Comments
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Sable looks at the thread
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To what I saw, Bots are painful to chase in gyms, even just high wall loops, they have wall hack, buy teammates alot of time. But they just dont do Gen, I think because of how they react to TR, or just wall hack + distance in general that they're scripted if killer is at certain distance. So the best way to play as killer…
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Somehow I love to think when a player drops from a game, someone in BHVR HQ plays the game with you.
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Thing happened so unexpected, none of us DBD gamers knew about the disease she was going through.
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Remove purple & red key variation. Key only have 1 version: Broken key, with build-in ability to see teammates' aura for 20sec. + Dull blade addon that allow to instantly open a chest, then lost the addon. + Skeleton blade addon that allow to open hatch, or instantly open a chest, then lost the addon.
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Yep, I just got scammed…
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This topic is just coincidence.. I just decided to spend money to buy Twin to get Elodie's orange default top. Because when I clicked on the item, it led me to "Bundle", so I bought Twin to unlock the Bundle. Turned out I still dont have the orange top. I already have all Twin's perks and never plan to play Twin. I really…
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Yes, this is correct ! One side may lose because they played worse than the other side, even if stacked meta. There is nothing wrong with it, the game's MMR litterally calculate based on how hard players want to win, and the game allows players to stack multiple meta, leading players to reach MMR where they should not be.…
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I've seen killers using 3 slowdowns with Nowhere to hide, Iri mori and results were 3-4 escape.
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50sec Gen -50% self healing speed BNP nerf Medkit charges nerf -16% distance on hit Adrenaline nerf MFT nerf DH nerf Prove thyself nerf Gen tap removed 50% Brutal strength 25% STBFL Trapper buff Doctor buff Huntress buff Twin buff Hillbilly buff Pig buff Clown buff Ghostface buff Demo buff Most importantt, 4 gen slowdown…
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Did OP report them for cheating?
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Finally finish!
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I dont find getting aura being seen all the time is huge problems, it make mindless in finding survivor yes, just like survivors using WoO. Thing is high speed killer can reach to a survivor and start the chase, and the aura is still working. That aura is no more "finding a survivor" tool, it becomes "wall hack"
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For balance purpose, its bad. People used to say Thana should stay when a survivor is death, but that would make killer prefer to tunnel a survivor out to get debuff permanent. Image a power where you have to kill a survivor as soon as possible to you can gain a Nemesis's zombie. Devs should make thing where spread…
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upon getting hooked may be. If you mean gaining tokens when unhooking others. It doesn’t change that other get found because they dont have Distortion, get hooked. And the one using Distortion unhook them then gain tokens again. The same thing happen with Friend til the end. The Aura-Expose has to give to the least hooked…
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I dont find any problem with Distortion on killer side. I dont need aura perk to find survivors, and using aura perk shows aura of 1-2 survivors who dont use Distortion lead to tunneling which is strong against survivors, even if you dont want to tunnel. Even if all 4 survivor use Distortion, its one perk against their 4.…
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You created this thread. Complain about Distortion. Not them. Another person telling survivors to get good. Not them.
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Should a skill level of 5 survivor can make 3 consecutive chases long enough for all Gens completed and escape against a skill level of 5 killer? No they're not, that would be op on survivor side. Its so wrong to have 2 sides "with the same level" but a single survivor can make a chase that long. Then, a skill level of 8…
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Use "Get good at the game" for any killers' complains in the future.
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I use 4 healing perks and face against Plague alot of times.
