I just want to play a game and have fun.
I hope all of you have fun too. Take care.
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End of the day the games core objective is broken.
Generators take 80sec to complete.
4 survivors spawn in and each survivor hops on a gen within 5sec.
Within say to 20 sec the killer will find and start chasing one.
Any decent survivor can survive 40sec roughly. (2 hits + DH).
By the time the killer then picks the survivor up and get them to a hook another 20sec has gone.
3 gens done - 1 hook
The hook timer is 120sec to kill
The killer chases one of the 3 remaining survivors while the other two finish gen or unhook.
All the killer buffs/survivor nerfs are band aids. They really only hurt newer players and don't help the actual issue.
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I don't think universal buffs for killers is nessesary but I strongly think all killers should at least be a little weaker than billy. There should be killers who are fun, but not trash when compared to other killers. So killers like freddy, legion, leather face, and trapper (IMO) need some slight buffs or changes to make them playable in high ranks cause god knows you can't against a good team of survivors.
Instead of universal buffs for killers, all the game needs for balance is a change to how the end game works. Currently if the gates are powered than the best you can get is a extra kill provided the survivors are not idiots. I think the devs also see this and that's why they are taking so god dame long to give us hatch changes and the new end game. When they do release the changes, I think we will see the best dbd can offer for its end game since they are obviously being careful and taking their time with whatever they're doing.
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Orion said:
I'm just gonna focus on the one aspect I find most confusing. If aura reading is so powerful, how come Survivors don't use it?
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Orion said:
I'm just gonna focus on the one aspect I find most confusing. If aura reading is so powerful, how come Survivors don't use it?
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OrionsFury4789 said:Orion said:
I'm just gonna focus on the one aspect I find most confusing. If aura reading is so powerful, how come Survivors don't use it?
I use Bond and Alert.0 -
Dragon_of_Fantasy said:Orion said:
I'm just gonna focus on the one hiaspect I find most confusing. If aura reading is so powerful, how come Survivors don't use it?
Personally, I've used Bond occasionally if I don't want to use self care.
Bond is helpful for other things to:
~Seeing where my peeps are at if they're getting chased near me.
~If I see someone going for a save, I'll go back to a gen.
~Get a good idea where a totem is getting destroyed, or where my team is doing gens.
I've only used empathy mostly for certain quest dailies.
1 -
@Vampirox said:
its as simple as them wanting to 4k every game. There not Happy with at with a 2k or 3k, they want it all.O.o I am happy with a solid 3k. 4K if possible thou.
If I play leather face I’m happy with just causing the ds user to bleed out as I rev my chainsaw. Everyone else is free to go.6 -
Because when they don’t 4K they scream weak and buff.5
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Not like survivors got significant buffs and qol changes in the same time. Like longer hook time, more information on what perks are affecting them, etc.
Oh wait...5 -
SenzuDuck said:
@FrenziedRoach said:
And for all the buffs we killers took, we also took a ton of nerfs.Those who remember the old forums probably remember this epic thread.
https://steamcommunity.com/app/381210/discussions/0/1621724915795099897/
And I've said it before, and I'll say it again - most of us aren't looking to 4k all the time. We just want the killer game to feel less frustrating. Most of us don't mind losing when we're clearly outplayed - we just hated losing because of how easy it was to get our time wasted.
Game is indeed in better shape than it was int he begining though, I will grant you that.
I cannot comment on how it is now because I quit the game two months ago as I felt the communities toxicity creeping into my attitude. However, I hope to come back.
But everytime I even THINK about coming back, I run into this crap.
This isn't about us and them and "people wanting to 4ks all the time". We just want the game to feel fair. And to those of us who played both sides (myself included), it never feels close to fair most of the time - survivors held all the cards when it came down to time management.
The list is pretty disingenuous.
- removed the ability to be able to use items that belonged to other killers (i.e. myers with a chainsaw etc.)*
- removed the killer's ability to be able to fly*
- removed the ability to be able to earn bloodpoints from hitting a survivor that is on a hook*
- Removed the ability to be able to reduce the effects from wiggling by hitting a wall while carrying a survivor*
Yes "Nerfs".
