The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Considering the amount of BP you can get for opening someone's envelope it's a pretty nice incentive.
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I don't see how it wouldn't be possible, the matchmaking system already identifies what killer someone is queuing up as to apply their ranking from their profile to the queue so all it needs is a simple boolean operator added on the survivor queue like "and lastkiller != killer". As for increasing matchmaking this isn't…
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76.83% of statistics are made up on the spot like the one in the title of this thread and at the start of this post. Just because you don't care for something because you think it's worthless doesn't mean the vast majority of other people are going to agree with you. Sometimes the mere point of something is just to make…
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I'm sorry but unless you can show your medical credentials I'm not going to accept medical advice from a random person on the internet who happened to google a study and most likely only read a summary of it and not the full detailed report. Also even if you did by some random chance actually read the full study I wouldn't…
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If you took the time to read the post and apply some reading comprehension skills you'd notice that I said this is an idea to prevent facing the same killer multiple times in a row. IE giving the phobia a chance to calm down before facing it again. Even horror movies have calm spots to let the audience chill before it…
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Chances of encountering the same player 2 times in a row are really small but not the same killer as any number of players can choose to play a certain killer and various rift challenges ask for specific killers which easily leads to running into the same killer (not player) multiple times in a row. Disabling a specific…
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The steam name is in Chinese and they are super laggy. Pretty sure it's a VPN from China and to fix the issue they just need to correct the hit detection to a proper server side hit detection that doesn't favor the killer. When they do that a laggy killer will be penalized instead of the survivor who has a good connection…
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In general you want to learn how to create distance. This is accomplished in a variety of ways and the more creative you are with it the more effective it tends to be since it catches the killer off guard. The more specific tactics are used the more killers tend to watch for those tactics. Don't be afraid to try something…
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I'm not entirely sure what you mean by "Why would you ever put all the gen regression in the hands of a single totem." It sounds like suggesting that I meant to incorporate all the various gen slowdowns into ruin which is not what I meant so I'm going to assume that you meant more along the lines of 'Why would you only…
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The point of regressing a generator is NOT to prevent it from being able to be completed or to get it to reset all the way to 0%. It's to give the killer another option to extend the game's length and give them more time to get the survivors. If you make regression too strong then you end up with killers that locate 3 gens…
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There's more than enough gen slowdown option in the game as it is. People already fill their loadouts with nothing but gen regression and slow down to their detriment. If you think you need more than 1 gen slowdown in any given build then you're doing something wrong and should re-evaluate how you play a match because…
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The best advice I can give to this topic is don't "farm." Don't signal that you're friendly. Just play the game light heartedly without tunneling or camping; focusing on making the chases fun, because in the end the most BP comes from chases that have interplay between the killer and survivors. Survivors need to be able to…
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Here's the simple truth, touching a gen to stop it regressing is not a problem. (Not going to call it gen tapping because gen tapping is something different that is now defunct but can cause confusion if we refer to this as gen tapping.) As a killer you should not be wasting your time kicking a gen when there is a survivor…
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I think I'll continue to play like I always have and be as toxic as I want. After all, I paid for this game with my own money so no one else has any say in what I do with my time in the game.
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This is exactly my point. I'm not complaining about hits that are clearly legit or even questionable. Only the hits that make no sense whatsoever.
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I'm sorry but killer's are already OP in the current meta, they can deal with adapting. Survivors have had to learn to adapt to changes to fix killers for 5 years now. Killers can learn to adapt to this one thing to make the game healthier for everyone.
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You get a penalty at a single DC whether it's your fault or not. I don't make a habit out of DCing but I don't see why I should have to sit out for 5 minutes because of 1 DC against a killer that is trying to grief me. A second DC and you wait for 15 minutes. It gets ridiculous when the community is full of people that…
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I was thinking that whoever voted to keep playing but was outvoted would be guaranteed a safety pip if they didn't have enough emblems yet for it and if they had more than that they'd get the emblems they earned so you can't screw someone over that wanted to stick it out. If you vote to leave you get the emblems you got…
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Rules are invented by people. If enough people don't like a rule then it gets changed to suit the majority. Which is why in my opening post I offered up a compromise if there's not enough people in support of the original idea of just removing the timeout.
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Did you not notice the other people in this thread that offered up suggestions for how someone can leave the match without getting a penalty? People that are going to leave the match are GOING to leave the match one way or another. The penalty is doing NOTHING. So why have it?
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I never cared about anyone DCing from any match for any reason. I have been playing this game since about the time Nurse was released so you know how long I've been playing and how much I've seen.
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Firstly, I didn't say they were consistently. I used that as 1 of a few examples and NOT an exhaustive list of the types of matches that I believe are justified to leave. I do not record my matches because I am not a streamer or youtuber so I have no reason to be recording them. Therefore I wouldn't have evidence that they…
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Sure, why not? It lets the killer go for another match and they probably wont get a swf team on the next lobby because swf isn't as common as people claim it to be.
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I'm not new to this game and I know how to play it so don't talk down to me. Quoting the number of players doesn't have any relevance in this case. If there are 3 generators right next to each other and the killer decides to sit at those 3 generators for the ENTIRE game then there's nothing you can do but try to dip in and…
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The numbers I used are realistic and demonstrable. Outnumbering someone is irrelevant when they are the one that can attack. All you can do is run when they come at you. You also may not have 4 survivors alive at that point in time or you may be teamed up with survivors who refuse to go into the killer's terror radius to…
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I don't care what you call it or how you word it. I just want to be able to move onto another match.
