Gaala

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Gaala
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  • Old ruin was a skill that survivor needed to master, that is now useless. Back then a lot of people could hit those perfect skill check almost constantly in red rank and that was a "wall" that you needed to pass in order to go to higher rank (before they dropped the requirement for survivor). To killers, was something that…
  • Boil Over is situational. Can be abused, but playing normally isn't a great issue. THEN you have map, that are the real problem. Without changing Boil Over, just adding hook on those area (top of Saloon, Top of RPD library, Top of Crotus) remove completly the problem. And it's nothing new, they did it some times ago on top…
  • Unfortunately for you, killer don't complain about Boil Over that is op, but that it can be abused in different maps. Now, if the devs acknowledge this abuse, they can "fix it" without touching the perk (adding hook on those area, like they did on top of Thompson House), otherwise, it will remain a situational perk…
  • There is a killer called "Hag"? Jokes aside, when you face it don't give him any satisfaction. Don't condemn them, don't try to belittle them to use hacks. Just, don't talk to them. Just move to another game. And if you happen to find a survivor one, ignore him or, even better, go to the basement, face a wall and wait for…
  • Survivor = istant morning, Evening from 1 to 5 minutes (worse as time pass), Night = Up to 15 minutes Killer = Up to 15 minutes in the morning, evening from 5 to 1 minutes (better as time pass), Night = istant At least this is my experience, though i switch side when the queue took too long.
  • Problem is, that there is basically 4 windows. The LT loop that spawn on a bottom corner, the windows on top of the bathroom, the high one and the one in the cold room. That's it. You can't manage to loop a killer with only this 4 windows, and to compensate we have a lot of pallets, to break or to drop. To reduce the…
  • The complain about noed are hilarious. The killer was really bad and survivor had plenty of time to cleanse all the totem? The perk is bad cause reward bad killer. The killer did good the entire match AND have noed after all the gen are completed? It's still a bad perk cause survivor didn't have time to cleanse them all.…
  • That's actually true. The survivor skill are seriously low. I can understand someone having a bad chase, get caught in a bad spot etc. But not doing anything (specially generator, the main objective - we don't even have a mission to cleanse totem in this rift) when the killer is on the other side of the map is pretty bad.…
  • Artist Main : BBQ, Scourge Hook : Pain Resonance, Scorge Hook : Gift of Pain, Hex : Devour Hope, Hex : Undying and Agitation. Nothing blatantly strong (the first 4 are actually my build rn), with undying to help DH and Agitation to reach the Scourge Hook.
  • The real problem is not 0k or 4k. It's just that the game goes too fast. If the survivor are any good, and you don't play one of the strongest killer, HALF of the survivor objective are already done in the first hook. This is stressful, you don't have even time to check a generator that isn't worked on without risking your…
  • Problem is the costant complain. Boil Over is just the new one. Is Boil Over any good? No. Can be abusable? Yes. Simple solution : adding hook on the place that are abusable (top library RPD, for example) to remove those abuse. Nothing hard, nothing "gamebreaking change", no need to nerf. Nothing. Just, one more hook. They…
  • Don't know if i understood what you mean, but a good Artist don't place the crow in front of the loop, but at the side, facing the loop (example, don't put a trap in front of the window shack, but on the edge facing the window). Survivor can't actively going on them to prevent the hit and only get swarmed. And, if they are…
  • The multiple charge is to stop looping. If you can actually use all the charges over and over without the time for the survivor to repel them, it will be too strong. As i said before, i use 3 charges only for the shotgun style. Imagine doing always a shotgun style to every generator. That will guarantuee to always damage…
  • Actually artist main (for now). Yeah, the basekit is fine, specially after you manage to understand the travel path of the crow. The crow is good on loop, either as trap (place it and when survivor are in front of it shot for damage) or swarming them and they need to choose between dropping pallets / vaulting or continue…
  • The feature will certainly reduce the gap between solo and swf, but at the same time, is useless. Not because of the lack information (solo) survivor have, but because of survivor. I always run Kindred for the incredible amount of information it gives me in every situation, and to my teammate when i'm hooked. And i can't…
  • Not many point with them. Nor pip to reach the higher grade. Only high mmr cause you kill all of them. Overall, very bad. Not recommended 1/5.
  • I puts my build on it, cause i'm actually maining her now. It's pretty solid, but i think there is something better. The killer meta is still good on her (Undying / Ruin / Tinkerer) for the ability to protect totem even on distance. BBQ, Scourge Hook : Pain Resonance, Scourge Hook : Gift of Pain, Hex : Plaything. The main…
  • Instead of gen tap to prevent the gen regression, the gen should regress until the survivor don't repair the gen at the exact % before it was kicked. Example cause i'm pretty bad at explaining : Gen at 80%, killer kick the gen, start regressing, survivor jump on it again, need to repair that gen to 80% again (showed by a…
  • Well, CoH IS the only problem... about boons, at least. Exponential and Shadowstep are powerful too, but they require you to loop the killer / downed in that area to make effect. And the killer can pick you up immediately (for Exponential) or snuff the totem istantly / don't rely on scratchmark (for Shadowstep). Instead,…
  • The thing is, they removed the istashot (which is fair enough) AND give him 32 meter TR because with Monitor&Abuse the killer could potentially shot you outside the TR. Not like M&A should have some other use, right? If the killer can see you and have LOS to shot you, you could ######### see him. But no, survivor are too…
  • Yeah. For Special Attack is basically all attack that inflict damage (Hatchet, Legion FF) and maybe yes, they should apply Franklin. But not if the item is dropped on killer feet. I don't use it a lot, so i didn't even know. Yes, but if they change, in this case, Sloppy to activate even on special attack, you can decide to…
  • Unfortunately, that lazy design is common on most of the reworked addons. We have hatchet, bear trap and Bubba chainsaw that inflict Mangled. We have Shop Lubrificant (Bubba) that his a low level Knock Out. We have Metal Spoon (Nurse) that's basically Stridor. Black Box (Nightrmare) that is too a low level Blood Warden.…
  • You need to find the right killer. To be precise, you need to face The Twins. After your teammate go down by victor, kick the baby and heal your teammate. I did it like this, with the perk you use.
