The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
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Killer is the strongest role at every level of gameplay, even stronger than high mmr 4 man swf.
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Sadako has a 64.46% kill rate. Sadako has a 61.37% win rate Sadako has a 28.33% loss rate. If you play sadako you will win or draw 71.67% of the time. Sadako is baby mode easy to win with. Yet here you are, crying for buffs.
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Me when I lie.
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Checks statistics Nope, Killer is still baby mode easy.
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Chucky has a 58.56 kill rate on nightlight.gg Chucky has a 3K-4K (Win rate) of 53.08%% Chucky has a 0K-1K (lose rate) of 33.96% If you play chucky you will win or draw 66.04% of your matches. Chucky is like nearly all of the other killers, overpowered and baby mode easy.
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I am guessing they are busy figuring out how to make it as small as possible while still including room to fit 5 players, one pallet and 20 hooks.
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Its simple, they want killer to be baby mode easy and solo survivor to be terrible. That's why.
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It's only going to get worse. Especially if more maps get the haddonfield treatment in the future.
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Where there is pc gaming, there will be cheaters. I doubt there is a popular game alive that has completely stopped cheating.
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Correct, expect all maps to get the new trashonfield treatment. Have to keep those kill rates sky high to please the few.
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It is trash tier.
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Too bad. That's on the developers for poor game design. This game is a power role fantasy simulator. Playing solo queue survivor is a waste of life.
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Think of this game as a power role fantasy simulator. There is literally zero reason to spend your time playing solo survivor. Play killer or play a game that rewards your time properly imo.
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You already know why they did it. Because its awful for survivors and basically gives the killer a free hit if you try to play it. That's the reason.
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They don't care about balancing the game for everyone. It is never enough for them.
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The developers of this game want it to be a power role fantasy simulator. There is no reason to play solo queue survivor, your wasting your time. Its only going to get worse.
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It is trash tier. Waste of a perk slot.
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Have to keep those kill rates high and undeserved 4ks coming in.
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What's the kill rates on those killers again? Around 57-60% Oh they are still overpowered and easy mode to win with? I'm sure there are lots of people who are struggling with the feeling of winning the majority of their games though. It must be rough for them.
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I would like to stand in the middle of the map and be able to see all four walls, both doors, hatch and all generators. I also want there to be dead zones on like 90% of the map, like one to two pallets (unsafe of course) and i want three generators to spawn in the middle right next to each other. The kill rate should be…
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I am expecting Freddy to become incredibly easy to win with. These developers won't be happy until there are people going on 1000 win streaks with every killer.
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Yes please give us more new maps like that absolute f'ing trash haddonfield. I can't wait for more insanely small, boring and complete dead zone filled maps that exist purely to ensure kill rates are high.
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Killer sees aura of gens, gates, every rushed action, scratch marks, billion aura reading perks, screams, killer power showing survivor locations, basically holds w towards the glowing notifications the entire match. Also enjoys having the developers make the game easy for them with laughably high kill rates. Same killer:…
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Every map rework will look like trash new Haddonfield in the future. Escape rate will only keep getting lower.
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Just remember when you go on 50 solo survivor losses in a row, there is some killer player out there going on a 1000 win streak in row. Don't waste your time playing solo survivor.
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60% kill rate, 40% escape rate. Killer is baby mode easy right now.
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I thought bots were added to give the killers their 4Ks. Dcs used to drop the players body on the floor so people would dc to deny an ebony mori, slug for the 4k etc. Dcing used to deny the points and satisfaction from the killer. There used to be tonnes of posts about it and then bots were added. They simultaneously added…
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As long as their numbers say that killers are killing at least 60% of survivors then all is good in their world. They don't care.
