Comments
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dead hard cannot ever come back, the existance of that perk single handedly made the game worse. some perks that need to come back are spine chill, self care, decisive strike (what were they thinking?) and calm spirit which wasn't really good to begin with. Also the range for barbecue should be a fixed 40 m for tier 1 2…
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it does when the game is a 4v1
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in my experience, she's harder than blight (who is not that hard) but easier than billy (hardest killer in the game by far)
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yeah, I find it odd how the killers that are already good by default get the best addons while some less used killers like twins and pyramid head have bad addons
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it's like night and day, new haddonfield is not as painful to play as killer, and the houses are not as strong. It's still a survivor sided map, but I guess it's not as big of a deal as eyrie or crows (the worst map ever designed for non mobility killers)
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no, balancing shouldn't be decided by perks, and killers should rely less on perks, that's the point of getting a basekit 2 tokens of stbfl and basekit BS tier 1 and basekit 1/10th of a PGTW, so that perks are less necessary
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we know, you guys can stop making new threads every 30 minutes now
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ads is the least of his problems. the sensitivity is what drives me off tbh. Huntress can keep her sensitivity, why can't he when he's less effective?
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prestige 100 reward for oni
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just play nurse with 4 gen slowdown perks and double distance addons
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nurse doesn't need a rework, just some addon nerfs
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counters: aura reading perks such as bond, kindred, empathy, object of obsession, the one from jeff, windows of opportunity, and detective's hunch! that's a LOT of info you can deny, on top of it already hiding hooked survivors too exhaustion perks. 90% of survivors have at least 1 equipped
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because fun
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to keep your sprint burst 99 you are actively not doing gens, so you are sacrificing something to get an advantage in your next chase, which as a killer main, I am totally fine with! I mean if for every single time a survivor starts running super fast for 3 seconds it means they weren't doing gens, then I'll be happy about…
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give him more turning control and another addon pass
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I would much prefer survivors having a distance advantage at the start of the chase than a free health state that also gives you distance
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oni and billy are on equal levels of me loving to go against them lol
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the wraith because his tome lore is very tragic, touching and is also important to raise awareness of an issue that still happens in the world and most people turn a blind eye too. I personally don't enjoy playing wraith, maybe top 5 worst killers to play, but his lore, very unique looks and cosmetics + sound design gives…
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in a game where SWF is meta and counters most killer powers and strategies leaving not a lot of counterplay, a killer like nurse is needed
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freddy and sadako should trade spots
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just an advice, get a 4 man stack, playing soloq is infuriating
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maybe that would make sense back when her chapter dropped, but it's been over 6 months, everyone can have CoH by now
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it's okay that dead hard can dodge basic attacks, but stuff like hatchets and being used for distance? how do you counter they just zooming to pallet when you otherwise would have hit them. Also there are 4 survivors, if they all have dead hard that's so much more time you spend in chases
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I literally have not seen anyone use it in game
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the difference is sprint burst doesn't make you invincible for pressing a button, and it requires you to either 99 or do a gen to use it
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dead hard equipped on anyone that isn't david king = tryhard 🗿
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because it's very rewarding and takes no skill
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so 3 survivors with sweaty builds went against a killer with a sweaty build? that's what mmr should be about anyway
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plague
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flashlight don't need a nerf, firecrackers need massive buffs
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how dare killers ask for an overpowered perk to be nerfed?
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what exactly needs to be buffed about her tho?
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I find resurgence pretty useful, it's like everyone that unhooks you gets we'll make it
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maybe increase it to like a 25% so that it removes a tiny bit more time off of it? I just don't see why you would use it over enduring, which saves you a full second
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this list is so subjective, I for one HATE playing against hag and Freddy, but love playing against pinhead, oni, artist and I LOVE playing against a bubba that doesn't camp
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isn't that more of a reason to nerf tombstone piece than to add a cap to base myers?
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I think she's very fun to play
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stridor is pretty useless and l killers deserve their own chase theme. as for her power I think it's fine rn
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there's actually way too much counterplay to Victor, not only can you dodge him like every other projectile, you can kick him, making it so that if you're good you only gotta dodge *once* unlike huntress which you gotta dodge from 5-7 times or trickster which you gotta dodge 44 times
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loving her! she's very fun
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I unironically used to perform better at haddonfield than eyrie, it's just too big man
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their play style is veeery different tho. the reason why spirit is strong is different from the reason why Sadako is strong
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low mmr..
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use the killer instinct add-ons
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or you could just increase the volume of your game and save yourself a perk slot?
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the twins are the most unique killer and they have the lowest pick rate and most survivors say they don't like playing against them, they released very buggy and still feel extremely sluggish to play as, such as having to wait 7 seconds to switch to Charlotte after you down someone and victor exploding even when you are…
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the plague. her base lore is amazing and her tome is even better
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I'd say it's the worst boon so far lmao
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do I count? if so then yesterday, if I don't count then only like 3 months ago
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predator, monstrous shrine, hangman's trick and arguably even cruel limits are more situational and less useful than bloodhound. bloodhound is at least useful at what it advertises itself as, a perk that allows you to track blood better, and it works for that. While Predator does not help you one bit