Holylock

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Holylock
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  • Why does the killer move at 4.4 and have a terror radius of 36 meters? What does webbed status effect do? Maybe double the radius of "No Escape" Arachnophobia is a worse version of Unnerving Presence
  • Something like this? Deadly trap: Trap a Generator by performing the Damage Generator action. The next Survivor interacting with that Generator is faced with a tremendously difficult Skill Check. Failing the Skill Check results: Losing a health state if the survivor is healthy or putting in deep wound if the survivor is…
  • Beast of prey: a better dark devotion? Bloodhound: i liked it Clautrophobia: i loved it Dragon's grip: cool idea Dying light: all myers' perks need to have a obsession, the same reason why all hag's perks are hex Forced penance: it's not the right buff for this perk, maybe a different effect (oblivious? hindered?) Furtive…
  • Killer perks: Scourge Hook- Corrupted Innocence: Each time a Survivor is unhooked from a Scourge Hook, the following effects apply: The Survivor suffers from a 33 % self healing penalty. Other survivor that heal him scream and get exposed for 40/50/60 seconds. The perk only deactives after exposing someone. Friends until…
  • yeah, but it most likely that survivors aren't so serious about winning the match
  • de boa, mas o que você está na discussão?
    in Traps Comment by Holylock April 2022
  • De boa, é meio foda isso (eu comentaria mais se tivesse português apesar de comentar bem pouco). Mas serio, tem que algumas discussões suas que achei bem engraçadas, porque ficou muito diferente. Sobre a discussão, você está falando de não poder colocar armadilhas no portão? ainda pode (a única restrição para trapper mesmo…
    in Traps Comment by Holylock April 2022
  • @RodrigoFlecha what language do you speak? My guess is portuguese, am i right?
    in Traps Comment by Holylock April 2022
  • Gearhead - C: the information this perk gives is very good, it can help me look for another survivor or know which generator is being repaired Surge - B: saves a bit of time, regress generator and gives information if nearby generators are being repaired, i think it's a very good perk Claustrophobia - E: I've never seen…
  • Dead hard, Borrowed Time, Unbreakable, Decisive Strike. Use these perks and escape becomes easier
  • Yeah, but wraith was never an oppressive killer even with previous buff
  • One question: do you want to have fun or just escape? Sometimes you can have both but not always. If you just want fun, you can use off-meta perks and try different builds. If you just want to escape, use the meta perks and item (particularly medical kit). Where did you get that survivors only escape 2% of the time? If you…
  • Unfortunately, the developers will never do that :(
  • First, thanks for the feedback. Snake oil : I couldn't get a better idea for this addon :( Rickety Chain : I don't think the meme addons are ok. Almost no one uses them and they are a waste of space in the bloodweb. The only one I love is Prayer Tablet Fragment because it adds a play style and doesn't just nerf her power.…
  • 3- Concordo com você, há vários perks que precisam ser buffadas (algumas são simples mudanças). Só discordei porque a ideia eu acho que não seria boa para o jogo 4- Estar ferido não é totalmente risco atualmente, há o raio que indica quão perto está o assassino, perks que ajudam quando você está ferido (duro na queda e…
  • "Conhecimento botânico" já aumenta a velocidade de cura sem kit médico para ações mencionadas Vê as vantagens do assassino depois de morrer e antes de terminar a partida era algo tinha no jogo. Bem, isso foi tirado, com total razão, pois tornava injusto contra Swf (bastava um só morrer que tudo mundo sabia o seu build e…
  • my ideas for survivor' perks: Visionary: The Auras of Generators are revealed to you within 32 metres. Each time a Generator is completed, you see the Auras of all other Survivors for 8/9/10 seconds. No mither (rework): After being unhooked or unhooking yourself, gain Endurance Status Effect for 8/10/12 seconds. This is…
  • Not "enable", I don't know the word that i would say for this (unfortunately, i don't practice my english) and hit M1 is easier than M2.
  • 1- No, i would say more common result. 2- Yeah, i know that survivors' fault and without noed that wouldn't happen. Probably get more upset with that situation because i play solo and i'm most likely in a terrible matches streak.
  • No, i play solo and off meta perks (my build now is any means necessary, iron will, bond and fixated). About video, i think that playstyle is bad for the game and unfun. 
  • "The killer does this because it's the only way to get 1, 2, 3, 4 kills" - No, that's a lie. Camping can be best option to win a match and that's okay (you should do if it's best option), but saying that ONLY option it's a totally lie. There are a lot of killers that camping for different reasons and not all because they…
  • Yeah, but that perk enable something like this happen and i think it's not right. I would change to be like: every survivor that got hooked one time become exposed and if hooked twice, he can get mori or quick mori (like Final Judgement)
  • I hope that bubba's facecamping ability get nerfed and his add-ons (Long Guide Bar, The Grease and Depth Gauge Rake) got reworked for better.
