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Joao_Bandicoot

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Joao_Bandicoot
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  • *hand on glasses. Actually is Entity favored
  • This amount of kindness and love is making this forum look bad... Quick someone say "NoEd is fine" or "keys are balanced" so they don't mistake this to reddit or something. Jokes aside great post dude continue to stay positive.
  • Seriously guys, why argue about a dumb way of proc BL when you could ask for a proper way of using that perk (like a hill or something). With a hill or a two story building you have some kind of baiting or something but with that tree it was just two scenarios: 1- the Killer don't know and feels cheated on or 2 - the…
  • Clipping your way into a tree in order to get enough height to proc BL is not the most "obvious" thing I think when chasing someone. I don't care if they put naturally generated hills on that map but that exploit on that tree was dumb.
  • If that tree was on Coal Tower it still would be an exploit and should be fixed. Ask for a naturally generated hill instead of an exploit on some random tree.
  • Quote from the Patch Notes itself "Pallet loops in the maps of Macmillan Estate, Autohaven Wreckers and Coldwind Farm themes have been tweaked in order to increase their fun factor" Even though it's implied that the Killer's fun is in mind that change was made to better refine the loop mechanic with hitbox changes around…
  • Quick question: has any changes been done because of not being fun to low skill/newer killers ? There's a lot of examples of that being a thing for low skill/newer survivors, like Ruin, Old Freddy, Pallet Stuns/Flashlight Saves... The argument of quantity is really dumb: First the Killers had more nerfs than Survivors…
  • You are not wrong but picked such a poor example, the Ruin change was understandable but the reasons they said on that Dev Update was just awfully presented.
  • Is not the similarities between the two perks, it's just that the reasoning is pretty much the same.
  • If you do a bit of all things you pip really easily and consistently. It's not always that you can complete 3 or 4 gens but 1 and a half maybe can be way easier to achieve consistently. Loop the Killer for the whole match also is just as unlikely but just outlast him in a chase for a bit is manageable and enough, same for…
  • I was considering when BT has already procced.
  • Myers changes the lunge (my bad, I'd forgotten his) because it's part of his power, but other than that the others do the same. As I have said before some may look different because of heights, example: Freddy is really short therefore his lunge seems like it travels more and Plague is really tall and her lunge seems…
  • Every Killer's lunge is identical, some may look different because of heights and stuff but all of them do exactly the same.
  • Hers Ambush Attack is completely counterable because of the audio warning (just run away from the loop). Borrowed was changed to not be tied to TR so I don't know what you talking about here. Traps are RNG but even with the worst set up (add-ons and bad luck) the Survivor has plenty of time to remove the trap (already…
  • I mean, I was hoping this is bait for my own sanity. If you genuinely hate Pig I can't say anything other than do your best and try different things.
  • Commenting just to be notified on this bait.
  • Why the full build when just BBQ is just as efficient. The others don't increase post trial, just makes you hit max easier (when is already easy enough).
  • I'm no longer playing this game for some time but I could swear that the BP cap is 32k for both roles, is that still true ? If so then you have the potential to earn just as much as any Killer (with proper management of time).
  • This thing will never be implemented, if me trying to come up with a explanation is stupid for you than have the cruel truth: Never going to happen.
  • You can't interact with (almost) nothing when in dying state because, well the whole dying thing you know. It wouldn't make sense with the other things you can't do when downed.
  • Just curious, what is your thoughts on the Solo x SWF disparity ?
  • Just to be technical here, this is mofe of a Survivors change (that affects Huntress) than an actual Huntress change (like the Lullaby one).
  • I actually recorded that instance but lost the file, one day a very weird bug occurred when I was repairing, when I hit a great the progress bar went from 20~30% to almost 99% for a second and then revert back to 25~35%. In the same trial I was experiencing various bugs like the wiggle bar and prompt wouldn't appear and I…
  • I thought the change was "game will look for a killer on the same rank as the top rank of swf instead of close to the average of ranks on the swf" to me that change was designed to ensure this kind of matches didn't occurred.
  • I understand using textures but that one just make the saturation super high, maybe you would like more the recent texture I saw noob3 using that changes the art on the perks to cats/memes.
  • Why people use some textures like the one here? I understand people changing Perks textures for funny things and all but that is just gross, I couldn't even see which perk was half the times.
  • Driving is so easy, just go by a road and see how many people can drive... Me? I don't need to show how I drive, you just need to trust that I can do anything they are doing.
