Comments
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I think it's a difference in platform. Console players or people on controller have very different movements from what I've seen. A mouse is a huge and accurate advantage over it. It doesn't make killers sweaty, it's just better accuracy.
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It's literally a legendary skin, it's the same as the others that were released. They CAN change the character. Idk what ur on about.
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Again, what lmfao
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Sweetie what
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That's why I feel like they need to just drop the current power they have, and roll out something new. The killer concept is four people, they could definitely do a lot with that. It just takes some creativity.
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When the Legion first came out, it was hell. They've definitely fixed them though, buuuuuuuuuut I'd still like to see them changed. I'm just not satisfied with their current state and I feel like there is SO much potential with them.
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If they made legendary cosmetics interchangeable, that'd be amazing. But I was just going off of what I've seen so far. They could definitely make some things interchangeable easily. Like trappers masks on a legendary body. Weapons. Small things like that.
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I don't have a problem with vaulting as much as I do with dropping pallets. I genuinely feel like the hit box is free to killers who swing through pallets, even if they're stunned. We're stuck in an animation, that will even pull us back a short bit if you bait the pallet. SO yes, the animation definitely screws us over.
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I really want to see a Killer that's almost feral like the hag, but on all fours. There could be some real horror with that concept.
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Red forest already has light rain. They could just add ambiance of a storm, and make grass/props shake in the wind as if it were a storm. Lightning and thunder effects would be really cool too. Edit: It'd also be super interesting to see weather offerings too!
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Even with latency being an issue, the survivors are forced into an animation when dropping a pallet, where they will STILL stun the killer but get hit at the same time. An easy fix (if latency is the MAIN issue and NEVER could be the hit boxes) would be to make it so survivors don't get stuck standing in an animation when…
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The hit boxes have been garbage for a while now, you can go in a game of kill your friends and stand very closely around a corner and still have a hatchet hit you when you aren't even moving. Even when latency plays a part in it, THE HIT BOXES NEED TO BE TOUCHED UP??? Why are you defending it so hard dude? Do you enjoy…
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I'm sorry but when a survivors hit box can be hit from behind a wall by a huntress hatchet, I'm pretty sure the hit boxes could use SOME touching up. Thank you.
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This is true. She's broken. They need to buff her.
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It's not just you, I feel the same way. They try their best to point out how dedicated their players are, say they want to reward us for spending time in the game, but when it comes to a quests mechanic they throw in a Battlepass, putting all the valuable/interesting things behind a paywall. Yes, it's 10$, I have spent a…
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It's not just you, I feel the same way. They try their best to point out how dedicated their players are, say they want to reward us for spending time in the game, but when it comes to a quests mechanic they throw in a Battlepass, putting all the valuable/interesting things behind a paywall. Yes, it's 10$, I have spent a…
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Imagine buying a game, base game is there, but then the rest of it is hidden behind paying or grinding. So you pay and grind, buy some cosmetics along the way. THEN! THEN! Wait for it. Boom they add a battlepass, and all the good stuff is put behind a pay wall. Yes, it's affordable, but that's beside the point. It's…
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Yes... That's literally the point. Baiting players into buying more things by putting all the desirable items behind the pay wall is a HUGE slap in the face. It's a tacky tactic used by FORTNITE, APEX LEGENDS. DO THESE FREE TO PLAY GAMES AT ALL RELATE WITH DEAD BY DAYLIGHT? No. I hope you understand where those of us who…
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Nurse
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It's not just you, I feel the same way. They try their best to point out how dedicated their players are, say they want to reward us for spending time in the game, but when it comes to a quests mechanic they throw in a Battlepass, putting all the valuable/interesting things behind a paywall. Yes, it's 10$, I have spent a…
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These are still micro transactions, there isn't a way to defend it to make it any less disappointing to me. I own all the dlc's, I've bought a handful of cosmetics, I just don't appreciate them adding a new micro transaction to the game, it's becoming too common. It's not as drastic as other games but where will it stop?…
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Refreshing to see you say this <3.
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More micro transactions. Support them if you want, but I for one will not.