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I run into killers that if you do that they refuse to hook you and even refuse to slug you so you can't lay on the ground for 2 minutes.
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Here's the math for you. If a normal match lasts 15 minutes and you get 25k bp for that match regardless of who wins or who loses and you spend 40+ minutes guarding those gens and only get 32k bp because you maxed out your bp that's 7k over those extra 25 minutes that you could have played almost 2 matches during. Oh my...…
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That's my point. A match is over in like 15 minutes but they get dragged out unnecessarily and we can't get out of them to move on to another match.
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It's also not about winning or losing. I don't mind losing. What I mind is a boring match that has no point in playing it.
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He's supposed to chase people not follow them for 5 feet and go back to the gens.
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Mori's were always a detriment to points. They removed survivors from the game without getting all your hooks so you lost out on both bloodpoints from subsequent hook states and the emblems from those same hook states. As they are now you get some of those lost points and emblems back. Mori's were also never about getting…
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No one likes a 3v1, it's unfair and boring no matter what anyone does on either side. The best way to deal with it is to end the game quickly so everyone can get to their next match sooner. So if a killer is willing to smash the 3 survivors then great do it. If they want to take pity on them fine, the survivors need to…
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Welcome to online gaming. You'll find yourself playing against players of all skill levels from completely incompetent to out of your league. It is impossible to only match you up with people at your skill level. No matter what method of matchmaking is used you will ALWAYS end up with players both above and below your…
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If a survivor doesn't drop a pallet and a killer 'respects the pallet' (for those that may not know this term it means the killer doesn't go under it but stops short so the survivor will throw it without getting a stun) then the survivor can continue running the loop longer using up more of the killer's time. This extends…
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Firstly, holy hell that was not brief. Now to respond to the actual post, 'toxicity' is nothing more than people on the internet popping off with having a good time. Don't be a special snowflake about it and realize that it's not personal, it's not even directed at you specifically. If someone tbags at a pallet that's a…
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That's just stupid. If it's someone playing killer having more vertical won't let you see over stuff because you still have the same first person camera position. If it's a survivor getting more vertical resolution also doesn't help you see over things you normally couldn't see over because your camera position is still…
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Stretching resolution and changing field of view are NOT the same thing. Changing fov affects how much you can see. Stretching resolution does NOT affect how much you see it just extends the pixel information to the surrounding pixels making your 720 image fit a 1080 screen. This results in a blurry image that is faster to…
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I'm sorry but it is NOT cheating to change your graphics settings for the game to run the way it does for everyone else. The whole point in being able to adjust settings on PC is BECAUSE not all PC's are the same like all PS4's or all Xboxes are. Anyone who claims you are cheating either doesn't know what they are talking…
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I gen rush for the same reason the killer hook rushes, it's the objective of the match. Survivors are supposed to repair the gens, open a gate, and escape. Killers are supposed to sacrifice the survivors to the Entity. Killers don't waste their time, they go hard against survivors. Why should survivors do any less with…
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Play how you want, you don't need to justify playing any specific way. There's no rule that says you can't tunnel or camp and there's no rule that says a survivor has to heal or not do a gen in your face. These are all just risk vs reward choices you make in the game. If they pay off then great, if not then that was the…
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Y'know, I keep hearing people say that any mistake you make as killer can cost you the match so you have to play perfectly every match. That just is simply not true. I've seen killers and been the killer that made mistake after mistake even huge mistakes and still come back from them to win the match. Just because you won…
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Here is why the game is killer sided, I am a terrible killer. I can't see the survivors when they are standing right in front of me, I lose track of which way they go constantly causing them to be able to get a full map length of distance from me in the blink of an eye. I STILL get 4 kill matches 95% of my games. You all…
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Simply put, which survivor you play is a cosmetics choice. Your examples of what survivors can choose to change after the lobby is formed have nothing to do with the specific survivor chosen, it's just a matter of perks and item choices. Killers have the same ability to change their load out, perks and their power addons…
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I see nothing wrong with this. It's a strategy, albeit not a good strategy in my opinion but a strategy none the less. If the team fails to identify what you are doing so doesn't adjust for it that's their problem not yours. You shouldn't need to tailor your strategy around making your opponent happy. Your strategy is…
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You paid for the game. If you aren't having fun in a match leave it. You don't owe anyone anything. The other players aren't going to like it but that's their problem not yours. If you keep getting match after match that makes you ragequit then maybe it's time to play something else until you're in a headspace that you can…
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If I see a gate 99'd I open it. 99'ing the gates kills survivors far more often than it helps. The EGC timer is more than generous enough to get everyone out. If someone is downed or on hook the timer is slowed drastically to give you time to get them off the hook or off the ground. If you can't get them saved in the time…
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You do not get to dictate how other players choose to play the game they paid for. If you don't like how someone chooses to play then remember their name and leave the lobby before the match starts so you can be matched with different players and they can get a replacement for you; or play the match and worry about what…
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What I see in this post is, 'The survivors used a key and that made me not get a pip!' Getting a 0 pip is not a bad thing though. It only means your game overall came out to an average game. Look at the entire match as a whole not just the survivors using a key to end the match before you were ready for it to end. Do you…
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"...devs should disable comms somehow..." Just how would you propose the devs have any influence what so ever on what other programs you are running in the background on your computer that do not directly interact with their program? Programs on a computer run independent of each other and can only interact if the…