Comments
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"I can't see how to get my remaining killer to get all the Perks" I'll agree to an extent that the Rift can be grindy, even though they're just cosmetics that people don't even wear after the Rift is over, but in terms of getting all perks on a killer, I think it's pretty fair. If I could get my perk load out I want way…
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Sometimes you can mind game with a dropped pallet, but it's usually best to get them out of the way. With Trapper, it's fun to put a trap in front of a dropped pallet for other survivors later in the game caught in a loop.
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For pressuring, think about the long game. You don't have to chase down every survivor you hit until they're down. Sometimes their injuries just buy time for you while they heal. You don't always need to chase a survivor because you see them, either. And try to keep note where everyone is on the map. If you see multiple…
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I don't think it's overpowered, I don't even get to use Pop everytime it's available. More often than not, I only get to use it a few times because I'm too busy in a chase or tracking down survivors. If someone was so dedicated to pop everytime they could, I don't know if it'd be beneficial. With decent survivors, the…
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I think a new mechanic should only be introduced if it serves a purpose to an existing issue or has a use, not just because.
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I love the sky; the color of it and the way the mountains surround the map totally reminds me of the opening of The Hills Have Eyes.
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To go off of their point, I've been DSed after stumbling across them, not seeing any other survivors. I don't intentionally try to tunnel, but I think it's silly I have to actively avoid them and give them more time for gens because those with DS run out in the open or just don't know what they're doing.
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I get why survivors, not even a SWF, try to make it out with everyone alive, but sometimes you have to draw a line. You can't save everyone and sometimes people die.