Comments
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So let's protect the PC players because it's demeaning? I'm sorry what? They're literally playing in higher frames, sensitivity and general better movement and skill overall & like i said on top of that they generally getting better ping than console, this happens on every game. I play this game on PC aswell and my ping is…
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Then that limits you to playing with Xbox only players. Which takes a long time to queue with. When it would make more sense to have console only crossplay so I can queue with PS and Switch players.
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if only there was a perk like Thrill of The Hunt in the game :(
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This happened to me on Series X loading in on Saloon
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I didn't say Killers can't. I said look at the mechanic not remove it.
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Regardless if he's strong or not. He's extremely annoying to play against. I haven't played as him but all these noises like i'm playing Dynasty Warriors getting knives constantly bass boosted hitting me and I don't want to go into his design...the devs really lost me when they added him into the game...there was a big…
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1 map on the game wow.
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Outdated mechanic that needs updated. It made sense when it was designed but it's a different game now and most Killers can do without it. But i'm not saying to remove it, it just needs looked at because it's not really fair for a Killer to be swinging 3/4 times a someone and missing but still gain an advantage.
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yeah fair enough for catching survivor but when they're missing swings it's annoying they don't lose their bloodlust. You shouldn't keep getting rewards for missing swings on a survivor.
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Sorry but how can a Myers or Legion not mind game? lol I've played countless Legions and Myers that have been able to Mindgame perfectly fine before they've even gained bloodlust not to mention Myers literally have a one shot mechanic and a low terror radius to be able to pop it right by a survivor. Again totally missed…
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Because if a Killer is swinging and missing me 3 times but is still gaining a speedboost to catch me then it is literally rewarding bad gameplay...not saying i want a chase to last forever but it is a outdated mechanic which i'm suggesting to be reworked or looked into and not removed from the game completely.
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Most Ormond pallets are awful and just have a tiny Rock to run around. But yeah some of them can be too big but I think it would being in a new dynamic for pallet breaking instead of relying on bloodlust.
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So I suppose it makes sense for a Wraith to gain bloodlust or a Freddy who is already fast enough?
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The bloodlust removed weekend was fun. Actually made more pallets useable and forced killers to break them. I don't agree with a Ghostface chasing someone to get bloodlust instead of getting good with his power, same goes for most Killers. I main Myers and most of the time can just win a chase before I even reach tier 1…
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Very rare you get a god pallet & most of the time you get hit through them and window vaults anyways...
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Crutch perk? I've never had to use Dead Hard or rely on it or feel the need for it. Probably makes me actually worse at looping...It's there to help survivors who struggle to loop. Just like how Tinkerer is there to help Killers pressure gens. Pointless debate/statement. Not to mention things like Mindbreaker & Blood Echo…
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Happening on Xbox too
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I think a lot of people are tired of waiting for this game to be stable. This was supposed to be a huge day for DBD getting this kind of license yet they can't give us a stable chapter release then they need to stop giving us them and focus on actually fixing the core of the game.
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Who the hell makes these Banners. I miss the old art banners they made...the last few have been horrifying and don't look like a job from a professional at all...i could of done better using Blender. Jesus Christ
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And how many of these new players will leave once they see how buggy and grindy the game is.
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I think everyone higher up in the community on this game including the devs is a joke. The playerbase continues to suffer trying to play a half assed updated game. There hasn't been any quality assurance in any update since Silent Hill. They've lost their touch.
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I had a FogWhisperer basically tell me i was full of ######### when I said my series x drops to 20fps...when it literally does i don't get why people want to keep defending these devs at this point, it's getting beyond a joke with how this game is run.
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Lol that section of the stream was awful. That Roadmap literally told us nothing what we didn't already know, it was more like categories of what they're working on like they have been for the past few years.
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Yep and this is why the game is in turmoil at this point. I can't see this lasting after year 6.
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Spawn in on Gas Heaven/Wretched Shop/Torment Creek. Literally the worst maps to exist on this game for RNG.
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I'm sure they said switch was meant to come out the end of Q1 2021 which was April and we're still waiting. Not sure if it's on their end of things or licensing but they need to pull their finger out or explain why it's taking so long.
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I'm not really asking on counterplay suggestions because that's just not the issue here. The issue is he's literally just a horrible spammy Killer for newer players to play as with the additional bonus of his knives ignoring majority of the meshes & blockers around the maps. They really botched the coding up with this guys…
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I've been playing daily for the past 2 years haha I remember when he first came out and before they buffed him to just make him more stupid to play against. People can say what they want about him though he spawns with essentially 8/9 health states with a range basekit. Huntress only spawns with 5. A good Trickster player…
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I'm Rank 1 Devotion level 10. Rank literally means nothing anyone can pretty much kill anyone on this game if they're going to camp and tunnel with a spammy killer...but nice try.
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This is a forum after all
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and what would that be?
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Most Killers are fun to face imo. Just not this guy, i've hated him since day one...his power just literally makes no sense and neither does his design
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I think Trickster & Blight make Twins & Slinger a fun match up.
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I just hate everything about him, his music, the knives sound effects and the laceration noises
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Lol i was snaking against this man on Springwood with BT he uses in main event on me on my death hook with injured survivors around i get Endurance and then i vault the fence in front of school with lithe and he's still going with main even and downs me before i can get round the corner...it's literally just look at a…
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Problem with that statement is if everything got balanced around high level swf's then the rest of the games are just going to sway one way everytime. I rarely see these high level swfs games. I think the problem with most of the powerful killers is they have a extremely spammy power then combined with spammy perks like…
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It's crazy getting a hook bubble when you're staring at the hook on a gen too. Then the survivor screams or gets killed with the most bass boosted noise ever, I literally can't even hear a Nurse teleporting to me when it happens.
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funny that people don't call this an exploit...you can't do this on console either, it's straight up just a cheesy PC exploit. Blights actually really fun to play against when they're on console, yet everyone playing PC Blight wants to sweat & exploit like they're in a MLG tournament.
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I think the problem with Spirit is her ability to phase 4/5 times in under a minute.
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They're showing their inept ability to run a live service game. It's no wonder this is a team that was mainly hired to help create other studio games, ports & mobile games. They haven't got a clue when it comes to balancing things and while you can't please everybody theres been some outline issues that i think everyone…
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I must have read it wrong.
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They have acknowledged it as a bug on another report so we finally getting a fix for him!
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Yeah the only good reworks are Macmillan and Springwood imo. They kept the tone for what a horror should be...after that though they've just been terrible. I remember old Freddy would of been good to have him back like that but with a buff that's for sure.
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Yeah the only good reworks are Macmillan and Springwood imo. They kept the tone for what a horror should be...after that though they've just been terrible. I remember old Freddy would of been good to have him back like that but with a buff that's for sure.
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I got blinded by a Flashbang yesterday. Was funny haha
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Tbh though i feel like it's a quality over quantity scenario. so many survivor perks are just straight up useless you could probably only get a viable build with like 20% of perks. I think a lot of Killer perks are better designed to get a lot of use out of them.
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Trickster. Spammy broken power with annoying ass noises is not fun.
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I just don't like how far they're straying from the horror vibe this game always had. The graphic reworks for the maps look pretty good but seriously the colour pallet/lighting just looks terrible to me. Perk balancing is still too slow. Say what you want about hitboxes & lag I think every single person here experiences…
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Quality of Life changes better than new chapters in my opinion, as much as i love RE and slighty excited for it...i'm more excited for the road map and other news.
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This has been happening for about 6 months. As long as i can remember it's always happened on Pyramid head