It doesn't help the fact that there's so many weak-hearted players who get upset by tbagging or flashlights. I've never know a game where people complain so much about tbagging, it's been a thing for like 15+ years, why is everyone so easily offended now-a-days.
Game is pretty easy on both sides, and I'll continue to argue that the majority of the issues aren't mechanic related but are player related, in that people think they're better than they actually are, and when they come across a survivor or a killer that is better than them they blame mechanics for all their issues and say the game is unfair.
Here we go again with you assuming every survivor tbags for absolutely no reason @SenzuDuck . Ofc a survivor tbags for a reason, sometimes it's meant as an insult and others times it's meant as a compliment. It really depends on the context clues on the situation but saying it's childish for someone to get offended by a tbag is not fair.
"Game is pretty easy on both sides, and I'll continue to argue that the majority of the issues aren't mechanic related but are player related, in that people think they're better than they actually are, and when they come across a survivor or a killer that is better than them they blame mechanics for all their issues and say the game is unfair."
I agree with this statement but... If I can't do well with Freddy, Legion, Leather Face, and other weak killers then was it truly me being bad?
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@SenzuDuck said:
@FrenziedRoach said:
And for all the buffs we killers took, we also took a ton of nerfs.Those who remember the old forums probably remember this epic thread.
https://steamcommunity.com/app/381210/discussions/0/1621724915795099897/
And I've said it before, and I'll say it again - most of us aren't looking to 4k all the time. We just want the killer game to feel less frustrating. Most of us don't mind losing when we're clearly outplayed - we just hated losing because of how easy it was to get our time wasted.
Game is indeed in better shape than it was int he begining though, I will grant you that.
I cannot comment on how it is now because I quit the game two months ago as I felt the communities toxicity creeping into my attitude. However, I hope to come back.
But everytime I even THINK about coming back, I run into this crap.
This isn't about us and them and "people wanting to 4ks all the time". We just want the game to feel fair. And to those of us who played both sides (myself included), it never feels close to fair most of the time - survivors held all the cards when it came down to time management.
The list is pretty disingenuous.
- removed the ability to be able to use items that belonged to other killers (i.e. myers with a chainsaw etc.)*
- removed the killer's ability to be able to fly*
- removed the ability to be able to earn bloodpoints from hitting a survivor that is on a hook*
- Removed the ability to be able to reduce the effects from wiggling by hitting a wall while carrying a survivor*
Yes "Nerfs".
It doesn't help the fact that there's so many weak-hearted players who get upset by tbagging or flashlights. I've never know a game where people complain so much about tbagging, it's been a thing for like 15+ years, why is everyone so easily offended now-a-days.
Game is pretty easy on both sides, and I'll continue to argue that the majority of the issues aren't mechanic related but are player related, in that people think they're better than they actually are, and when they come across a survivor or a killer that is better than them they blame mechanics for all their issues and say the game is unfair.
Please read the disclaimer before that list.
It even states that those points which you're having a problem with is including bugfixes and the likes which are even marked accordingly (*), in a reaction to a survivor list which mainly consisted of those bugfixes.Other than that, its not only killers who want sometimes unreasonable buffs to their own side.
But in the current state of the game some of the killers issues are of personal nature but mechanical issues they cannot solve by "getting good".
Addidtionally the devs have made the decision to create deliberately weak killers because of "(survivor) fun".3 -
Nickenzie said:SenzuDuck said:
The list is pretty disingenuous.
- removed the ability to be able to use items that belonged to other killers (i.e. myers with a chainsaw etc.)*
- removed the killer's ability to be able to fly*
- removed the ability to be able to earn bloodpoints from hitting a survivor that is on a hook*
- Removed the ability to be able to reduce the effects from wiggling by hitting a wall while carrying a survivor*
Yes "Nerfs".
It doesn't help the fact that there's so many weak-hearted players who get upset by tbagging or flashlights. I've never know a game where people complain so much about tbagging, it's been a thing for like 15+ years, why is everyone so easily offended now-a-days.
