Comments
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The problem is that they didn't fix any part of the problem that the video showed. People aren't using DS to do objectives, there using it to force a hit and waste the killers time. Pair that with unbreakable, like 80% of the player base, and you're insanely safe.
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What perk setup do you use? Also I hate flashlight users. I know they are part of the game but the first week playing I was constantly bullied by swf teams all with flashlights. I try to get lightborn3 with all my killers for when I see them in lobby.
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Nah, just slug them all first then hook them. 😎
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That has more to do with their ######### emblem system than game play.
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I would love a craft system since many add-ons for killers are trash and never used.
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Who said anything about sharing points/items????
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How? You can't share points or items and if they have 2 accounts they are putting in far more work than than just using one since they have to level and buy DLC.
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A rank 1 killer I watch, Farmer John, uses that set up so it seems to work.
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Who gives a crap about Autodidact. They gutted it before it even hit live. As far as skill checks go it would be less. Yes it hurts those who can hit great checks but it trades that out for consistency.
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I like the idea except for the increased time. Ghost soot wraith is already hard enough to keep track of for 6 seconds. 😐️
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There would also be massive downsides for certain characters as more than a few have ######### perks.
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Exhaustion perk or self-care. Hell deliverance would be good too.
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It only happens in tier 3....You let him GET you to tier 3....why are you bitching about your mistake?
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She's SUPPOSED to be strong. If you can play Nurse well then you deserve to win. She is one of the hardest killers to use after all.
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My biggest gripe right now is the fatigue time. It's faster to get them to hit you with a pallet to knock you out of it.
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Dude spacing. No one wants to read a wall of text.
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Huntress, Nurse, Billy are the main problems. Wake up helps quite a bit with everyone else.
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You're only looking at it from your view, not the system side. Also you can report them. Not sure if the devs care but the option is there.
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The problem right now is that game isn't stable so it's hard to know the difference between a DC and a Rage. Once they get the servers up they can implament the same system most online games have for leaving a match.
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This. I suck in the chase and use perks to keep me out of it because I'm pretty good at stealth. You know. That thing that's supposed to keep us out of a chase in the first place?
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The fatigue is definitely to high. It's quicker to be stunned out of your power by a pallet than not.
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Please, they won't even let the most knowledgeable streamers be Fog Whisperers to learn more. Like hell they listen to us.
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Remember Me Sloppy Monitor Ruin or Third Seal/Knockout for slugging.
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Tell that to the devs and their "fun" design ethic for killers. They don't want Killers to be relevant, just "fun".
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LoL? I have builds for it and still get blocked. If they are hitting you through pallet then you're dropping it to late.
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The problem with that though is that you have even less players at high ranks. It's scarce enough as it is.
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I take it english isn't your thing. Not sure what you mean hear but it sounds similar to Brand New Part. With ruin being a part of the game I can't agree with that. Somewhat agree. A dedicated Hex slot would be nice and free up space for full/fun builds, two is to many though. A kick function for over 200 ping would be ok,…
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To be fair that change would fit in better with Bills other perks though once per game is enough.
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They did something like that. It's called Identity V and learned nothing from it.
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It wouldn't be if Killers were the power role like they were supposed to be.
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Yes certain maps give him hell but that's true for Billy as well. Just need to know when to hammer.
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Dying Light. Remember Me. Some builds require you to tunnel. Other times it's just bad saves.
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Agree with everything except LeatherBilly. An insta down and the strongest defense in the game make him a solid mid tier.
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It's a bad spot but the ######### using it is even worse.
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It's SUPPOSED to favor the killer as it's the power roll. It doesn't, not even close.
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To be honest I like it as it is as surviving gets easy/boring sometimes. If anything have it give a BP or gen repair buff.
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So much this. You think I'm going to give up an easy kill because it made you mad? GTFO. But as far as the thread topic Ruin just needs to be part of the game. That or bump gens to 80 seconds because 3-5 min games are boring and un-fun. Even Nurse and Billy use Ruin and they move around the map at insane speeds. The main…
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You do realize it's meant for new players right? It's a learning aid. If you're going to play survivor seriously you need to start learning maps or at least a rough knowledge of spawn points.
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By that logic the spirit is OP as #########. His add-on are better yes but hardly puts him with Nurse or Billy and not all of us have iridescent add-ons laying around. When reworking a Killer the base power should always be the focus, not things we might have.
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* Why re-post this? 2. I have seen Billy and Leather face wreck with this by surprising ppl in other areas. The alert is to give you enough time to set up an ambush.
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You've clearly never went against an all flashlight 4 man. Bringing LB-OP-FD never felt so good. And the devs have stated that the reason we can see items is to give us an advantage.
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The movement buff is a must as her power is pretty useless, pre-addons, in a chase. Not sure if the CD should be completely removed since it literally stronger Wraith but should be lowered by at least 5 seconds. I also think her terror radius should be put back to normal since it covers the phase walk, giving her a bigger…
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Agree on the blind but not the roar, she has to many things to get free hits.
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Of course it does they just speed it up
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Ruin should just be part of the game IMO. Options 1&2 are a strait yes. 3 would be more like 4/8/12 progression but to be honest that should be a Hag passive in the first place. 4 I'd say 90/105/120 sec would be fair though you would have to address endgame totems
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They already said they don't want all the killers to be the same strength, which is ######### IMO. Except Nurse, her high skill ceiling should let her be stronger.
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Unfortunately the devs are lazy f#$ks and already said they won't do map re-design. It basically tells me they will only do band-aid fixes and not address core problems.
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The Nurse has no reason to be nerfed. Her skill ceiling is the highest in the game and as such deserves the rewards she gets with high level play. She is however the limit of killer strength. If they make a killer stronger than her they done goofed.
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Mister_XD nailed it.