We have temporarily disabled Firecrackers and the Flashbang Perk due to a bug which could cause the Killer's game to crash. These will be re-enabled in an upcoming patch when the issue is resolved.
Comments
-
Primarily due to him having a 40m terror radius, its kinda like a ranged killers lullaby. So I see him as a hybrid of sorts, but I would understand why people wouldn't consider him ranged.
-
Having an effect that slows someone down or delays them outside of your presence is literally map pressure, which is what my change would add. Secondly, in what world is slinger better than Huntress? He has a MUCH shorter range, has to reload more often, smaller projectile hitbox (harder to aim), weaker addons, can only…
-
Yeah but currently he's a ranged killer and has been treated worse than the other 2 (3 if you count Wesker). So just bringing him in line with the others would do him some justice at least. M&A Deathslinger was pretty rough tho. I wish the chain strength would scale with range, otherwise the range increase would be…
-
I think it would add a lot of soul to the character
-
Unfortunately he's among the list of forgotten killers (Nemesis, Hag, Michael, Twins, Pyramid Head, etc) Really wish they'd stop looking a kill rates for which killer to change. Although they must not do that cause Blight hasn't received a nerf pretty much since ever.
-
This is all valid criticism. I would have suggested making the chain stronger, but like you said that would kill counterplay. Perhaps just making it break slower behind walls? Or depending on the material or loop? Also I would just say fix loop/ structure hitboxes but that fix pertains to all killers so
-
Such a small detail to leave a comment for lmao, but thanks for the correction ig
-
I've thought about very similar addons, not quite across the map but one that would just instantly guarantee the hit/down. But a sniper Deathslinger would be awesome. My second iri addon idea would be to have two shots in the chamber but an also increased reload speed
-
Oh I meant the lodged spear from his chain gun. The chain always snaps and the spear/hook/projectile just always disappears. My change just lets the chain break upon a successful hit but the projectile stays. (although I do realize the spear always comes back to the gun, so they'd have to make a new animation for a new one…
-
Watch any tierlist video on youtube. Kinda have to be living under a rock not to know people like to play against Hillbilly. Little gave my own first person experience of survivors stomping Hillbillies I play against?
-
You worded this very smartly, makes sense
-
I think the XP boost offerings is an underrated idea, would definitely help players grind free cosmetics/ not licensed dlc
-
Yeah, my brain kinda just goes on autopilot as killer so I generally forget, but you are right in that it usually benefits the killer more. I still think its worth removal just for the health of our bloodwebs.