SimplyNotFun

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SimplyNotFun
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  • survivors should be able to earn extra time In the chase due to missed attacks 🤷🏽‍♂️
  • They don’t earn 25% that’s an insane number that makes a huge difference in the game 😂 the current downtime between swings is insanely insignificant enough to have any kind of impact. Killers have to earn hits too don’t they? Well what if they miss. You dont deserve to hit them again shortly after. You missed.
  • No no no. The entity is the curator.
  • That’s not true for survivors they definitely have set backs on their objectives. killers have Pop goes the weasel. It keeps gens in check as long as you can keep finding survivors which... I believe they give you plenty of perks and abilities and add ons to find them with ease.
  • yeah well what about legion? clown? Ghost face? Pig? I’m sorry they didn’t give these killers steroids before the match. They didn’t give them crazy pills. Not all of them are really even mutants stop it lol this is a video game anyways. If we want to talk realistically maybe you have a case. But no, it’s about Balance.…
  • Then neither should killers because they’re human too. Think about things before you say them 😉 also that would make it quite difficult to run the killer. It would make it So much easier than it already is for the killer to do his job. Ridiculous statement when the topic of this post is talking about penalizing those who…
  • It’s not entitled at all. I play both sides it’s not difficult playing killer on a lot of these maps. They’re so small and if you use the right perks on the right killer it gives you such an advantage over the 4 combined literally every single game. Lack of cool downs in between hits is just a small detail that I have…
  • The ban is absolutely pointless if you don’t have a way for people to rejoin. It’s doing more harm than good. By the way the game still has its freeze or glitchy moments. The most common one I’ve been getting lately is when you fast vault the game pauses for a bit. By the time you recover the killers got you. Screw the dc…
  • Yeah that is true it would be scarier. But they would have to give survivors a 3rd hit before going down then imo. It’s too easy to get caught in this game as it is I don’t think it really would fair at that point. It’s already pretty bad how killers stomp survivors game after game unless you really communicate well and…
  • Mori’s are not necessary to win. I hardly use them and I do fine most of the games. 3-4K every game
  • You’re quite wrong. These maps are small-medium in size and killers are fast enough to patrol the generators too easily. Add Mori’s and OP ad ons that down survivors way too easily and this is always going to be a killer sided game. Pallet count and spawn locations are usually not good in each game. Killers lunge and land…
  • I had no idea someone could do that. I want to say Thank you 😂 but I also feel like that kind of access seems kind of intrusive? 😂 oh well
  • you seem to forget That it is a strategy to force 3 gens. But imagine being able to force a 4 gen. 😂 4 gens lined up in a row on a small map like Azarovs. That’s a problem. That middle gens spawn location should never drift off into either side of that map. A lot of the Killers have good enough speed + pop goes the weasel…
  • A blendette can’t do anything to counter screaming though 😂 infectious fright or dragons grip and you found her 😂 Okay clearly you have no idea what I’m talking about when I say 4 gens literally lined up on one side of the map. I don’t think you realize how game breaking that is even if you do the other 3 gens on the other…
  • Well then I might as well make this into a full paper because I have enough reasons For why I believe it’s not fun to have an intro, body and conclusion. However, that would require me to elaborate otherwise each paragraph would be too skinny. Meh, I don’t know how much I care.
