Comments
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I mean I dont 100% disagree. But considering I have seen people getting banned from the game I'd say you are at least overreacting a bit. Got the steam profile of the guy, reported him for cheating, and kept a watch on his steam profile. "Banned from 1 game" after about a week or so. And that was for cheating which is a…
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Dont think there was straight up official (like announcement) but there have been talks from devs etc that he actually already was changed before he hit the ptb and we only played a week old version. Not sure why. Maybe upgrading to the right version is more difficult than we know.
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New meta? Probably not. Make Hex perks more viable.....yes and no. Pers like Ruin? Yes. But in Noeds case you basically only got 2 perks until the end game, so its probably a bad idea. Perks like Devour hope that was already really good and loses all its stacks when it gets moved with Undying? No. To sum up all perks Blood…
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"Welcome to DBD where the rules are made up and Ranks dont matter" There is a reason why most people say that rank doesn't matter. Granted one of the reasons is that there is no reward (or there wasnt until now) for being a higher rank. I can almost guarantee that its sheer luck that those games feel like that, either that…
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While those are annoying as #########, at least it isnt the chains add-on. And he is using BBQ and Tinkere when he could make do with 1 one of them. But I would say all that would still be fine (not really, but it would be better) if he werent also using pop. Pop is insane on Freddy.
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Its not a terrible choice, but I dont think its the right one. They really should just look at his add-ons some are too powerful (action slow down, survivors already sleeping when they get in) and some are just meh. If they wanna go outside this area then they should make a few adjustments to his power which is like a lot…
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No thanks, the time it takes for them to die on hook is time I could be using getting into the next match and get even more bloodpoints. The game is over, if the survivors wanted more bloodpoints they should have played better, and if the killer wants more bloodpoints, then just slug for 30-40 seconds and then hang them. I…
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Ahh ok fair enough, I can see what you mean then. Thanks for clarifying.
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I cant speak for everyone but when I play survivor I always play with items, sometimes a medkit and sometimes a toolbox. In my case its to make up for the fact that I am playing solo and I want to have some advantage going in. As for when I play with Friends it depends. Sometimes its just fun seeing how stupidly fast some…
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I think you have made a fundamental mistake here, if something is too reliant on their add-ons....its not the add-ons that need to be changed. Its the power. Trapper as an example. Im guessing what you mean is that Trapper basically requires bag add-ons. Well how is reworking his add-ons gonna change that? Thats his power…
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Nice. That could be insane builds.
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"It seems to me like you expect players to know where all the pallets on the map are..." Not really but apparently you expect everyone to know where gens are? I said visionary was decent for newer players to help them learn where gens are, but that its on a DLC character is stupid. "Hex: Blood Favour is gonna be a perk…
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Sure, but thats a bad way of comparing them. Pop. In your own example It buys 11 * 20 = 220 seconds or 3min and 40 seconds. And thats at best. Where every single Pop is used. A bit of an extreme example but ok. I mean I dont remember ever using even close to that many pops but fair enough lets go with that. DS. Someone…
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Wait whats wrong with "Built to last"? That perk is pretty damn good. And while Desperate measures isn't insane its not a bad perk like an alternative to botany knowledge, which is used a lot. Though I will say Visionary (besides on indoor maps) is a newbie perk on a DLC char, thats pretty dumb. And while Hex: undying has…
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I mean you can call them what you want the fact remains that they give second chances to survivors/killers. DS and NOED goes under the same umbrella in the general communities mindset
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I think its just the general community not understanding how to play her. She wasn't liked before her changes. And she certainly wasn't liked afterwards. The best proof of that is just how few people actually play her (although she is on the rise). I would guess its because many people didn't know how to play her, use her…
