Comments
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I doubt it is considering the animations lack ANY camera movement at all, making them look super unnatural. They only said they reverted the supposed "fix to the rule of Killers not looking down", not that they'd changed basic attack wipes on purpose. So no, this is definitely a bug to do with the basic attack wipe changes…
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This has been this way for ages, of course Twitter is loaded with misinformation as usual. This is a BUG that BHVR will fix, wait for the fix guys. VERY unfortunate 7.1.2a bug affecting only those who Steam Library share.
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I love Condemned build Sadako, but I intentionally avoid slugging too. So it's a lot more challenging and I think more fun.
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As a Sadako main, I commit to every chase and still get downs quick, I never slug specifically while using the Condemned playstyle because I think it's more fun and challenging. Condemned is not a boring strat, you're just playing against boring Sadakos.
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It's so hard to camp with a guard unless you also hold your power until they unhook, which means you are allowed to do the save but the unhooked person is at least distracted by a guard for 12-24 seconds. The ONLY advantage Knight has is he can guarantee a trade unless 3 people go for the save and one gets hunted by the…
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Yes, they are and Guards are killed when you unhook so this is a non-issue OP. The only problem is when Knight camps ALONGSIDE the Guard, then you have to take a hit.
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Yeah, me too honestly! I prefer Killer over Survivor most of the time unless Survivors are really sweaty that day, but now I find Killer queues are LITERALLY 15 minutes long. Like, I cannot queue for Killer in under 10 minutes, it's ridiculous. I would hope ASAP too, but they kill-switched Nowhere to Hide being a good perk…
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The problem is that it kinda results in games where you either get matched with the absolute best, strongest players or some of the worst and newest. If it judged skill by in-game performance, I think it would result in lobbies where you might just get matched with Blight after Blight after Nurse after Nurse even when you…
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I suppose but what about you know, Freddy and Pig? Don't they deserve an awesome chase theme? Wraith?? Wraith and Nurse ESPECIALLY, even though I don't like Nurse either at least she's way more iconic lol
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Killers can only really make the game boring for one Survivor. They can't consistently make it boring for all 4. When all 4 Survivors are working toward making the game boring for you, it feels way worse than a Killer who just facecamps you to death.The worst a Killer can do in comparison is slug everyone for 4 minutes…
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Increase Undetectable duration of other perks and addons by 15 seconds and make it instantly put you into Undetectable when standing still.
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Killers camp and tunnel because every game "going in their favor" can very QUICKLY turn around into not going in their favor anymore.
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Wesker, Oni, Pyramid Head and Deathslinger feel the closest to this ideal for me. The punishment for missing with their power is very severe, giving the Survivors a lot of counterplay but also the rewards for hitting with it are very huge too. It's high risk, high reward gameplay that encourages Killers to take shots they…
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I feel that so much, an average Nurse is some of the most fun in this game!
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It's weird, isn't it? I try to say GGs as losing Killer and Survivor unless it was like a really awful Killer or the Survivors brought 4 BNPs and stealthed the whole game.
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Killers didn't have more time to chill, just more crushing gen perks and more crushing Killers. Without running the best perks on the best Killers, you actually had WAY less time to chill between 2016 and 2019 compared to now.
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I really like him, I find him fun to verse and play as. He's challenging to win with and challenging to win against, but never overpowered in any respect. Whenever I get caught by a Deathslinger spear, Demo Shred or Wesker bound as Survivor I never really catch myself thinking "wow that was complete bs, their power is so…
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Sue them INTO THE GROUND, I'll get you OnePumpWillie! I'll SANCTION THEM ALL lol
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Yeah.... He's a Killer, he's not SUPPOSED to be a good guy lol
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It's INSANE, how dare they try to use the most gimmicky and difficult power in the game to get kills??
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Good luck, it's gonna be like Freddy where they just give her a really boring passive with zero chase power and permanent TVs. Would be fun if TVs gave passive Condemned tho. Wow, I am so happy Sadakos are playing the game correctly. But to answer your question, not complaint, "how do I counter a Sadako going for a 4…
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This ######### is just like a Mortal Kombat fatality, I really like this! It kinda makes sense too, since Moris are basically Mortal Kombat fatalities anyway.
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It's not very scary though, is it? Outlast 1 and 2 were scarier. As a Killer? Yes. Do I consider him attractive? Kinda charming, so I guess yeah (he's also way better looking in Resident Evil 5, his character model looks much better.) Are you shaming people who are just innocently enjoying the design of certain Killers?…
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You put a space after every comma in most languages including English. Also, I guess I like most of these changes? I REALLY like the buffs to niche perks, though things like Nemesis are a little too strong (should maybe become a Hex or apply a longer Obliviousness effect every time you get stunned? then Fire Up is STILL…
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I like it as well, I don't know why Survivors assume Moris are somehow toxic.
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This new system will suck.