  • There are two situations that don't like with NOED: 1. Facecamping bubba that got more 1 kill because of NOED. I know that we should expect NOED in that situation, but i think it's kinda easy to get 2 kills with that playstyle and not healthy for the game. 2. When a killer played so badly (for example have 1 or 2 hooks)…
  • Teammates can screw up a lot of matches, even easy matches. It's easier for a killer makes a match terrible for other side. Sometimes you need DS or borrowed time, just to have a fair match Make kindred a basekit will not turn all SoloQ matches better. The problem is more matchmaking than communication, some survivors have…
  • If you remove the Aura of the Totem for other Survivors, COH become a swf only perk and that's terrible. How i think boon totems should work: everytime a survivor boon a new totem, they gain 8 (maybe a little lower) seconds penalty, that gives survivors a chose if they want waste more time boon a totem or do gens.
  • The game (map): totally survivor-sided for most killers The game (game): it's not completely survivor-sided. In scale of 0 to 10 (0 is killer-sided and 10 is survivor-sided), i would say 7 or maybe 7,5 (for average killer). But not every match survivors will have a advantage, depend on maps or perks or add-ons you use and…
  • it's sad that we lost hawkins and received Eyrie of crows
  • ok, some of your ideas are really bad. For example: Boon: Circle of Healing: Amazing, i find a totem to boon just to use self care, it's better bring self care. Oh yeah, now others survivors can use self care, it's so good, now everybody will waste more time healing. Borrowed Time: a anti tunneling perk that don't protect…
  • Não, é o filme "o chamado"
  • This will only make the experience of playing killers miserable (more so than currently). This game is not balanced by hooks, so forcing the killers to play this way will only increase imbalance.
  • can you explain exactly what was nerfed? 
  • Honestly, you probably don't have a lot experience if you say that clown's bottles have no counterplay. His power is easy to handle, but not fun for some people. So, if you wanna know how counter his power, it's simple, just keep in mind two things: 1- Pre drop pallets 2- try to connect loops Remember he's a M1 killer and…
  • what build do you use to sabotage a hook?
  • Both are B tier killers, which means that they aren't a lot strong and they can be countered by windows (serious, windows are their main nemesis). 1) "they can use bamboozle to deny windows" yeah, but at the same that they can trick you just one time and they become more predictable 2) "that's easier said than done" it's…
  • As an old and new wraith player, I think his add-ons are good as they are. There is no need to nerf any add-ons, but if you were to change, it would be like this: the silent bell add-on would change to purple and have a new effect any surprise attack would leave survivors broken for 90 seconds and the aura add-on would…
  • I didn't start with add-ons, so my list won't be good. I'm doing the perks first and then the add-ons. Add-ons: · Rotten Pumpkin: okay · Black Heart: Slightly reduces Cool-down of missed Shred attacks (-0.5 seconds) · Rat Liver: okay · Rat Tail: Increases the number of available Portals by 1. Slightly increases Portal…
  • Is there a specific killer you'd like to see some ideas for? or some perks? (I used google translator if the phrase seems strange, I know English, but I'm not confident in my English)
  • I read and liked some ideas, I even commented a little. I would comment more, but I'm doing something similar at the speed of a snail.
  • it's amazing how there are still people who want to nerf the pig
  • Why? it's such strange idea.
  • The problem I see with this idea is the fact that the killer avoids a survivor because he is an obsession
  • I think you need to play some more to understand the game better. I didn't understand the logic of long waiting times with an “easier for killers” matches (in my opinion, I find it easier because the skill of an average survivor is less than that of an killer, but from the moment that the survivors know what they're doing,…
  • Ghost face change recovery time to 20 s survivors who reveal ghost face reduce 20% from stalk meter Hag increase burning traps time disable traps at 8 m whenever unhooking someone Myers slightly increase Evil Gain rate when Stalking hit or grab in tier 1 make him tier up in tier 3 he can break pallet slightly faster He can…
  • Trapper Maps don't reveal traps can walk over traps whenever he isn't carrying a survivor 2 traps at base slightly increase disarm time Wraith reduce uncloaking time to 2,5 s revert uncloaking speed Hilbilly reduce starting heat slightly increase chainsaw cooling rate (maybe) Clown Direct afterpiece bottle hit increase…
  • Your idea is pretty bad, because instead of fixing the add-on problem, you created a problem for the add-on to be useful.
  • The timings for each charge is counting the saws. 4 saws, use 1 charge, 3 saws, another charge.
  • that is a horrible idea for many reasons: making each survivor different from each other is bad, because everyone would need to level up all the characters and deal with terrible grind This would create a new meta in the game and some survivors would be chosen more than others. this would make balancing the game more…
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