The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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I think my current pet peeve right now, is what they said about the Killer adept achievements: @selflessnea: "Can we see some changes to killer adept achievements?" It's not very likely, due to the requirements on different platforms in terms of achievements. If something is still possible, it's highly unlikely it'll be…
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The problem with the stats is that it's very very vague, and there are too many variables that can cause stats like these. Three big variables that can cause this are: Survivors Dcing, Killing themselves on first hook, and when MMR was intoduced and rank 1 killers faced new players.
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They gave Billy the Nurse treatment. Anything unfun or bugs on Billy won't get addressed. At the OP, don't expect the Devs to address this as they will ignore this post and any posts about Billy just like they are did and are still doing to the Nurse.
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I think you may have forgotten what happened after Hex: Ruin was nerfed, queue times for suvivor were like 30 min+, and that lasted a very long time until Pyramid Head, where the queue times for survivor dropped from 30 min+ to about 20 min. I left the game in Late Feburary or Early March, because the amount of frustration…
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Pretty much the Devs screwed themselves the moment Almo came out with that quote. Now the Devs have 2 logical choices, and 1 illogical choice. They could either 1. revert the PGTW nerf, or 2. nerf DS to 45 sec, which are the logical choices. OR they will go with 3. nerfing PGTW, and not touching DS, which will cause more…
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I don't think you understand why Killer lobby dodge SWF, first its to avoid sweating your butt just to be able to at least get a 2k against a coordinated and decent swf team. Second, since killers aren't allowed to switch killer while in a lobby, if they see 4 flashlights or something and they don't have a perk needed to…
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You don't need a 2080Ti..... I can run max settings with my gtx 1050ti, at minimum you need a GTX 460.
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People complained about inst-saw billy, yet instead of only touching the add ons, they gave Billy the Nurse treatment. It doesn't matter if the killer is balanced, the devs will slap a cooldown for no reason. The Billy rework pretty much proved that.
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Are you seriously thinking that a rank 18 or 20 can't face red ranks? Have you been absent for months or something, because have you seen the matchmaking lately? There are matches that place grey, yellow, and green rank players against red rank players, the proof is on the forums where there are pictures of the ranks.
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Honestly, the cooldown should be removed, because there is literally no reason to have when basekit nurse was fine. Though if the devs want to keep the cooldown, then it should be reworked so that when you're not in a chase, there is no cooldown for blinks, but when in a chase there will be cooldowns for blinks. That way,…
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Are some survivors still complaining about the Doctor? Like he's not even a high tier killer, he's a mid tier killer.
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Thank you for mentioning this, I've seen a post similar to this saying that gens are going to fast because of nurse, and nerfing her would fix that. And after the Nurse nerf, in fact the problem go worse and that Nurse got completely killed off by bugs and the cooldown bar. This is just another post trying to justify the…
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Actually it wasn't just new players they were nerfing it for. It also said they were nerfing it as well due to some survivors not being able to hit great skill checks. It was those two things combined that pretty much allowed any survivor to reach rank 1 easily, with just holding m1. You don't even need to know how to loop…
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Lets be honest, camping, slugging, and tunneling wouldn't be so prominent if gen times weren't still too fast, if SWF wasn't so broken (3-4 man), if survivors didn't get so many second chance perks that can be stacked upon each other, nerfing Hex: Ruin while knowing gen times were short, and when top tier killer keeps…
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I agree, but there is one small problem with your analysis on the second to last paragraph. Once they gut spirit and freddy, most if not all killers will either stop playing the game or switch to survivor. You have to remember that this is BHVR's second chance. BHVR already messed up their first chance, when it took a…
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Before I quit playing the game, I had two main spirit builds, a casual, and one tryhard build (Tryhard build was reserved for 3 and 4 man SWFs, and this was during the Ruin nerf era) Casual Build: BBQ and Chili, Pop Goes the Weasel, STBFL, and Perk of any choice, with either yellow or green add ons. Tryhard Build (Again…
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Actually there was a ton of Feedback, the Nurse "Rework" had a ton of negative feedback from Nurse mains and a good amount of players expressing what was wrong with changing the basekit. Ruin was the same except most killers and some survivors expressed what would happen when Ruin got nerfed, saying it was a bad time as…
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I'm just gonna remind you about the Nurse nerf,and Ruin nerf, and how they basically ignored any feedback and pushed it forward. Also there is already PTB gameplay up, and it shows that Billy get a massive nerf, and is practically worse than the pre-reworked Bubba. Streamers like ScottJune, Otz, Aryun, etc. were pretty…
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The literal sad part is the fact Bubba is literally better than billy now. Heck even the pre-reworked bubba is better than now nerfed Billy, as it least you could use your power if you mastered it. BTW Mega-F
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You realize this Billy nerf, will affect Curving greatly, or in fact even destroy it. This Billy nerf isn't minimal, and a good amount of people can tell.
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There's a lot of this really wrong with this post. Lets start with the definition of taking a game hostage: Taking the game hostage means that the game is NEVER able to continue and thus cannot end, the keyword is Never. Now lets look at your points on how killers "take the game hostage": Slugging is not taking the game…
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Its true that Iridescent heads are op when combined with the belt add ons, and a mori. When its just Iridescent heads alone, it's pretty balanced as you only get 1 hatchet and have to either reload, or chase as a 110% killer. The huntress you faced literally could only carry 1 hatchet at a time for the entire match, which…
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Pretty much that's what makes it broken. It's a simple fix to make as well, make it so that Iridescent Head trumps all other addons. So that if you want to run Iri head, you get only 1 hatchet.
