Comments
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It does get frustrating, I came back recently after not playing for a year or two, first game back was called all sorts of names in end game chat, all I got was a 2k, didnt tunnel all game, just camped end game hook once doors were open and I had no chance of getting the other person(I had run the 3rd guy out the gate).…
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Myers is a low tier m1 killer, his insta downs require more effort than most others. The addon is fine in his current state, personally I don't think it should ever be removed as its thematically fitting for him, maybe reworked a bit if he gets a rework though. But in his current state, no way.
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If you like Pig, I would recommend watching CM.Winter on twitch. Dude pretty much only plays Pig and is probably the best pig player out there.
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I mean watch CM.Winter if you think Pig is so terrible. The dude holds most of the win records and 4ks over 90% of games at rank 1 in EU. I would argue that Pig just takes much more skill and awareness than most other killers.
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Anything that reduces spirit being played in my games is a win.
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They really need to edit spine chill to not hard rip on people in undetectable status, like maybe half the range for undetectable so they get less warning or something. Hurts GF a lot being spine chilled when creeping a gen.
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Ghost Face is a fun killer in general. I can be losing and still enjoy him. However he stomps most ranks except the top 4-5. Few tips from my time playing him: when looping a survivor on a downed pallet thats high enough to crouch, crouch and pop stealth when walking one way. You can then just sit there for a second or two…
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I kinda wish his out of stealth speed boost didn't beat sprint burst. Makes him miserable when caught in maps with large dead zones. Not to mention you basically need a window or pallet right next to you to stop him landing a free hit. But I dont think hes OP by any means. Just lacks solid counterplay
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Would be like a ranged Demo. I could see it working...
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Some small changes could make him much stronger, mainly adding multi stalk again. Problem is that him with tomb piece and multi stalk would be OP.
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Its actually good they didn't. Probably much cheaper and also allows them a lot more freedom to make skins for him compared to other licensed killers.
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Old Myers when he first came out could stalk multiple survivors at once making for some fast tier ups early game if he caught multiple people out
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That's why the perk is called distressing. Its how you feel after not getting it.
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I think they should consider a timer mechanic of some sort around this to punish a full on face camping killer. Such as while killer is within 5-10 meter radius of the hooked person with no other survivors present, the hook timer goes half speed or stops entirely. Could make this timer go away after say 2 or 3 gens left to…
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I mainly play killer, from the few games I played Survivor recently they all had hook face campers. Legit would not even walk more than a few meters away. Felt horrible to play, even worse, team mates didn't do gens, they tried to help repeatedly till he left them slugged waiting for the one on hook to expire first. Was a…
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Otz and Monto. Otz as he's legit a super nice dude and his killer guides and gameplay is always so helpful as he talks you through what he does and why. Monto, as he actually got me into the game and makes some great content, sadly never see him or Otz stream due to timezones though.
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Completely agree! While we are at it, change Corrupt to be for 5 minutes. We don't want survivors tunneling gens after all!
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I've already bought bubba and got the bbq unlockable recently. But the real reward is the ability to insidious camp basement
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Its hard for a reason. Straight gen rushing and leaving earns no pips. They want to encourage getting into it with the killers and not just hiding all game and doing gens as fast as possible. Same applies to killers, just winning asap isn't likely to pip. Need chases and gen kicks etc
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RPD map is disabled currently. Maybe try a map offering for some variety.
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Whenever I see a Jane, I cant help but scream im TOOOOOOMINGGGGGGGGGGGGGG
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Red ranks usually split up and do gens quickly. High mobility and ranged killers keep up much easier.
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Myers/Laurie
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Myers suffers from being an old school immobile m1 killer. Most top killers are hyper mobile/have speed buffs or have ranged skills. Makes balancing him with his skill pretty difficult. I think his skill is fitting and stays true to his lore/character though. He needs addons to be semi-viable so addon change would be a…
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Had a ton of rank 18 me vs rank 1-4 SWF games. Feels bad lacking the optimal perks as a newbie to properly play in the meta. That said all my games bar 1 were red ranks last night and I got to rank 15 by the time I finished with only one entity displeased so its been kinda nice learning better tactics vs good players.
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NOED feels like a catch out gimmick without something like BloodWarden to back it up. I had a mori mission in this case, but I used the guy I mori'd as bait, unlucky for the helper they popped last gen as I was about to hit him. I just give enough space to make people wanna try but not enough to get away. I'm admittedly…
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Cant agree with that. Tunneling is a tactic for many things. Sure it can be from pure dislike for someone but generally its because options are getting thin. If im getting Sweat with friends gen rushed as a non mobile m1 killer I will probably tunnel and start playing around the hook. My last game as Myers had 2 gens…