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Uroboros effect needs to be instant work on hit. Change the 8% speed debuff to 15% Gen debuff
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Yes, their purple perks are the strongest (on survivor side). Making playing specific survivor meaningful. On killer, Brutal strength (move a survivor along any path after a hit sounds pretty bad for 2 BP). But it works like this: Trapper 1st movement is move to [Center] and hit Dwight to injured. Then you use Brutal…
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I just found out that in the perk decks, its missing a perk from each character, turned out each character has their purple unique perks that only available to the exact characters. And the purple perk seems pretty bad on its own. But it works extremely well with the power. I think I and friends totally missed about this.…
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On game 8 (Hill billy), we had a really close game. Killer made 2 great mistake (wasted 8 BP for nothing because they mis-remember their 2nd movement card), at the same time, Survivors missed like 10 skill check giving 10 extra BP for killer, so I would say the mistakes trade were fair. On game 9, a Gen was completed…
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Sorry for digging up this thread. Ive played about 10 games with friends. Well, alot of early games we misplayed the rules. But do you think the game is fair? To my pov, its quite survivors sided. given in a most luckiest case. Survivors can complete 2 Gens before killer can make the first move. Some survivors’ perks work…
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Its really rare to see killers give up with 1 hook/3 gens. Because the chance to turn that into 2-3 or even 4K with end game build is fairly high. 2 escape with 1 death at 4 Gens remaining? I played thousand games and it happened like 1 hand fingers count. If you give a person (survivors team) a candy (1 escape) either…
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I dont like hook suicide in some cases. As those who suicide on hook on early down. Or fail to toxic to killers .ect But to what Op said, its not about killer should play like this or like that. But its the incentive for survivors to keep playing the match. Killers dont start a match knowing they cant make at least 3K.…
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Survivors also could do the hook trade with or without AFC (minus the hook grab). Why survivors need AFC mechanic again?
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Its called AFC, Anti face camping, not anti camping. Devs tend to solve only the extreme case of problem (such as hitting off hook with base BT), AFC .ect The mechanic is really bad though, I rather not having it. It gives solo a feeling of they can make a save, but they never can. At least face camping let solo knows…
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Nah I just let them on read.
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Can you tell what the other 3 should do when a teammate is tunneled?
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Some killers play the game like 1v1 & 1v3 instead of 1v4 is why the game is balanced on 1v1 & 1v3. There is no meaningful buff when escape rate is 40% right where Devs want to. They just try to make 1v1 less frustrated.
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My topic is about survivor holding W and nothing else. (look back again to my image). Holding W around loops then chain to another title's window is a normal chase, not "holding W"
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Well I just tried to prove "divined by 0.6" is wrong But somehow got told to stop with mechanic and math by the person who told other that they dont understand about mathematics.
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That is titles chaining. Not holding W The true W is survivor press a single button running in straight line, using no resource, no loops, no mind game that requires killer 33sec to catch a survivor 20m ahead. As alot of killer complaining about.
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I didnt create this post about predrop, body block .ect but solely to prove: Killers (even with Myers) do not catch a survivor X meters distance away by divining it to 0.6 The only possible that W alone can buy 33sec is the map I re-drew above.
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So now its you want only TL titles?
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One last question on Midwich. Shack is the strongest title in the game, there is no argument, but its not like you never play killers in B-A-S tiers. Keep bringing D tier killers combined with scenarios that literally not exist does not prove anything in the forest. You wanna talk about against strongest teams, bring…
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Why should I stop? Killers describe their chasing time like a child connecting the dots on paper to draw an image. Thats not how chase works. Im so tired of "divined by 0.6"
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Also you got the speed wrong for lunges, it increases your movespeed to 6.9m/s for the duration, or 150% of a 4.6 killers speed. EXACTLY. Except its 150% speed of killer, not survivor. Its 172.5% speed compared to survivor
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Wanna talk about Lery? This is one of the Gen position in Lery. Survivor starts to hear TR. They tends to stand still at the middle between 2 doors to check which one killer comes When the chase starts, the distance is mostly below 10m, cut down the Lung, it is 7.7 meters. Its your turn to create a scene where a survivor…
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Two, you forget there are many obstacle in the map, its pretty much not possible unless they run at the edge of the map, and most maps have wall cut in L shape like Azarov, Asylum, Sactum .ect Three, this is a graph showing how you actual chase survivor, not "closing distance in a single straight line"
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First. Killers saying it takes 34sec to catch a survivor 20m ahead of you 20m of distance / 0.6m of closing the gaps = 33.3sec Completely forget there is Lung speed (175% speed on 0.8sec). Which cut down 2.3m. By this alone would cut the time down by 3.8sec. Means its not 33.3 (for some reason you round up by 0.7 but not…
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34sec x 4m/s is 136 meters in straight line. Is this the map you're talking about?
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Yes! You got it!
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And completely friendly fire
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Oh you mean Swf.
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Reassurance doesnt work on Solo.