  • If Survivors "honed their skills" in the way to red ranks, why most people here agree that red rank Survivors can be just as potato and boosted as a rank 15 Survivor? It's safe to say that both you and OP don't play enough Killer games to know what you are talking about.
  • Nothing you say will change the AFK player, if he wants to be AFK he can (can≠should). No matter how much you complain the outcome will be the same he will still continue to "farm" that way until the reports finally ban him.
  • Simple things like "Need Help!" or "Killer on me" would be nice but telling perks could be troublesome, how many perks would need to be informed ? How to implement so many of them without taking too long to choose that people waste time, or implement too little that you can't talk properly. I get that being able to say…
  • I'm not judging too much the numbers in question because it could be some exaggeration. Just waiting for some kind of response from him.
  • Just don't forget that even a little push to communication between survivors is demanding some big buffs to Killers.
  • I imagine that some text wheel with common things to communicate are a better route. It doesn't suffer from multiple languages lobbys (most of EU) because the text is seen in the language your game is set. Could be a faster way to communicate than typing, but not too fast to the point of talking. With one ability to mute…
  • I have a crazy idea, hear me out what if noed was removed from the game ? Scratch that it already can be removed, apparently by doing some weird bone things, idk strange right ?
  • You mean the 5 seconds on the stun or that the survivor will miss the skill check and it will buy 5 seconds because of the Killer taking second thoughts about picking up the survivor ? If even a lower skilled than the killer matched against him (very clearly stated several times on my comment) the chase starts again and I…
  • Did see anything like that on my comment, it was literally just me goofing around and comparing YOUR points about noed and giving MY spin to DS, never did I say you agreed or disagreed with me.
  • I was goofing around and tried to took your points and make it into DS points and actually matches almost perfectly: a) It has little warning. Only giving information of one obsession and not even the only way an obsession is on the match. b) You can slug the guy but still be penalized by Unbreakable or other Survivor…
  • What I do to gain more points on ranking is M2 a bit to infect and then M1 (I know completely negating the free injure state from broken) and always puke on objects, that 25~50 points accumulate quickly if you are puking on 6~10 lockers/gens/windows/pallets whenever you are traveling from gen to gen. It makes your games…
  • Pay a close attention to the end of every patch notes, it's called Bug fixes and occupies more than half of the notes itself, of course there is work to do and newer things to be fixed come everyday but negate the work put on this game is mean and unjustified.
  • For your own mental health I would greatly suggest you to stop playing this game for at least some weeks, you make the call for how long but it really feels like you aren't enjoying the game anymore. Your lack of empathy towards the other side also makes the game less attractive to you, "just to lose to someone with zero…
  • Let's compare this with the same complaints Killers made when the Ruin was nerfed. The update was poorly implemented/not complete and at a bad time. A future update is expected to compensate for it. If you replace 'deadzones' with ruin it really feels like the same thing happening again. The only thing missing was a Dev…
  • Let me explain better for your understanding imagine the following situation a random Killer of your choosing is losing a trial with 4 gens done and only 3 hooks on different people, but then people get too obsessed with one person on the hook and basically feed themselves to the Killer's arms, does that mean that Killer…
  • There was a Dev post with stats of kill rates and some of them had about 70% kill rate. But that data includes matches with moris, some people doing suicidal attempts to save everybody (and failing horribly) and some people probably farming. People like this guy properly forget about this things when talking about the…
  • This game isn't called Loop by Daylight for a reason.
  • @ConvenientQuestions see what I mean? Fresh account, name corresponding to title and blindly rage against something. You're not the only one and I don't have any hate towards you personally I'm just tired of this same threads all the time.
  • Instead of always playing survivor try playing a killer and see what we are talking about. Not complaining but play both sides of the game. You also look to be only focusing on one side of the game and not addressing the problems of the other, many people already said here that Killers don't like this latency issues…
  • (First of all that's a joke don't take it seriously) Killers should call it Hook Tech² and say it takes skillful gameplay and shouldn't br fixed because it takes fun and skill away from the game.
  • Yeah, like the DS bug which took a WHOLE 2 days. Imagine if it affected killers like the no sound on ground bug, wait that still exists, maybe the first hit can't lunge one since dedicated servers been implemented.
  • Sorry but your point is wrong, the game isn't inconsistent on that part and many Dev streams have confirmed that a window/little fence/etc. let killers hit the other side but it needs to be close. The latency affects what is "close" to the servers and decides that way if it was a hit or not. It certainly have a delay which…
  • The offering goes back to the selection spot but it certainly is there, if it happened to not give you the offering back is probably a bug and should be reported accordingly.
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