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I never thought I would get one... but I was tunneled out in less than 1.5 minute. wow

Emeal
Emeal Member Posts: 6,601
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But coming back to the game after 2 week break, getting downed by Blight in one minute.

Console Survivor comes over unhooks me, Blight instantly does a 180 degree turn from the otherside to the bloody map and bolts it all the way over to us, got only healed half way. Console survivor takes a hit for me.
but that Blight wants me dead and the "ONUS IS ON SURVIVORS" which its up to me to find a pallet in and get to it in less than 5 seconds.

BHVR why does the Killer get notified when Survivors get unhooked?
Why does the unhook HUD change not have a 10 second delay?

I'm so glad the Onus is on Me, because I have the tools required to have any fun in the match at all.
So glad I was able to do anything regarding my Daily Challenges.

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My friend asked me, "Do you want to play a game of DBD? dont you wanna have some fun"
Sure did have some fun, but being met with this absolute unfun really makes a person question why I even turned on this game. Three people stopped playing just now after one game. What a travesty!

Worst of all, BHVR worked so hard to make solutions and in the end no help at all can be offered to Survivors.

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

Ok constructive and productive suggestions, right… so since its a Nightmare to get actual game design solutions past the DBD Community, because Killers are so damn easy to escape??? BHVR have failed to make meaningful changes to the core part of the gameplay inorder to give any help to tunneling. Then the only answer that can be this person is far too "skilled" to be facing me.

So ofc my suggestion is that the MMR rating from a match for the Killer needs to be influenced by the speed of which a Survivor die. If you can tunnel out a Survivor in 1.5 minute, then you need to face better quality Survivors.

Ergo tunneling successfully should skyrocket your mmr, that is the only possible way you can reasonably put these things up fairly against me.

Furthermore Idd like BHVR to reconsider on the Unhook Notification being given to the Killer and putting a delay on the unhooking symbol on the hud. Because its more handholding for the Killer than Survivors.

If Survivors should not be handheld, then neither should the Tunneler. Seems fair to me.
The Onus of Killing the Survivors should be on the Killer, not the Entity handholding them back to the hook.

Doing those changes should be pretty simple and would make the game at least not hold the Killer's hand until you can put in some proper solutions to the problem via MMR.

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