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People like to feel like they are accomplishing something due to their skill and not outside factors like horrible one sided balancing. They have to tell themselves that the game is balanced or survivor sided so they can feel validated when they play. Even though every statistic from the dbd developers or third party…
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Oh has it? I seem to remember when every second post was OMG DEAD HARD!!! THIS GAME IS A BULLY THE KILLER SIMULATOR!! and my personal favourite SWFFFFFF!!!!!!!!!!!!!!!!!! Killer whining posts used to be off the charts. Now that has switched as the killrate have flipped. The whining posts are a reflection of the current…
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What's the win rate and kill rate on a ten game streak of 3k,3k,3k,3k,3k,3k,3k,1k,1k,1k. Dont worry I will tell you. 60% kill rate, 70% win rate. Doesn't really work out too well does is. The stats are supposedly taken and given out after after matches with a dc, hook suicide etc are removed. If you add those back in the…
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Escape rate is exactly tied to kill rate. If they aren't dying they are escaping. They are the same metric. It is you who doesn't understand how that works. For your mythical mafematics feory to pan out you have to account for every possible outcome. Some games you will 4k, some you will 0k, 1k, 2k. You can't just take…
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60% kill rate means 40% escape rate. It's not that difficult to grasp basic maths.
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I've just accepted that this is how it is. I've moved past denial onto acceptance lol.
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There have been posts about the survivor giving up epidemic going on for months now. All that has changed in that time is some killers got buffed, some maps got smaller, some perks got nuked and kill rate went up, escape rate went down. It ain't changing anytime soon.
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Yes but they won't. If anything the kill rates are too low as some survivors on nightlight are escaping like 45% of the time. Some killers have under a 60% kill rate. Fun times are over for survivors. Say it with me now, it's only going to get worse.
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They have met their 60% minimum kill rates/40% maximum escape rate. As long as they are over/under this target they don't care about quality of gameplay. This trend has been going on since patch 6.1. I keep saying solo survivor is a waste of time, it's not going to get any better.
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Please no. This game does not need any more hand holding mechanics added. The gameplay is so braindead these days already. Skill expression has been left in the dust. Any more hand holding and they may as well add an auto loop and auto chase button.
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Apologies but the source will only be available in the future. I will post a link when the next map ""rework"" goes live.
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It's only going to get worse. More map shrinkage is on the way.
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I have been saying this since patch 6.1, it's only going to get worse for survivors. The devs have chosen their favoured side. The one with a 60% minimum kill rate, not the one with the sub 40% escape rate. At the bottom of the care factor pile is solo survivor. They do not care about solo survivor. They will never care…
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My favourite part is how they buffed Diversion(pebble perk) which only really worked if you could hide your aura. Now the killer can watch your aura while you throw pebbles lol. 2 dead perks.
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Like I have been saying since patch 6.1,its only going to get worse for survivors, especially solo survivors. You are wasting your time.
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All of that came at the expense of smaller maps, killer reworks(buffs) gen time increase, healing gutted, loops destroyed, rng loops added, more dead zones, hooks closer together, etc etc etc. Kill rates went up. It didn't really get better, it got worse. Give with one hand and take with the other.
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The developers want a maximum of 40% of survivors escaping across all matches (not including games with a dc, lol get rekt survivors). They want killer winning more and survivors losing more on average. That is their goal. Watch in future updates as more maps get smaller, more killers get reworks (buffs) and survivors get…
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Solo Q has been a waste of time to play since patch 6.1. Maps will only get smaller, kill rates will only go up. Its only going to get worse.
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What happened? Missed out on an easily obtainable 4k? 60% kill rate isn't enough for you, need more?
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Devs want survivors escaping at Max 40% of the time. That is not including dcs which greatly lowers that further. Spend minutes sitting in one spot on a gen, hanging on a hook or slugged on the ground at the mercy of the killer player which the devs favour. It blows my mind why anyone would want to play this game as a solo…
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What's the kill rate target? +60%? Seems like they do have a favoured side.
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These devs implemented the most over the top chat filter I have ever seen in a game. These community managers modify your posts on this forum mid conversation. Zero chance they would let you voice chat in this game without them policing you, in a game about murder.