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Yeah, Billy, Oni, Nurse, Spirit (I would Add Freddy here) What do those killers have in common? They are really strong. Some more than others sure, but no one would put any of those in the bottom of a tier list. You could probably argue Legion, Demogorgon and Wraith. But wraiths power while it gives great mobility (with…
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Second Chance perks can be fairly quickly summarised as "Whoops I made a mistake. Luckily this perk gives me a chance to make up for my mistake" Perks that give you a second chance. Dead hard? Ah I ######### up this loop letting the killer get close enough to hit me before I reach the pallet/window. Luckily Dead Hard can…
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While im not sure I support the general Idea of nerfing DS I would say that its actually up 8 minutes of invulnerability, unless you eat a DS they get 2 chances to pop it. I would like the anti tunneling to be buffed(maybe give it two charges, one for each hook) but the perk to be disabled when the survivor starts doing…
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1v4 game. The solo players perks, add-ons, offerings, etc should be more powerful in general. The best exampel of this is if you look at the Oak offerings. They increase or decrease the distance between hooks, depending on if its the killer or survivor making the offering. The survivors increase the distance by 1m so up to…
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I think my least favorite to go against are Hag and Freddy. With Spirit/Nurse right after. Vs Spirit and Nurse... I mean facing those killers is just frustrating if they know what they are doing. Its not about winning or losing but "mindgaming" or outplaying those killers is much harder because they play around or straight…
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My sweet summer child. Red ranks = basically an entire different ranking system. In there you have people who are about as good as most people in yellow/green ranks and people that can run the killer for the entire match/killers that only play nurse/spirit/freddy or Hag. What im saying is Red ranks isn't an indicator of…
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I mean I guess. But thats just blatantly false. You meet a ton of SWF in any ranks. What you dont meet that often are the "Tournament squads" or the "Mega Sweat 4man SWF". If you watch anyone streaming this game for hours on end, you will watch maybe 1-2 games where people play against those kind of survivors. You will…
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"...you wont face them" *very often* They still exist in high ranks they are just really rare. And perks are a bad argument for counters. Unless its something you are able to do in every game (and no one runs specific perks every game). That would be like saying "You dont like OoO? Just run Third Seal or blindness…
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I'd say if they just adjusted DS to only function as anti tunneling perk (it doesnt only work like this) and then started buffing the weakest killer and survivor perks not necessarily up to meta standards but just semi meta. Not saying DS is the only one in need of some nerfing/changing but besides like OoO I dont really…
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There is more to it than that, but in general I dont disagree. First of all he kept switching killers to keep it fresh (I think there was one day where he just insisted on only playing Legion until he lost) and second of all. Legion is a very consistent and simple killer. If you are good at the general gameplay you will…
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Tbf they were probably just premade which is when mathcmaking really ######### up. But hey man MMR was supposed to be the way to deal with this, and it worked.....sorta. Unfortunately a lot of newbie players got caught in the cross fire and some killers just didnt work???? I never got better survivors on my Billy, but I…
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Common scenario? No. For several reasons, 1 I said a GOOD 4man SWF. You dont meet those every game. 10-20% maybe more depending on luck. And additionally it happens mostly based on the survivors RNG spawn. If they all spawn together then 1-2 gens at most will fly. If they spawn "all over" the map then yeah 3 gens will fly,…
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"And this is if he goes against a really good SWF team" No thats just insanely wrong. Thats what happens when you go against 4 good solos or a standard 4man SWF. What happens if Bubba goes against a good 4 man SWF and decideds to Face camp? He either gets 0 kills or only 1. Because after the first down its not 1 gen that…
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Probably never. Solo survivors might get buffed to get up near SWF level....somehow. If that happens they wont have any excuses for not buffing killer anymore.