Game is pretty easy on both sides, and I'll continue to argue that the majority of the issues aren't mechanic related but are player related, in that people think they're better than they actually are, and when they come across a survivor or a killer that is better than them they blame mechanics for all their issues and say the game is unfair.
Here we go again with you assuming every survivor tbags for absolutely no reason @SenzuDuck . Ofc a survivor tbags for a reason, sometimes it's meant as an insult and others times it's meant as a compliment. It really depends on the context clues on the situation but saying it's childish for someone to get offended by a tbag is not fair.
"Game is pretty easy on both sides, and I'll continue to argue that the majority of the issues aren't mechanic related but are player related, in that people think they're better than they actually are, and when they come across a survivor or a killer that is better than them they blame mechanics for all their issues and say the game is unfair."
I agree with this statement but... If I can't do well with Freddy, Legion, Leather Face, and other weak killers then was it truly me being bad?4 -
@SenzuDuck said:
Nickenzie said:
SenzuDuck said:The list is pretty disingenuous.
* removed the ability to be able to use items that belonged to other killers (i.e. myers with a chainsaw etc.)*
* removed the killer's ability to be able to fly*
* removed the ability to be able to earn bloodpoints from hitting a survivor that is on a hook*
* Removed the ability to be able to reduce the effects from wiggling by hitting a wall while carrying a survivor*
Yes "Nerfs".It doesn't help the fact that there's so many weak-hearted players who get upset by tbagging or flashlights. I've never know a game where people complain so much about tbagging, it's been a thing for like 15+ years, why is everyone so easily offended now-a-days.
Game is pretty easy on both sides, and I'll continue to argue that the majority of the issues aren't mechanic related but are player related, in that people think they're better than they actually are, and when they come across a survivor or a killer that is better than them they blame mechanics for all their issues and say the game is unfair.
"I've never know a game where people complain so much about tbagging, it's been a thing for like 15+ years, why is everyone so easily offended now-a-days."
Here we go again with you assuming every survivor tbags for absolutely no reason @SenzuDuck . Ofc a survivor tbags for a reason, sometimes it's meant as an insult and others times it's meant as a compliment. It really depends on the context clues on the situation but saying it's childish for someone to get offended by a tbag is not fair.
"Game is pretty easy on both sides, and I'll continue to argue that the majority of the issues aren't mechanic related but are player related, in that people think they're better than they actually are, and when they come across a survivor or a killer that is better than them they blame mechanics for all their issues and say the game is unfair."
I agree with this statement but... If I can't do well with Freddy, Legion, Leather Face, and other weak killers then was it truly me being bad?
No where do I say survivors tbag for no reason? It’s been a thing for a 15 years in gaming and no community that I’ve been a part of has cried so much about it. It’s pretty clear why players do it when you come to the forums and see people wanting tbagging to result in things like insta downs. How the hell anyone can get upset by a character model moving up and down is beyond me.
Playing in a way that is frustrating to the opposition is as old as the concept of opposition iteslf, yet how some survivors get so triggered by me standing by their hook for 2 mins that they call me racial slurs and tell me to kill my self is beyond me.
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To be fair the points you made make it sound like people should be happy the game isn't as broken as it used to be, so killer mains should be happy about that. Cause what you describe their is the exact opposite of a balanced game. But just because a game isn't as broken anymore in balance doesn't make it automatically a balanced game.
However, with that being said, I agree with you. Half of the killers at least seem very viable to me. It's just the weaker killers that still struggle a bit. Obviously a team with four insta heals or DS are still a bit broken. But there are barely any teams with that setup, and killers also have broken things like certain red addons and of course Ebony Moris. I think people just get frustrated with teams that use some ridiculous addons, but forget that killers also have stuff that is overpowered.3 -
@Attackfrog said:
Playing in a way that is frustrating to the opposition is as old as the concept of opposition iteslf, yet how some survivors get so triggered by me standing by their hook for 2 mins that they call me racial slurs and tell me to kill my self is beyond me.I by no means condone that though so, ok? Racial slurs are a bannable offence, tbagging is not, so comparing them is silly.