  • To be honest he’s been one of the most frustrating killers to go against because it seems to me like they altered how sensitive his chainsaw is to hitting walls. I have played countless games against him where I hugged a wall and he’s using his chainsaw hugging the wall with me. I don’t understand why it doesn’t make him…
  • It’s almost ridiculous how often I go into matches as a solo survivor and find that we almost never escape. How come Bubba doesn’t hit his chainsaw on the wall when I’m hugging it as he’s using his chainsaw attack? I can clearly see his chainsaw hitting the wall. He shouldn’t be able to do that. It literally doesn’t make…
  • Easy solution : increase the time it takes to reach each stage so killers don’t face camp or proxy camp and are forced to go out and patrol generators again. It’s kind of ridiculous how killers just hover around the hooked survivor because they don’t have to wait long until you hit 2nd stage. They need to increase the time…
  • You’re so wrong though 😂 killers have it so good in this game it’s ridiculous. Especially if you’re going up against all solo survivors the odds of them winning are like less than 1%. Killers are so OP 🤦🏽 I play killer survivors get smacked every game. It’s too easy to find them, too easy to down them, too easy to kill…
  • No the game actually crashes quite often now. Screen freezes and you hear a stuttering audio loop which forces you to dashboard. Even if you want to play the blame game with the DC penalty you still have to add a feature that lets you rejoin. It’s not really fair to put in a DC penalty without one because those ban timers…
  • Quite honestly it needs to be reworked so that survivors and/killers have a chance to rejoin. If they choose not to within an allotted amount of time the ban goes into effect. Any game that implements a dc penalty should have this kind of feature. Because it is unfair to the people that disconnect due to internet issues or…
  • You absolutely should count hooks. That makes up the majority of your objective. To acquire a certain amount of hooks. Downs don’t count because you can down them an infinite amount of times quit trying to dilute the percentages in favor of making the killers look like the victims here. Downs are not your objective lol.…
  • It’s most definitely not justified. I never use ebony Mori and I get 3-4K easy. Do you have a headset? Do you have map knowledge under your belt? Ok then... you’re fine. It’s way too easy to down people in this game if you need a Mori to get a kill then it’s definitely you, not the games fault. Keys provide an alternative…
  • “Nonsense” was supposed to be added at the end of the last sentence of the previous post
  • survivors have to do 3 gens to use their key yes. How do you not understand the math behind the comparisons in strength that I am making between keys and Moris? USING A KEY when hatch spawns : 4 survivors - all gens done 3 survivors - 4 gens done / 5 2 survivors - 3 gens done / 5 1 survivor is not included because we are…
  • i have played a lot of both sides and I can guarantee it’s not fair for survivors even from a 1v4 perspective. The killer can absolutely down people so fast due to anti loop and speed it’s disgusting. It’s not even really fun for survivors. I can understand why they need that key. 5 gens is actually a lot to do when…
  • Hooking a survivor is so damn easy though. If you can’t down a survivor, hook him and then tunnel him into another down then Mori You might need more training at being killer. I easily 3-4K every single game because it’s so easy to down and kill In this game. A key doesn’t mean do nothing the entire game. Did You forget…
  • They don’t need moris. The yellow one is acceptable because it is purely aesthetic. Something you can do for the heck of it. Jesus Christ it’s an OFFERING slot! It shouldn’t have a big impact on the outcome of the game. Killers are granted speed, abilities and add ons. They need Mori too? If you think Mori’s compare to…
  • Moris definitely outclass keys. Moris allow you to just hook one survivor which takes such little effort to do and then tunnel him when he or she gets off the hook. That’s absurd and quite honestly in my opinion ruins the game. There is nothing wrong with keys and that’s because 1) you can’t always depend on your teammates…
  • That’s like every game. They may not always face camp. But they do Proxy Camp. Always some form of camping. As soon as you get off the hook the killer comes back. Quite honestly it’s almost too easy for killers to 3-4K every game unless survivors REALLY work together. Solo survivor you rarely get to escape. It’s funny to…
  • Survivors are too weak! Solo survivor q is already unplayable lol not all the time do you have 3 buddies online to play with. swf isn’t even guaranteed to beat the killer most of the time. I’ve went against red and purple rank swf before it’s not easy, but nor is playing survivor either when you’re going against a good…
  • It’s actually the other way around 😂 survivor perks don’t need a nerf they need better ones. DS is weak imo. One time use it needs to be active every time you get off the hook! 60 seconds might be a bit long but every time you get off for sure! It’s a perk! It’s supposed to benefit the survivor. Pop needs a nerf then. Pop…
  • All survivor perks are incredibly weak imo. The good ones are a one time use or have little impact. Dead hard takes skill to use and timing by the survivor. Your job as killer is so god damn easy it’s ridiculous. You swing. That’s it. You’re given the speed, the abilities, the Almost guaranteed game ending offering called…
  • A perk is supposed to benefit you! Not simply delay the killers objective one time by 5 seconds. That’s so crappy compared to the killers ability to have an impact on the survivors objectives all game long!