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"Now the first two are from different videos I just used the same window twice that’s why they look the same..." Either this is poorly worded or a lie. Because thats obviously 100% the same image, game and place. The survivor states are the same, the models, even the toolbox state. More importantly they said in their…
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Im gonna hard disagree. What we need to do, is change the strength difference between SWF and solo survivors. If they were basically the same any problems that would persist would be easier to figure out and fix. As it stands now you have 4man sweaty SWF that can make 10k hours nurse sweat her life away in an attempt to…
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Yeah. No arguments here. I have always said she takes some time to learn, obviously not "Nurse" time to learn. But definitely longer than Freddy. Learn her power Learn to use her power efficiently Get REALLY good headset volume 100% Slowly get hearing loss as you blow them out in an attempt to hear survivors WIN! But yeah…
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There is a program called medal. Its free and with a click of a button it can record the last 2 minutes of a gameplay, I dont think it requires much of your computer. But since I haven't ever had fps problems in the game I cant say. There is also a "Record all gameplay" function. Unfortunately since the program is in beta…
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Im guessing you haven't played this for very long then. Because this game has been survivor sided for years, like not even funny survivor sided. Its actually close to fairly balanced right now so I dont know what to tell you man that the problem you are probably facing is just that "matchmaking" (if you can call it that)…
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Or you know, no. If the killer has you in that situation he has won. This is the killers "99% the exit gate". He is playing like that because the game has changed to open the hatch when 1 survivor is left. Just like survivors 99% gates to avoid EGC until they are good and ready to leave. So until the devs decided to do…
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I mean its not worse than ever. It was always this broken nothings changed there. While playing survivor I sometimes get"the rainbow squad". Rank 16(Yellow), 10(green), 8(Purple) and me 3(Red). Vs a Rank 1 killer. This happens a lot. If not for the rank 20's (in other words, newbies) getting slaughtered I would have been…
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Ahh yeah I see the tweet now
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Ok lets get something straight. Solo survivor can be pretty miserable. Unfortunately until BHVR finds a way to buff solo survivors without buffing SWF its just not gonna change. Because a 4man SWF thats really good, is almost unbeatable. And yes I know thats like 1% at best of the survivors playing. But its still a problem…
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Why tho? Is it the rank rewards for last reset?
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Ah my mistake, the last part was because the guy you were responding to. Responded to someone talking about being him being "100% survivor main."
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I mean. I believe you are just straight up wrong. But thats all this will boil down to. My opinion vs yours. Though I will add a few exceptions/reasons. I doubt anyone (reasonable) wants to buff "overpowered" killers. Considering that the only killers I count as overpowered it would be. Nurse, spirit, Freddy (But only…
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It is true though. Even the devs have said so. On the killer side it doesn't look bad, but on the survivors there can be almost a meters distance between you. This is coming from a killer main since you seem to care so much.
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Yeah what this guy said. Playing killer it doesnt matter what rank people are. Red, purple, green (I mean above green rank its rare that people have any clue) a lot of people play like potatoes and some people play fairly well. And a few people play really well. Mind you this also goes for killers. Console or Pc doesn't…
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You can have maybe 8-10%, and thats if BHVR removes the ability to try and unhook more than once. You should have only have 1 opportunity to get off the hook and it wouldn't reduce the duration by more than it does now. This would make slippery meat not totally useless. Deliverance will still work, and could potentially be…
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Its not the killers fault you got stuck there, its the survivors mistake (even if they didnt know about it its still the survivor that ran into the glitch). While it would be nice if the killer helped you get unstuck its not up to them. Just like it wasn't the survivors job to help killers that got stuck in pallets. Sure…
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Hey man I dont know. Im just spitballing. Either way I dont think it would be "OP" because you are using 2 perks. But on the other hand I wouldn't wanna end up with permanent "stealth" tier 3 myers just as an example. So it would require testing. Honestly BHVR should just start testing small/big changes to perks in each…
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Hemmo and Blindness are worthless. Blindness has some extremely niche situations like vs OoO where its useful. But beyond those its utterly worthless Oblivious is just difficult to tell if it actually does anything for the killer. Only the survivor knows if it helped the killer, if the killer had some idea when survivors…
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It would be cool, but im just mostly worried if it woulld be too powerful. Technically being a permanent stealth killer seems insanely strong even if it requires 2 perks. It could be that its fair because you have to work for it, but I would say that it should probably have some sort of counter/weakness. Like Devour…
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Oh yeah yeah I know its a fact, but I was speculating about the time they would bring it back. I dont think they have mentioned the specific time.