Comments
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Do reports even work though?
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They should give points to survivors who are being camped on hook. They are quite literally occupying the killer's time for his teammates to (hopefully) work on gens. Killers are already penalized for face-camping hooks. Why not let the survivor gain the points that the killer loses for camping? Kind of like... the more…
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That's right, 4k so often seems to be a problem
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Sounds like a killer who got too used to 4k around the brown ranks
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Going on a 4k3m rampage
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4k0c spirit
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That's because from early on killers have been conditioned to feel that 4k is normal. They forget that survivors are human players too.
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I play 4k0c spirit. MoM does not work when you just yoink everybody
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Hatchet hit boxes are huge
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Don't you know it's sexist to use the word "man"? It should be "Mettle of Woman"
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For you, 4k is fun For suvivors, doing something beside holding m1 and watching a progress bar would be "not boring"
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I agree. I need him to be able to shoot and down survivors. Forget about the reeling part
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Whoever i can't 4k3m with
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4k3m is the balance target. All killers should be like this
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The slinger is supposed to be an upgrade from the huntress
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I want an incendiary bullet. Convert the spear into an explosive bullet. Upon colliding with a survivor or obstacle, the bullet explodes in an 8 meter radius (ignoring walls and floors) and sends all survivors caught in the blast into the dying state.
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What? Hell no. Kill 1 to summon a uav to find the 2nd, kill the 2nd to summon an attack helicopter that will kill the 3rd, and the 3rd death will summon a bomber to do a bombing run (that works indoors!!) across the map, killing the 4th
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He needs an add-on to change the spear into bullets that instant-down survivors. Gonna play some cod in dbd
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Yea man! I am so pumped to play this killer. Gonna go hunt me some survivors cod style 360 no scope incoming !
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Another intellectually dishonest post. Slinger's spear range is about the same as the terror radius. It is instant, meaning no dodging by the survivor while the projectile is flying. When the spear impales a survivor, he can reel the survivor all the way from max terorr radius to melee range and the chain will still have…
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He's missing add-ons that change the spear into a bullet. An instant-down bullet like huntress's iridescent head
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Another intellectually dishonest post
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Imagination and reality are different things. People always (severely) under-estimate complexity in software engineering
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Plague buff? Plague is one of the killers who can 4k3m
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Just move on to the next hook. The wiggle bar is generous enough to let you skip 2 hooks and still make it in time to hook the survivor on the 3rd hook.
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If it does not give 4k3m, then it's not op
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No one said oni was a worse billy. Everyone was saying the blood orbs were insane tracking tools.
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The spear should have the same hit box as huntress's great axes. There should also be an add-on to swap the spear out for real bullets. 1 shot brings them right down to the dying state.
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Hex: Retribution should just be a passive effect. Remove all requirements tied to the totems. Totems are useless.
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New killer seems strong. 360 no scope incoming
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4k0c spirit
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Survivors get 20k to 25k usually for escaping. The average kill rate across all ranks is around 70%. Only around 30% of survivors generate that amount of blood points. The other 70% are dead and get anywhere from 5k to 15k points.
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Why not just move on to the next hook? There's enough time to skip 2 hooks and use the 3rd hook before the survivor can complete the wiggle bar
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Blendette needs a nerf
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All loops are no-skill loops.
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Toss a nearby survivor at the wall to break it, instantly killing him.
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Plague is ridiculously strong when survivors give her red vomit the whole game
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Exactly. This game is called dead by daylight. Not escape before daylight. Anything less than 4k is a failure of the game. The target balance is 4k3m (4 kills under 3 minutes)
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70% ++ kill rates
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Anything that prevents or obstructs 4k3m is broken and should be fixed
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Good job! We are very close to reaching our target of 4k3m
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Because they think they are the most important player ever and every killer will drop everything to hunt them. They need to run to the corner of the map and heal themselves while their allies chase them down trying to heal them.
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This post is intellectually dishonest. Context matters. A successful attack has a cooldown 2.8 seconds. Each survivor will be knocked down to the dying state in 2 hits. It takes 2.8 x 2 = 5.6 seconds to knock a healthy survivor into dying state. There are 4 survivors. It takes 22.4 seconds to knock all survivors into the…
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So... a rant. I thought they were changing it in a coming patch.
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Why do you assume the other players are doing anything besides squatting in a bush?
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That'a right, only you matter. People should do things so you can have fun. You should be having a lot of fun seeing how quickly some players die when you put them on those super hooks.
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Are these numbers facts?
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Hit detection is worse for killers because there's latency instead of 0 ms when killers were the host. Not much difference for survivors. Fewer lag spikes/switching though.
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My 4k0c spirit will win.
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70% ++ kill rates say otherwise