The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
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He's super easy to win against, he's way to weak, so yes and no. I like facing him when I just want a chill match, and no because it's too boring and practically a free win (Unless you make constant dumb mistakes)
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I guess the thing is, nerf her too much and then she will become weak. All I think they really need to do is make it so her shards glow bright (So it's clearly noticeable) to indicate when she's phasing, make it so you only see the glow if your within something like 16-20m of her. This will allow stop her stand still mind…
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What seems to be the main problem that people complain about is her "Stand Still Mindgame" My suggestion would be to make her shards glow bright. If you are within something like 16m of her you can see the shards glow, if you're out of that range you won't be able to see it. A bit like freddy. That way if you're 20m you…
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Make it so her shards glow really bright when she’s phasing. But make it only visible if you’re within a 16m range of her. That way you’ll still be in her terror radius and won’t hear the wind noise but you’ll be far enough away that if you can’t see her phasing you can choose to keep running and gain even further distance…
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I would just suggest that he needs to aim his gun for about 3 seconds before he can shoot. Survivors then at least have a bigger window to react, or give him a huntress mechanic where he has 3 bullets and he has to reload from lockers.