But here we are, once again - having a pissing contest about who is worse when both sides are just as bad as each other.
and camping is super boring anyway so I very rarely ever get attacked for such gameplay.
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This thread so far
Survivors: Killars complein D_:
Killers: No u xD
Survivors: Killars zook >:-(
Killers: Survivers zook 2 >:_(6 -
This is bait?.... because truly nurse takes a good amount of time to learn especially on console... spirit is hard as well.. and they both reward which is what players want.. at least its what I want as a player... I'd rather learn a difficult character and be rewarded for being skilled rather then playing a character like legion where wherever I want a hit/knockdown just use frenzy
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Because OP. The Devs NEVER accidentally ruin Survivor utterly.
Killer though? At least a few times a year.
At present Killers might as well not even bother looking at scratch marks, or trying to listen for survivors. Cause EVERYTHING is ######### E D!
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redsopine01 said:Orion said:
I'm just gonna focus on the one aspect I find most confusing. If aura reading is so powerful, how come Survivors don't use it?
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@My_Dude said:
Because OP. The Devs NEVER accidentally ruin Survivor utterly.Killer though? At least a few times a year.
At present Killers might as well not even bother looking at scratch marks, or trying to listen for survivors. Cause EVERYTHING is [BAD WORD] E D!
How have they "utterly ruined" killers this year? lmfao.
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I'm not sure everyone is yelling for blanket buffs for ALL killers.
Pretty sure most of the higher end killer "mains" agree killers are in a good spot right now except for a couple of them.
Doctor needs some small tweaks.
Freddy: waiting on the rework
Legion: waiting for his injured buff ( he will be completely fine after that change ).
The rest are playable at rank 1, some are harder than others against the swf sweaty crew, but it's doable.
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@Zavri said:
I'm not sure everyone is yelling for blanket buffs for ALL killers.Pretty sure most of the higher end killer "mains" agree killers are in a good spot right now except for a couple of them.
Doctor needs some small tweaks.
Freddy: waiting on the rework
Legion: waiting for his injured buff ( he will be completely fine after that change ).
The rest are playable at rank 1, some are harder than others against the swf sweaty crew, but it's doable.
Billywilly is in a pretty good spot too. Just I have to rely more on Aura reading perks now, than tracking perks thanks to scratch marks and the audio being utterly screwed. Makes one of my favorite perks Stridor useless.
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I personally think it has more to do with players thinking they should all be amazing at the game.
It's a game the more you play the better you become and in a lot of cases some simply won't ever be that good at this game but they feel they should be.
I don't know if its a mentality thing where everyone feels like they should be great at the game against every other player or if it's an entitled feeling of having things handed to them when they dont want to invest the time to learn.
A lot of players on both sides seem to think they should win all the time, it's a game, some people seem to forget that games are meant to be fun and in any game you win some and you lose some but it's the journey that matters not the end result.1 -
@The_Crusader said:
Poweas said:@The_Crusader said:
Because killers can't accept that they suck.
I've lost count of the number of times I've been playing solo and the killer gets salty as accuses us of being swf.
Tbh they could be asking just because they face a lot of SWF. After every game, no matter how it went, I always ask if the team was SWF when I play Spirit since SWF is all I face.
They don't ask, they straight up accuse. Hell I've seen killers get a 3k and then throw a strop and say we were swf and it was unfair.
They really only will accept a 4k.
Because a 3k is a loss. Did you really win as a killer if someone escaped? You failed in your objective to kill them.
4k should be the norm because that's what is fun.
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@Bbbrian2013 said:
Because a 3k is a loss. Did you really win as a killer if someone escaped? You failed in your objective to kill them.and this here is one of the biggest issues with a lot of killer mains. It's about killers not 4King every match, if they don't 4K every match they are "underpowered" which is the game was made so every killer 4Ked every time the game would be dead right now.
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