The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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That's called lag bud
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Survivors hurt my soloQ games more than the killer. Looping around my hook, unhooking in the killer's face to trade for no reason, trying to shake the killer off on me while I'm doing generators and a million other methods of sabotaging the game for the team.
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You should think of this game like a fighting game, frames matter a lot. It can and will be the difference between getting hit at the window and getting away.
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"Punish this player for pressing W and S repeatedly" The state of online gaming LOL
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Yes they're complete garbo lol
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Me and my friends call that "title matching" because the killer's playing like they're about to win a championship belt lol. A lot of people do it for no reason on casual games. When I'm playing killer I don't bother unless the last guy was an annoying flashlight goblin.
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Sounds like the type of player to think the killer is "tunneling" any time someone happens to get hooked twice
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OK dbdplayerabc123
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You yourself have previously admitted that you and your SWF would goof off and still win back in year 4 and I could go back in your posts to find it Your problem is with having to try as hard as the killer has always had to try
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The number of times I've died because the killer was on my tail and I couldn't divert long enough to open the 99ed gate far outnumber the times I've been saved by a 99ed gate. IMO 99ing isn't worth doing and it's a habit from old DBD where blood warden was considered a perk worth running.
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Saying this right after the best killer perks got nerfed across the board
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Play a game with blindness perks and watch the Window Lickers flail helplessly
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And that's why he's the only killer that gets use out of the perk, if this is a proposition for a nerf that would just make it worthless to everyone.
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The loss of slowdown would be crippling to all M1 killers, while the loss of exhaustion would be an inconvenience to survivors.
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last week's update broke the game and the devs are taking a million years to fix it
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I didn't know the killer could equip 7 perks This man will upload the same nightlight screenshots to every thread as though they're gospel
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They're forcing themselves to be a bodyblock bot, they can't complete generators doing that. It's weird seeing the DS-UB loadout be complained about as fiercely as I complained about it back in 2019/2020. When I did it, they could do generators in your face and it was actually a huge problem. I don't care that DS is 5…
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Because even if someone is going in lockers it doesn't hurt him very much. He already gets good info from the people that didn't get in a locker, and if he's using restraint he can basically know where everyone is all the time.
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Spies is already perfect. It's one of the only info perks that can activate at any time because it's not tied to the killer doing something.
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Arinad (The guy that wrote the 200-page guide on playing Clown) has a section acknowledging that it's often necessary to tunnel due to the limitations of low-tiers
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If he sets up a yellow-purple combo you just gotta run to the next tile. He's gonna get you if you stay. The area you were at in the video was a crappy angle to vault from. 90 degrees is always gonna be a medium vault.
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There will always be more survivors Qing up than killers, you can't play killer with friends.
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I'm just yankin you lol. I don't think Artist needs bamboozle because her crows are good anti-loop. Let me construct a good build in my head, but know that I'm a Clown main so I don't actually play her, this is just what I think she could work with. First I think Discordance would be good because you could knock multiple…
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4 slowdowns
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Why is this the hill that solo survivor dies on? How many matches in a day were you relying on Adrenaline healing you off the hook?
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BGP makes every survivor feel like a pogchamp and it's extremely demoralizing to fight this stupid perk every game
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My game becomes a slideshow for about 5 seconds when I vault a window
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The point is that the ability to do it shouldn't be available in the first place
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Yeah I didn't get the argument about it healing off hook being OP, because basekit BT already exists. you would have had to hit them twice anyway
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It's really not a big deal at all. Still a good perk and people are still going to run it, because the chance that you will be the guy on the hook when all gens pop is less than 1/4 accounting for the likelihood that no one will be on the hook.
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I started in 2019. My first survivor match was Meg on Swamp with yellow Sprint Burst against a default spirit. Survived the trial I think with a 2-man out. My first killer match was doc with yellow Overcharge and I think 3 escaped.
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As survivor: Not getting sandbagged by teammates (most people desperately need to run Bond but never will) As killer: As long as I got some swanky downs with my purple/yellow bottle combos, I'm pretty satisfied.
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Nails-on-a-chalkboard voice lines and samey cosmetics
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Gonna be a popcorn fart of an update
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You actually missed his point. could bring Lightborn, Infectious Fright and Fire Up at the same time and you STILL wouldn't be countering Background Player because it still enables 5-mile-away pallet saves and sabotages. The perk is a catch-all for preventing hooks. Every thing you bring to counter blinds will only counter…
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Stop squabbling you infinitesimal worm.
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Also bump up the pitiful default survivor BP per game
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This isn't the first Twins change
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That's actually not true at all, they were just working on the Twins
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None of these do a damn thing VS a background player going for pallet saves or sabotage, and two of them are absolute jokes of perks This is hardcore gymnastics trying to justify an obviously overtuned bully squad perk
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I play most days after work. My coworkers play SWF with me pretty often as well.
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Background Player is a bully squad wet dream, it's not a chaotic perk like what Nicholas Cage brings to the table. The main demographic it appeals to are people trying to ######### with you. If we want chaotic and silly gameplay back, there should be no invisible walls and they should stop patching out techs. I thought…
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Grim Embrace is meant to synergize with Pain Res, they come from the same killer.
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steam playercount's been pretty stable for years Edit-Sorry I guess this thread got necro'd. didn't realize how long ago you said this
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Honestly after many trials, I think the best counter to background player is just to tunnel the guy using background player It's so egregious and versatile between flashlights, flashbangs, sabos and pallet saves that you should just try to take that guy out ASAP and hope he's the only one
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Infectious will not scare off a background player, if you try to harass them, the downed survivor will just crawl under a pallet and then you're really f-ed Blood Echo activates on hook and will often be expired by the time you get the next down, I run it on Legion Mindbreaker would not help you if the background player is…
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Every time I play Bubba without chili I regret it. There's a lot of tiles you can't mindgame without chili and end up being a pallet shredding zombie.
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Bringing them back would be an extremely cheap and lame way to buff him
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There are a million things you would think synergize with Oppression but actually don't. It stacks with nothing and the cooldown is really long.
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Can't relate, I have to run Discordance for my zombies to do something productive