  • I think the only thing Overcharge needs is a combo with Oppression (with all the gen not worked on gain Overcharge) and Surge (all gen affected by it gain Overcharge). After all, on the score list, when Oppression and Surge are used, it listed as "damage generator", and Overcharge state, in his description "Overcharge a…
  • Did you ever think about the fact that the killer is using Frankling is BECAUSE you bring a key in the game? Try play some game without a key, and see how many killer run that perk.
  • Just use a Pudding Offering and you are good.
  • As the one before said, survivor are the dominant side of the game. No matter what perk you use, you can still escape, cause the perk will give you only some more advantage in chases or a second chance to regain yourself (DS, BT, Adrenaline, UB). As killer, if you aren't playing in green / yellow rank you are FORCED to use…
  • My opinion is complicated. Some times i don't need it. On the other, circle around a pallet 4 times before the survivor drop it and tbag me isn't fine. Even worse if they do this (and they do) all match. Specially if they is a close windows where the survivor can extend the loop (i'm looking at you, badham).
  • DS, UB, SG, DH, BT and much more are the same for survivor. You can't tell they have it until they use it. 2 faces of the same coin. Maybe this give the killer a bad habit, sure. But, not bringing it will give a bad habit to survivor to not cleanse the totem. Balanced even here. If the killer only got a few hooks on the…
  • They aren't the main objective, sure. But the secondary one. If you are killed for neglect the secondary objective, the problem is you / your teammate. For the same reason that, if you don't do the optional quest on some games, you will not achieve the "good ending" but the "bad ending". BTW, killer didn't lost until…
  • 1 - I meaning the top 3 combo. At red rank, when playing survivor, it's 90% one of that 3 combo. And Ruin doesn't change the speed are able to pop. That is 80 seconds. The killer can change the gen speed only with Thana and Dying Light. Ruin + Undying only regress it IF there is no survivor that work on it. 2 - I don't…
  • Well, your solution is basically force the killer to run some other perk instead of this. As now, there are at least 3 good combo on killer. CI + PGTW, Ruin + Undying and Enduring + Spirit Fury. The last one less used cause Enduring was nerfed a little and now only work on pallets. I don't want to talk about survivor, we…
  • Never had any problem with Spirit. The reason? Spine Chill. Outside chase, he let me know when she is coming for me, and i can escape before it reach my gen (if phasing, i simply walk in his direction. No one check the spot where she started phasing). In chase, i know if is behind me or not and i can doubleback and know if…
  • I thought the only problem survivor had with the old legion was the moonwalkin thing. It seems i was wrong. I think there is nothing wrong with downing survivor with FF. It's like asking Billy or Bubba to not use the chainsaw, or Spirit use the Phasing, or Doctor using the shock cause there is no counterplay, when it's…
  • I think is fine, though some test are needed. As for now, i think that Legion without addons is good, but with some drawback. With addons, you reduce that drawback, or improve other aspect (like speed or the ability to destroy pallets istantly in FF). As now, i can't think of any combination that can be considered too…
  • DS is good, but 60 seconds of invincibility are not. And for Invincibility, i mean doing a gen in front of the killer or doing an unsafe unhook with BT cause you know that, if you are picked up, you still have DS. Slugging is also not always an option, cause UB exist. And 90% of the survivor that use DS use even UB. If you…
  • 5 seconds of "stun" are going to penalize him a lot. It's basically a DS stun. The survivor will gain tons of distance, with 5 seconds + sprint from hit. Maybe 4 seconds of only fatigue, like now, if you hit them again in Feral Frenzy when they have Deep Wound. Like this, you can choose to end FF manually, and having only…
  • He doesn't need a rework, he need to have his original power : put survivor in dying state with FF. And you didn't read a lot, cause he said that missing an attack in FF will still end it's power. And he can't be reworked easily. The Deep Wound status was introducted with his chapter, so it's basically its mark. For…
  • As Legion main, i really like this. Specially the addons. I like that the pin can still be used on survivor in DW to apply some effect, instead of the unreliable "hit another one to apply this" and the speed one (we have that when legion was out, and they were my favorite). Frank Mixtape can be a little too powerful,…
  • Coincidentally, she also happens to average three kills per game if not higher (with the target being two kills two escape). Fun is definitely a factor, but not the only thing that's considered. A game is meant to be fun though, advocating for not making the game fun is a hard sell. So, based on that, if a killer that can…
  • As i main Legion, i think a total rework isn't needed. Just need to change a little his power to change it greatly. So, this is my idea : Hitting a survivor with Feral Frenzy while is in Deep Wound will not deplete completly his power, but only a little. Just this. Only for this the Legion can be extremly powerful, with…
  • As i main the Legion, i think a total rework isn't needed. The only thing i will change, just a little, is how his power work. I mean, every killer need to use their own power to kill the survivor. Using it only for first hit isn't great. So, my idea is : Attack a survivor with Feral Frienzy when is already inflicted by…
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