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And there's the hypocrisy. You called him out, and @Sairek showed you his achievements and rank. Yet when you get called out, you "don't have anything to prove".
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Nope, I don't let them go unless a survivor gets sandbagged or everyone except the last survivor DCs right at the beginning of the match. Last time I let a survivor go after decimating their team with 5 gens left, they decided to complain how I played the match, called me a tunneler and camper (despite juggling between…
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They are trying to prevent us from getting access to Shirtless Myer, but that won't stop us. Rise up Micheal Mains, and fight to claim our rightful comestics
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Yet plunderer instinct give you a ton of keys, montos vids already showed that. Heck even when using plunderer's I got a ton of keys.
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It's obvious that you got the perks from the Shrine. Yeah the shrine gives you perks from characters that requires you to pay to get access, except the problem is that you sometimes have to wait months for a perk that you want. I remember for PGTW, I missed it on the shrine last time as I was busy with college, and I had…
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Thing is that at least the survivors can adapt in game, now that they know that the killer has a mori. A killer can adapt to a key found in a chest when its early game. Late game though, its essentially a lost cause for a killer. I'm okay with keys found randomly at a chest, because its like 7% to 10%, but the problem is…
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The last time I used plunder tier 3, I got 2 pink keys, 1 dull and 1 broken. Might as well add that Monto posted a vid where he found about 5+ keys on the game map with plunders.
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That last part makes no sense? Survivors will know if you have a mori, because the offering doesn't flip.
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By icon do you mean actions, or like pop ups that show for example a debuff? I'm perfectly fine with adding actions like do a gen, or someone is being chased.
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The reason there were cries about survivor sided devs were consecutive nerfs to the killer side since July 2019. There was the utter disaster of the Legion Rework, the Nurse Nerf, Spirit nerf, Freddy Nerf, Oni nerf, Another legion nerf (while buffing BT), Ruin nerf, nerf to hangman's trick, and the nerf to Gearhead.…
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What your saying is true, but overall, a hag with add ons pretty much outperforms billy. Also yeah urban evasion counters the traps, but Mint Rag essentially negates that counter
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Probably should have specified, but I say that Hag is better because the snowball potential that she had, the amount of range she can essentially cover, the massive mindgame potential, and her anti-loop ability. Billy, in my opinion, has Snowball potential, mobility, and an instadown, which are good, but the mindgame…
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I agree with this statement, watching hag gameplay and pro-hag players, Hag is basically better than Billy and Freedy, and I would say equal in power with the Spirit.
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So you totally need God loops and infinites to run around a killer? You realize optimal survivors don't need god loops, infinites or second chance perks at all? Also you can still escape the killer as there are safe pallets on the map that let you loop the killer for a bit.
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Something similar happened to me once as well, except near the end of the match. I know for a fact it was a DDoS from a survivor I slugged for the 4k. I got disconnected, and the game acted like the match never happened. I didn't lose or gain any pips, or get any bloodpoints.
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Yep, that's what separates the potatoes from the optimal players. Optimal players don't need infinites or god loops or second chance perks to loop a killer for a long time, while a potato or average player (which is probably the range the OP is at since he's complaining about removing god loops and infinites) need a god…
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I think biased isn't enough to describe this, probably you should have used hypocritical.
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Honestly, when I see 4 survivors in a 4 man SWF or bring in 4 toolboxes, or 4 flashlights, or even a key. That mori is being put up instantly, and its always nice to see the survivors attempting to bully quit when it seems like it won't go their way. It hilarious and depressing as you see a bully squad wanting to bully,…
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I think you misunderstood what I was trying to say, I was saying its completely dumb that a killer gets banned for having a 3 gen lockdown at 1 minute because the survivors put themselves in this situation. It's like punishing a killer for capitalizing on survivors mistakes, and the worst part is that the survivors can…
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Well the Devs said themselves that if a killer locks down 3 gen for 10 minutes when 1 generator is left, it's considered bannable. Which honestly is like what? Completely dumb imo
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I don't think you got the point of me complaining about ruin. I didn't need ruin to win, I needed ruin if I wanted to play nice, and to not sweaty my ass off from optimal survivors.
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Its fine, but mainly as a player who played both sides, and made it to rank 1 on both sides before the pipping changes, the fact is that when playing as a solo survivor with optimal teammates, its just a breeze and pretty easy to play as gen just get finished in 4-6 minutes. When playing with potato survivors thou, it…
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Upcoming games I'm looking forward to are Resident Evil 3, Resident Evil: Resistance, and Cyberpunk 2077
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That's not trolling, even the mod said that was perfectly viable. Keeping everyone slugged to their death is not bannable.
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Yep, you pretty much hit the nail on the head. As both a rank 1 killer/ rank 1 survivor, the game is get worse for both sides, but especially for killer. I feel like the MM is really bad now as some killers are leaving the game. Just recently, my friend and I made a bet about who could get to rank 1 killer faster. He won,…
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… idk if you looked at the current rank reset bug that happen, but currently a rank 1 kilelr can get reset to like rank 17. It happened to me except I was reset back to rank 13. Also what hes saying is that he is facing basically red rank survivors after being rank reset into rank 17 or something because of the bug. Thanks…
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There is a major difference between playing someone who is better than you, vs. playing against the player whose been at top rank, and has a high amount of hours. A green rank player vs. a red rank player isn't gonna teach the green rank player anything. Instead it will just be an easy game for the red rank player, and a…