Branrich

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Branrich
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  • Even if you die with a score of 10K if everyone caked up you just earned 55K. Think about how much 55K is compared to a non-event game. Even with such a low score that BP will still get you even more cakes. You need to completely think through your reasoning before you opt of bringing a cake just because you don't do well…
  • But I like my DPI when I am not using the power.
  • I'm the other David in the video who dropped the pallet. This is how it looked on my end as well. I dropped the pallet while he was swinging but the killer then hit me through the pallet and safely was pushed to the other side. Given that the killer was able to swing something is weird about how this turned out. Posting…
  • Other useful stats for analytics would include games played as survivor, games played as killer, and a breakdown of such stats by character. I assume these must exist because there are daily quests related to them. Would really appreciate if they could be shared so the public can do self-service analytics on the game.…
  • @Devs would you be willing to include survivor/killer specific stats related to time and bloodpoints in the future through the API? e.g.: Time played as survivor, time played as killer, bloodpoints earned playing survivor, bloodpoints earned playing killer?
  • I think I found an answer to my own question. I can correlate the descriptions on this stat site to the results from the Steam API
  • I think the devs ought to seriously consider this post by allowing a base fov of at least 100 (slider or not). I would argue that killer players with motion sickness are actually currently locked into 2 perks: shadowborn and corrupt intervention. In Otz’s video on best killer builds more than 80% had CI. The depip squad…
  • I just had the same issue not sure if it is intentional or not.
  • I thought about Chris Walker but he doesnt have a weapon. Marta's chase music is also better imo. Its really scary.
  • I don't think any of these rebuttles are valid. Killers can run mori and just kill the survivors instead of picking them up if they have a problem with being punished for tunneling. DS improves the health of the game by preventing tunneling for a short window so it should automatically do just that.
  • I just made a post on how this can quickly fixed
  • I just made a post about how this can be quickly fixed
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