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If you read my responses to most of these comments you can maybe start to understand. It's also very upsetting to see a lot of people supporting micro transactions, when they've been so controversial recently, and for good reason. Dead by daylight was the LAST game I expected to see a battlepass in, and I find it very…
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I'm sorry but I find it hard to believe that after having a cosmetic store that has outfits priced higher than any of their dlc, and releasing the game on multiple platforms still requires them to add a battlepass in a game that I would have never expected to see one in.
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The saddest story is that these tactics have become popular in a lot of games today, and people like to enable it. There was nothing wrong with the cosmetic store that we have, and these new charms did not need to be the cause of another way to spend more money.
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There are plenty of things the community has brought up on these very forums that can be done in place of a battlepass.
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BUT MONEY!
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I don't recall them ever confirming the Archives being a Battlepass, I do recall it being brought up and cosmetics being talked about. I am SO glad they took this route.
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Salty? This was nothing but positive feedback, why would I have a reason to be salty? I am very confused.
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Not just licensed killers though, which IDEK if they could even adjust that stuff without going through a whole process. I'm talking about their own original killers, the base music is all so BLAND, and the game is so boring now. For years its been the same objectives, same music, same thing. CHANGE IT UP. Give it a new…
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don't deny the people what they want, gamers rise up
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Does the Plague still worship the same gods, or has she started worshiping the entity? OR was the entity who she worshiped in the first place??? PLEASE PUT MY MIND TO REST
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It'd be an interesting change but it's not much different than using Bond. There's not much to just being able to see the Obsession the whole game.
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I hope they change it during PTB before everything goes live.
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Forcing a Survivor to use Decisive Strike if they want to use Object of Obsession, because if they don't and they're not the Obsession they can't use it, is a bit of a stretch. It's past being a combo like ruin and thrill to make your chances of using it better, you just flat out CAN'T USE IT if you're not the Obsession.…
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Lmfao Kingfield is the Dwight/David ship David King Dwight Fairfield
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Killers aren't required to run any perks for one to work though, Ruin can be effective without Thrill of the Hunt. If you don't use DS, and someone else does, you have ZERO access to the perk.
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Check news and read the new DS changes, and how it will effect the other perks (Specifically Object of Obsession.)
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They're planning on making it so you CANNOT use it if you aren't the obsession. Currently it's just a shorter distance. This is the upcoming change.
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I had to stop and reply to you before reading the rest of the peoples comments below you. Stop being sensitive. DS was genuinely a bad perk, being able to see someone bm'ing isn't the same.
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Which is why I think it's fine where it is now, and they need to just leave it alone. But now that I think about it, someone above said that one person in a SWF's group could just sit in a locker and abuse it because the Aura reading isn't shown, SO, I guess the change for it needs to be that lockers can't hide you while…
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Managing to depip and killing all 4 Survivors wouldn't seem like an accomplishment to me. I don't think any Killer would be very thrilled about that. It'd also mean a lack of bloodpoints. A lack of currency as a reward for winning? That's a bit odd.
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If someone managed to escape and depip, I would personally count that as a loss, yes. But that's just my opinion. Some Killers play rather harshly SO, gaining a pip when someone has been sweating on you would seem like an achievement to me.
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If I happen to do a very small amount in a game, and end up getting camped or tunneled, OR camped AND tunneled but still manage to pip or safety pip, I'm going to count it as a win.
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The memer part of me wants to make David wear nothing but Undies. But seriously, I'd want to give the Killers their personal chase music. It would definitely give the game a new feel.
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All the Killers having their own personal chase theme is something I wish for, SO damn bad. Clown having a spooky circus theme would be great though!
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Here is my thread to my idea for the Legion rework, let me know what you think :^) <3 https://forum.deadbydaylight.com/en/discussion/46616/my-idea-for-the-legion-rework#latest
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I agree that the state Legion is in now isn't the best it could be, and I think they need a MASSIVE rework. Here is my thread I made about my idea on what the devs should to, to rework the Legion (hopefully they see it) but check it out <3…
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I do think having the hoodie down when they're stealthed is a great idea. It would make it more challenging to tell them apart from real Survivors.