The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
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I disagree. His rework is the best example of a rework done right. All his add-ons have their own uses. He's strong enough to win games if you know what you're doing and use proper slow down. And I don't think he's boring either I actually find him really fun to go against. People complain about tunneling with any killer…
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It wouldn't nerf demo. It would actually make the greater player base of demos better because actively not using m2s except for to zone for an M1 and hit obsession (what most stbfl demos do) makes you bad at the killer. Demo literally has a medium range huntress hatchet with him as the hatchet as a power and people just…
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Wraith is in a good spot. But I'd like to see his kick addon (to a weaker extent) be made base and then nerf the add-ons slightly (so that the purple shadow dance would be the same strength) wraith has counterplay and if you're attentive and have game sense you know what his points of interest are (which Gens he's likely…
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As an addition, this was written before the reversal of the engravings nerf, so ignore all mentions of it.
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I've played both and from experience blight is easy asf as soon as you get familiar with bump logic. A blight with good bump logic shuts down most tiles and guarantees hits. Takes maybe 100 hours to get it down max. And with that and A decent build with maybe 2 slowdowns you'll 4k most pub matches.
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As a Billy main and someone with 2.5k hours on this killer alone my proposed changes go as follows, keep in mind I'm being realistic and won't recommend things I genuinely don't think bhvr would do. So no "remove overheat" unfortunately. 1. Make Doom engravings (20% movement speed in saw) base kit with no downside. (Base…
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Him being weaker does in fact make him harder. Blight is an S tier with busted add-ons and though there is some prediction in his power usage Billy is almost all predictions. When you play Billy you have to learn the survivors you're playing against and adapt your playstyle accordingly. Blight has five bumps. If a survivor…
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Artist is one of the least interactive killers in the game by far. She put survivors in a position where they only have one option and that's hold W away from the tile. Killers that only give one option for survivors and killer to make are by design boring and uninteractive. Look at knight for instance, The gameplay loop…
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I can agree for sure.
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It's a visual bug the gen is regressing just the sparks aren't visible
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I said in the second section the saw is based off controller sense
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Killer becomes fun when you stop worrying about the kills and start worrying about personal improvement on the killer you're playing. For instance I've been grinding Billy, and I've been having so much fun looking back at my old clips compared to now and seeing how much I've improved. The kills will come when the skill…
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Stealthing correctly is a viable playstyle so much so you see it in comp play. Stealthing is worth it when the killer is actively looking for you. The second the killer stops looking for you you need to start being productive again. I'm fine with stealthing teammates when they do that. It wastes time. Not as much as a…
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Health is Wealth: I made it normal skillchecks with an increase in frequency because it's meant to reward risky gameplay. You should be rewarded for doing the gen while injured but not so much to where it becomes broken. So you get more skill checks to go towards the heal bar and towards gen progress. 30% is nothing and…
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That's less necessary while your on gens
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Killer controls are fine...kinda
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It took me maybe 3 games to get used to but fair enough
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A B X Y on Xbox and it's easier for me. But it also saves your bumpers from dying a premature death
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Yes it's objectively better
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Exactly saves so much headache and saves you and your teammates lives
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We had a problem as survivors so let's push it onto the killers cause [BAD WORD] em
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The opposite for higher ranks. Unless they are close to second stage or death don't expect any killer that's decent to camp. Its wasted time and generates 0 pressure until that person dies and against high MMR players those gens are gonna fly. Only time it's a good strat to camp is if 1. The survivor is close to death or…
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I love playing as and going against huntress you have to play greedy against her and read her not their fault you drop pallets and give them a free hit
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All he needs is the ability to carry more traps at the start (Base kit brown bag is enough that's the main addon I run on him) that way he's not so addon dependent. That and more centralized traps. Traps spawning in the middle of no where where I have to go out of my way to get them is majorly annoying. Mainly Qol stuff.…
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Yes bad matchmaking is unfair we all agree with that. But nurse isn't unfair. She's strong yes, but not unfair. You have to play very different against a nurse as playing against her is all mindgames. If you get caught out in the open your [BAD WORD], you need to block LOS and creat distance by being unpredictable and…
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The game of suffocation pit where the entire middle section of the map was only TL's. It was so stupid lmao
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Download Ardethas config editor. Allows for a complete uncap and various other useful edits
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Your counter that you mentioned has a flaw cause skilled hags don't chase hardly ever. I'll gladly leave chase and teleport to hit you or replace my trap. If you have good trap placement you'll get traps triggering very often in your web. I'm pretty much mashing the button all the time. The cycle is teleport hit reset trap…
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Just wait out the bt and tunnel lmao. They wanna body block they revoke my kindness and their privilege to not be tunneled
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Sorry for the late reply but I disagree. Fair is completely subjective. Both sides have equal opportunity from the start, in fact at the start the killer starts at a deficit because they have no pressure and the survivors have all resources available. It's the survivors and killers decisions that determine the outcome. If…
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Fair is subjective. So no. Some people think slugging is unfair, I don't. Some think tunneling in unfair. I don't. Now they may be unfun. But not unfair
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I ran a rank 1 sweaty ass wraith for 3 minutes in a 1v (team got obliterated) and I'm not the best Survivor in the world. He's fine. He's strong but you can play around him.
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I'm going to say wraith is at a good spot right now. He's not as broken as everyone says and you can take advantage of wraiths that like to use their lunge a lot in chases. Went against a really good wraith yesterday who demolished my teammates but it left me in a 1v1 with him. The chase lasted almost 2 minutes and it was…
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When it comes to addons I mostly mean the impactful ones, like the ultra rares, and things like Barbs glasses and black heart for demo. Things that if you know them you can play around them
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You should know he has an addon that can increase it to 70 though it isn't super impactful so I'd honestly let that one slide.
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THIS. That's all it takes! Just being attentive is all it takes
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When I said addons I mean the ones that have a great impact on the game mostly. I don't expect everybody to know the add-ons that take 5% off of specific action. Cause that's so miniscule it might as well not matter. But stuff like Barbs glasses and Black heart more recently on demo should be known cause it makes a great…
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None of that had anything to do with my post. I don't "sweat" In this game I play to have fun. It just baffles me how you can have that many hours and not know what all the perks do. Even if you don't use them it's insane to me.
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It isn't that much effort to know everything. I don't even use half the perks in this game but when I see them used I can name what perk they are using. It's just about paying attention to the descriptions.
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Also, if they try to take a protection hit for their teammate they revoke their right to not be tunneled. I'll gladly wait the 12 seconds and put them back on the hook. If they run away? I'll chase the rescuer. But, if they run at me with BT they are getting tunneled.
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I love people like you lmao memers are the heros we need
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There's no good reason to talk trash in endgame chat. Just say ggs and move on
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You're talking about hard tunneling where the killer just chases one person all game. I'm talking about tunneling someone on death hook near the end of the game to slow the gens down
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This post honestly goes to both sides. I'd agree with you
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Actually the opposite 3 survivors is weaker than 4. Especially at end game where there's less gens
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Technically not wrong lmao
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Facts I actually get a lot of salt with this build which is funny. Had someone tell me I relied on perks to carry me but they lost to an m1tress sooooooo
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It's fun as hell. But not strong at all. You'll get smoked against a good team.
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Honestly stbfl carried me most games as devour got found within 30 seconds as per usual
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I'm an awful huntress (Console player) but can play every other killer so this is my way to play huntress without playing like a boosted ape.