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If a single person is tunneled all game, how do you not finish 3 gens in that time? Why would a Killer using a feature of the game make you that mad??
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Here's a huge tip: don't use your Stealth Mode to sneak up on gens, INSTEAD use it mid chase to finish off 99'd Survivors!
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I think the obsession should be affected by the effect and make the effect give an additional 30 charges to a gate unless another gate was already opened or the EGC timer has started.
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I wouldn't say all of Sadako's addons... Actually nevermind. if they just made all of her addons base, they could really balance her properly because she's in such a bad spot right now. I think addons should enable different playstyles, but they shouldn't decide if a Killer is any good or completely worthless.
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Driver's License and Drop-Leg Knife Sheath REALLY are not as insane as you think, he requires a massive amount of skill to make up for being revealed every 12 seconds.
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P100 and P90+ a few times. It was crazy lol.
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If you're on death hook and working on a gen, that is what you should be doing. Not giving out heals because you're doing gens is a little stupid though. It's perfectly reasonable you don't wanna help a team that waits out your entire hook stage against a Killer that isn't camping.
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I can't get a single RPD match as Wesker recently, but in the first two weeks of Project W's release it was a lot more common.
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Leatherface doesn't really HAVE an iconic counterpart besides the first movie, whose protagonist no one knows the name of. Pinhead has no iconic rival, Ghostface has Sidney Prescott but licensing "iconic" Survivors is the hardest thing to do for any property. They couldn't license Jamie Lee Curtis, they couldn't license…
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...Built in Compound 33?? He needs an ADDON to even use the pallet break and otherwise he's forced to vault every pallet which most Survivors in most loops can outplay. In some cases, you can even literally get behind a Wesker mid pallet vaults and vault the pallet behind him. Also, Deathslinger Iri Coin. Starstruck Agi…
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He has a one shot and a Hindered effect to fully infected Survivors to encourage them to USE THE SPRAYS. This applies slowdown which he really needs, because his power doesn't instantly do damage in most cases. Grabbing a Survivor and slamming or throwing them into a wall, while it looks cool, can sometimes take up to 8…
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His hitbox is NOT easy to use because he moves at HALF the speed of a completely uncharged hatchet throw (he moves at about 14 m/s, uncharged hatchet moves at 25 m/s) it only makes sense his hitbox is wide to both encompass his first person view and to compensate for how slow he is even compared to a much wider hitbox…
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Phantasm traps require the Hag to hit and she's 4.4 so she often relies on traps to hit, while Dire Crows facing the hooked Survivor could down both Survivors through Endurance and guarantee a hit and Artist is 4.6 m/s. She's already pretty powerful without this also, though it's very wonky when you recently hook a person…
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Well if they're keeping you in chase then they take you to the hook you could make the power re enable after a few seconds. It would still take a Myers camping at the hook to get this to work that way and you could just pause his Tier 3 instead of making him lose it. Count any situation where a Survivor drags the Killer…
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My name isn't Future Endeavors but thanks dude. You too!
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Using clever language and terms that most people including me are familiar with do NOT make your argument more convincing, your hours and personal cognitive biases stack AGAINST you and you're not immune from logical fallacies yourself like, "I'm better than someone with a lot more experience than me because I call them an…
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so you're saying your opinion holds about as much weight as Otz's then? I thought uhhh... Otz has been playing for over 6,000 hours since 2017. You're also saying your opinion doesn't matter, which yeah. I think someone who literally is paid to play DbD professionally since at least 2018 and is his actual career that he…
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Cool idea, hear me out: a Killer is drained of all their charges when near hook in this fashion with a lingering 15 second effect. Nurse can't camp, because we know literally no Nurse ever goes for first Blink hits at 20 meters away (almost always 2 because skill isn't a factor to doing well with her), Blight would run out…
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I didn't initially, when chases would end fast due to players using new DH and DS very inefficiently and being bad at chase, with Prove Thyself and tool boxes not being EVERY single game. Now that chases take basically the same exact amount of time if not longer and that gens are technically going the same speed as before…
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....If high MMR Survivors are getting much higher escape rates than lower and medium MMR Survivors, doesn't that mean this is a Survivor-sided game and that a 39% escape rate is actually pretty reasonable considering what it is at high MMR, and that 47% escape rate was NEVER considered low to begin with?
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This is Bubba, Nurse, Spirit and Blight. Not every Killer in the game.
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He's just too easy and fast to reveal, really bad mechanics wise. There's a binding in the keyboard settings called "Look Left/Right" that you can bind to keys on your keyboard that always give you the max turnrate with Killer abilities like Oni, Blight and Billy (even though they don't output the max turn rate for normal…
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That and maybe Blood Warden just to bully Survivors into panicking into opening gates. Endgame builds carry massive risk however. If you're good at finding Endgame Survivors, great but often the risk is really not worth it.
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Factually they are tho. Perks on Survivor aren't that insane.