  • Name one “one time use” killer perk besides the potential of it being a hex perk where the purpose is to delay the survivors from completing their objective 😂 there are NONE. They all are usable continuously throughout the match as many times as you’d like. Pop doesn’t have any limitations as to how many times you can use…
  • The anti tunnel part of it isn’t good enough on DS they should make it so it’s active EVERY SINGLE time you get off the hook. That’s the point and it’s a PERK! It should have its benefit! Where are the killer one time uses? Hex perks? That doesn’t count because survivors don’t have REALLY powerful hex perks 😂 DS is by all…
  • Survivor perks are in the game for a reason and some of the good ones That allow someone to actually be able to PLAY the game exist as a one time use. If you think they need to be nerfed that would destroy survivors entirely. They need better perks!
  • What terrible biased opinions in killers favor almost every single time. Atrocious that’s all anyone can ever think about😂 killers are absolutely the power role in this game.
  • What is UB? And omg you don’t even realize how bad DS actually is? Why would they need to nerf a one time use tiny stun perk? That’s dumb. I think it should be usable EVERY time you get off the hook. It’s a perk! It should benefit you throughout the game not just once. Killer perks last the whole match. You as a killer get…
  • As for Mori’s I see no purpose for them. An offering should not be able to cut your objective down by a whopping 66.7% (2/3 or reduced down to 1 hook as opposed to 3) That’s the majority of your work that in my opinion you should have to do At least half of it! The key cuts down on survivor objectives at the most by 40%…
  • I think keys serve a vital purpose in the game because it allows for every single person to have a chance at getting out with their life regardless of what their other 3 teammates have done to help out. As you should be able to CLEARLY see about this game, your teammates cannot always be relied upon for jack diddly squat.…
  • You mean the green mori can take one player out of the game very early. You are wrong to equate keys to moris. ebony Moris are way more powerful than skeleton keys. Survivors have to do ALL or almost all of their objectives still! 3-5 gens can be difficult to complete on most maps because they are small enough for killers…
  • it does take a bit of effort and potentially some stress getting your 3-4 kills every game. But it’s certainly a lot more entertaining than playing survivor. It is Dreadfully stale repairing gens or running a killer that most of the time is going to down you really fast. Then you stare at a damn hook. It’s much more…
  • It absolutely destroys me inside to see people whine about how playing killer is unfair. They post their pictures showing 2-4 survivors escaping on them when I know for a fact it’s their fault! Not the games fault. It’s actually worse on killers that fail as opposed to survivors that fail. Because killers have it way…
  • I land 3-4 kills every single game as a killer. It’s not difficult. Quite frankly I think I could do better with higher mobility killers than the ones I usually play which is wraith and plague. Although wraith does have an add on that lets him be faster while he’s invisible that is nice!! But I think survivors need better…
  • The killers definitely are the power role. The maps are either small-medium in size and all killers move at a speed fast enough to get from gen to gen and easily find people. Some killers are even faster to where survivors really can’t do their job. Killer perks make it take longer when it’s already long enough. Killer…
  • it’s such a childish thing to complain about. Must be 5 years old. Killers are the overpowered ones in this game by far. You’re just bad at being one.
  • Complaining about tea bagging survivors is not adding anything of value to the discussion either. Quite frankly it should not have been said at all as it is not relevant to the actual balance issues of the game itself.
  • The amount of killers complaining about nonsense is hysterical. Survivors are definitely the underpowered ones in this game. Every single time I play killer i get at least 3 kills. It’s not difficult nor do I really care if a survivor tea bags. What kind of thing is that to complain about ? Holy moly..... get it together…
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