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Slugging For The 4K - An Exaggerated Problem?

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Comments

  • Equinox_One
    Equinox_One Member Posts: 285

    For me, hooks have nothing to do with it.

    It's:

    • Survivor BM gives me pressure to 4k
    • The possibility of two survivors hiding forever.

  • crogers271
    crogers271 Member Posts: 1,930

    There's a couple of things you're overlooking

    Going for adepts make up a very small portion of the game. If we're going to throw that in, we need to throw in things like survivors going for archives.

    Higher MMR gain also applies on the survivor side.

    Pipping also can apply to the survivor side, if the killer doesn't chase them out they can go back into the match and get altruism points.

    Staying around to eat a body block / distraction also grants points.

  • radicalboons
    radicalboons Member Posts: 39

    couldn't we have both anti slug and also a system that prevents hiding forever? i don't like it when survivors do that either and both it and full four slugs are kinda rare. its usually a 2k and slug then the killer comes for the other survivor.

  • alpha5
    alpha5 Member Posts: 403

    It's amusing what you've admitted to in the past 7 days when I got banned for this:

    5 points lasts 1 month

    Please keep comments civil and respectful, and a reminder the admission, promotion, or encouragement of ignoring Game Rules, including the rules on Griefing, is against Forum Rules.

    Per the escalation Process, this will be a One Month Ban.

  • Prometheus1092
    Prometheus1092 Member Posts: 591

    I have not been promoting anything beyond the rules of the game. In game advice is patrol gens, I can't be punished for being bad at the game and not being able to chase the survivors and hook them. If they lose line of sight or I can't hook for whatever reason then I continue to patrol gens as the best way to find survivors. It's not on me as killer to abandon the gens to look for hiders. That's not the same as what you said which is promoting actively hiding eternally being optimal strategy, that's promoting the opposite of what survivors shoybe doing (gens).

    Can you imagine if killers were banned for being so bad at the game they can't catch the last 2 survivors? That's absurd.

  • radicalboons
    radicalboons Member Posts: 39

    listen are people rly actuly seeing 4 man slugs that much? I don't see them hardly ever and its usuly always a Billy doing it lmao. i dont get that mad over a slug then going for the last person its only rly annoying if they dont know where the last person is, otherwise its fine.

    so maybe actuly we just need a faster bleedout?

  • alpha5
    alpha5 Member Posts: 403

    It wasn't my intent to accuse you of anything. This time anyway. As is stated in that image I consider these external rules and the entire 2v1 situation stupid. My point was that survivors have to do gens without being seen which means they have to do far more hiding than repairs. You can't just let go of a gen when you hear the TR - that's way too late.

    I won't address the rest of your post since I don't do see what else needs to be added that isn't already in this thread.

  • ratcoffee
    ratcoffee Member Posts: 1,602

    I'm not interested in the technical aspects behind those things tbh.

    A bunch of killer mains on these forums who aren't you love making the comparison between teabagging and slugging for the 4k, and that note was made for them.

    You're wrong about which of the two is worse for the game overall, but at least you understand that they're different, so that note wasn't for you.

  • alpha5
    alpha5 Member Posts: 403
    edited December 27

    He actually got banned. Curious.

  • HerInfernalMajesty
    HerInfernalMajesty Member Posts: 1,985

    2v8 had a great base kit solution to slugging where Survivors could spend their class power to pick themselves up from the dying state.

    What if Survivors could always pick themselves up from the dying state at the cost of being exhausted for 60 seconds? It’s still a massive time waster for the Killer while giving Survivors a little more options when they’re in a slugging situation.

  • Berienn
    Berienn Member Posts: 63
    edited 4:46AM

    Just because killer slugged you for 2 minutes to get 4th kill is not toxic at all XD it would be if 4th kill wouldn't give blood points or anything at all but its rewarding so why can't killer choose to slug one guy for few minutes (no more than 4) to kill everyone? XD

    you're just mad because you play survivor and killer's are slugging you for 4th kill or you are the 4th guy and you're mad because you can't take hatch XD

    there is absolutely no reason for killers to let 4th guy escape and not slug 3rd for few minutes to kill 4th, absolutely no reason to let you escape. but there is also absolutely no reason for survivors to teabagging ;), there is no reward for this

    Post edited by BoxGhost at
  • Coffeecrashing
    Coffeecrashing Member Posts: 3,867
    edited December 27

    Those things really shouldn’t be compared to each other, because one of them helps the killer raise their kill rate, it the other doesn’t really help the survivor lower the kill rate.

