Comments
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@drunky26 Good question! I'd like to point out that when they were first given to us as rewards, people didn't want to wear them as they were too bright, and would give you away. Not everybody wanted to run them like "a trophy" but be able to put them on as and when they wanted to, so I don't believe @Mc_Harty is dumb for…
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Man, the days of no loading bar. They were tough times. Thanks for posting!
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Poor things <3
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These are great! <3
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This is so adorable! The knife still scares me though! XD
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Thank you for taking the time to post this! It's lovely to see your ideas :)
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Thanks for the kind words, Matty <3 You melon
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It tends to be good to store up BPs, but I usually end up going in with nothing and grinding it out as I play. It depends on if I have the patience to hold onto them! XD
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I was around in June/July 2016. I had my first experiences of killers, hid in lockers and long grass (the grass was actually a lot longer back then to hide in or so it seemed) and missed every swing when playing Wraith. Now, 2,800 hours later, I am still doing all of these things ;)
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I don't put any effort to reading the forums. I'm certainly not going to read your legion overhaul. goes to find it
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Hello @Captain_Spaulding firstly thank you for your feedback. I'm going to try and break it down as best I can to answer your questions :) With the extensive time and effort it took with map design/layout, and with the multitude of maps, it was more figuring out how to remove pallets and still keep the game fair in the…
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You can be a merciful killer, and still get a merciless victory. I've given hatch to survivors I think did really well and still come away with the iridescents. It is possible to show mercy, however I tend to show more mercy in my gameplay - leaving the hook, not tunneling etc
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The game has come a long way since 2016! :)
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Players complain. Not killers or survivors. We try our hardest to make sure that we can make the game as enjoyable an experience for everyone. Ultimately that comes with some give or take
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As I was mentioned in this thread I would like to say that this game is continually going through changes in the hopes of improving the game. Every game is a continuous work in progress, as developers want to add more enjoyable content to their games - if the change doesn't work, it will be revised until we can find a…
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@friendlykillermain We understand some frustrations that can come from this but right now we are not working on trapper updates.
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The offerings are working fine for many people, however the programming team are aware of the issue that some users are apparently having with this, but reproducing the bug has not been successful.
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I just want to weigh in on this and say absolutely do it. As much as some people think that we don't read this stuff, we love hearing input from the community, myself included. I would also like to state, that we have a dedicated team that are working tirelessly on the game, and they may not always have time to acknowledge…
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I appreciate the time and effort that has gone into this thread and I have sent it to the design team. Thanks for your feedback, everyone <3
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I agree with @branchini1979 - also when I need to know if my sacrifice meant that another survivor could escape, then I'll stay and watch as well :)
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@Rex_Huin Ah, I see. I was focusing more on the title rather than your post under it. As for "looking like a chump", who cares? You win some, you lose some. I try not to take it to heart <3
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I can understand a reluctancy to do so, especially when there are some incredible cosmetics in the store for a lot of the killers as well. I am slowly working my way through the killers to get them to P3-50 as a personal goal, as I have P3-50'd all but 2 survivors, however I am only doing it one killer at a time, making…
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I am sorry to hear that some of you are having experiences like this in your games, and I can sympathise with you. I agree with @Eveline that there are different degrees to it, and this is something we want to minimise the gap on. I can assure you that we are looking into ways of lowering levels of toxicity, beyond our…
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I just wanted to say how amazing this participation has been <3 You guys are dedicated, creative wizards and I'm very proud of you all
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Hello Duck! Firstly, thank you for posting. We always appreciate hearing feedback on things, for better or worse. I sympathise with your situation and understand that it is a frustrating bug. I can assure you that our programming team is working hard to figure out the source of the problem. As for releasing cosmetics, it's…
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What I love most about Hope is that if a killer has been swinging at you all game, they then misjudge the distance of the swing a lot of the time because they don't realise that you're faster. It's subtle, but it can be so much fun <3
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Technician has definitely saved me a few times in the past from a skillcheck like that! Yes, I'm pretty sure it's just coincidental though :)
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You can run a T3 Myers out of T3 with effective evading and good perk usage, and you can counter NOED by either destroying the totems (bring small game if you really need to) and if you're still struggling then you can run Hope :)
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I enjoyed reading this thread :)
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Sometimes, one good thread is all it takes; with a good discussion, the pros and cons, the change itself, pros and cons of the change, and a summary of why it would improve the game. Aim for quality over quantity. And yes, we are always happy to listen to your feedback <3
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@JanTheMan Rather than just posting that survivors need buffs, could you please expand upon what you would buff? :)
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I would still play killer, yes :)
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I can assure you that our bug report team keep a solid eye on those forums. As for more participation, hopefully my contribution brings you a little solace that we are here and we are listening <3
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@Crythor Since I haven't seen any other reports of this, I've registered this with our bug team for you. Thanks for letting us know :)
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@AlwaysInAGoodShape The world is your oyster. You can be as logical about it as you want, or dream big. Totally up to you :)
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Thank you! A lot of the time, people have really great ideas but don't necessarily expand upon them enough. Being able to prod them in the right direction gives us a lot of really great info that I can take back to the team and discuss.
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I'm just trying to be more outwardly active on here rather than reading from the shadows XD You guys need to know that we are here and we are listening :) Merry Christmas <3
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I'll mention it in my next meeting :)
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The Legion is not a weak killer, but has been discussed on the dev streams as somebody who would be getting reworked to make for a more enjoyable experience on both sides. You drop players using the R key, which is the same for dropping an item. As for perks, try them out! If they don't work for you, then you can always…
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I wouldn't be able to give you a definitive ETA but we are working hard on optimisation <3
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I don't suffer from corn blindness too often - hopefully this is enough proof for you guys! :) clips.twitch.tv/SassyGracefulTardigradeMingLee
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@jackkn12 I'm going to send you a private message and hopefully that will help you make up your mind :)
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Pretending I don't see a survivor crouching over there very obviously behind that tree, ready to make the flashlight save, and then 180 hatcheting them :)
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@Poweas I have been the recipient of situations like this and I can understand how frustrating it can be sometimes, when you have done nothing to deserve the "extra attention" from the killer. I look at it as a compliment - I was so much of a threat to them that they wanted to remove me from the game as quickly as they…
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@burak1998_20 The support staff have checked and found you have several tickets currently with them and they have also previously responded to you. Please note that exchanges may take some time, but they will help as quickly as possible :)
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I like some of these :) I'll make sure I mention them in my next meeting for you <3
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@fcc2014 I get to play, just not as much as I would be playing if I didn't have this job XD
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@amaru1 Reports are viewed on a case by case basis, so we can take into account the entire situation. I wouldn't worry about it :) I'd be happy as a slugged survivor if I bought you enough time to escape. That means I did the best I could for the team at that point, but not everybody sees it like that, which I understand.
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A lot of the time it is dependent on the situation. I've thrown pebbles before, made noise in other areas, and the killer isn't budging off of that downed survivor. At that point, risking your life becomes a fool's errand rather than a heroic save. Also, taking into account whether or not that survivor can run the killer…
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Thanks for taking the time to put this together :) The game is always going to be a balancing act when it comes to perks, and we are working very hard on continuing to try and offer the best/fair experience that we can. I appreciate your thoughts on the matter and will notify the design team of the community's concerns