    For reals, slugging for the 4k should be compared to survivors using voice comms for extra game advantages, or flashlight saves, or hook sabotages, or anything else that is unfun for killers AND helps survivors lower the kill rate.

  • radicalboons
    radicalboons Member Posts: 39
    edited December 27

    is that normal for the forums to ban people who make semi decent points w/o breaking rules to get banned here or is there just a "report people i dont like until they get banned" issue? cause looking at old posts it looks like that happens a lot.

  • Brokenbones
    Brokenbones Member Posts: 5,226

    Nope, not at all

    You have to actually try to get banned here, I've been here for about 4 years, said some pretty harsh things about BHVR and had some pretty heated discussions with other forum goers and I've only been (very nicely i will add) warned once.

  • radicalboons
    radicalboons Member Posts: 39

    it dont look like it i see some older accounts that dont have anything rough to say got banned. i dont think the prometheus guy was saying anything too harsh at all they still got banned.

  • Brokenbones
    Brokenbones Member Posts: 5,226
    edited December 27

    You're not gonna see what got people banned usually because the post that got them banned is almost always deleted too

    idk about that prometheus guy but very rarely (if ever) do people get banned just for having a heated contentious discussion. They usually cross a line into personal attack/insulting territory

  • Brokenbones
    Brokenbones Member Posts: 5,226

    I looked for some extra context and I'm guessing he (and someone else too) got banned for encouraging griefing

    Which I'm guessing is relating to their posts talking about 'waiting' for the server to end to secure a 4k. (Which takes an hour and is designed to counter cheaters/hostage takers)

  • TheSubstitute
    TheSubstitute Member Posts: 2,556

    That's exactly the type of nonsense I would expect somebody who is even more toxic than the exit gate teabaggers to say. Thanks for helping prove my point.

  • ChuckingWong
    ChuckingWong Member Posts: 438

    Whatever dev thought of this mechanic should be removed from the company. Literally the problem starts with them

  • Ayodam
    Ayodam Member Posts: 3,208

    He did break a rule: He admitted he griefs by waiting for servers to shut down to secure a 4K. He might get away with this in game but the moderators heavily prowl these forums so admitting that he breaks rules isn’t something he’ll get away with here.

  • ratcoffee
    ratcoffee Member Posts: 1,602

    well they delete the posts they got banned for, see? not much use saying you're not allowed to post certain things and then allowing the posts with those things to stick around, innit?

  • jjthejetplane3
    jjthejetplane3 Member Posts: 35

    And that's where Unbreakable and Soul Guard come in. Takes the choice out of it. Either let them bleed out quickly, or allow them to get up and possibly escape or even worse, waste your time while the other survivors finish the gens that are being neglected. Either way, chief complaint of matches taking too long is solved… at least part of the way. The other reason matches are taking so long is because of the greed for the 4k. Just hook and go for hatch, and kill the last survivor or wait for end game collapse.

    Survivors survive and goal not to be killed.

    Killers hunt and kill.

    I do believe in honor in gaming and being ethical as well as not toxic. Can't fault a survivor for surviving. Doing what they are supposed to do. It's in the name. Same with killer. Can't fault for killing. But leaving someone slugged and not killing just for the 4k, not too honorable nor respectful. Hiding in a corner all game and not helping your other survivor, (by either working on a gen, creating a distraction via vaulting on the other side of the map, blowing up a gen, etc., engaging in a chase, finding an item to assist in healing or saves, etc.) but literally just going from locker to locker in the basement; that is not honorable or respectful either.

    I see both sides, but I have also seen a lot that result in false accusations, just because the killer can't find a certain survivor, does not mean they were hiding all game. What most likely happened is they are doing gens, totems, etc, and walk to the next task successfully avoiding a killer's half-baked search. Not saying that's the case every time because I have absolutely had some dirt survivors. but a good bit of players I'm on a team with or going against, the case is the former. Just simply taking their time and good at avoiding being spotted.