Comments
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Is this applied in any given case i.e all 3 survivors escape by exit but one escape through hatch?
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How far will buffs be needed to match voice coms ?, trapper and hag trap info can be given through voice where kindred basekit will not suffice. Then so many other killer abilities that can denied having info through voice comms, a gap I would like to argue will never be meet by buffs as it becomes a wallhacked game. % on…
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remove swf then nerfs to both sides can be made we actually get to see new gameplay or just create new game mode as you announce 6th anniversary and ignore it (most likely scenario).
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Will be interesting to see what they’ll do but yeah will be a nightmare for low mmr survivors with legion being so easy to apply pressure. With immersed blendettes and healing each other at first injury, stats of "over performance" will pour in aswell as complaints.
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Too much effort for the casual player whom just want a quick few rounds. But yes on rare occasions they may shine but 99% of the times DS & DH could have done the same job (winning time). MMR test should have been done after dh nerf not now as survivors over preforming with these perks may paint a different picture.
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No sweaty nurses only blights? Wonder what your mmr rating might be 🤣
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the data that has gathered will be based on the current strength of dead hard. Hopefully similar test can be made after dead hard nerf? Any chance to look into the usage rate of dead hard for all matches that has been conducted for mmr test?
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All new killers need to be weak, with nurse there is no need for buffs. All other killers are there to pay server bills & new content. You have the strongest killer for free but no 🤷
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Glad to hear that with the upcoming nerfs to dead hard people might actually consider other exhaustion perks.
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You mean survivors want that, even streamers now being accused of deliberately lowering their mmr off stream to put on a good show while they go live.
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Are you trying to imply that tunneling a survivor out of a game does not occur more frequently in red ranks killers than other graded ranked killers?
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50 hours on nurse 30% win rate issue doing fast blinks 200-300 hours 40-50% similar issues op had line of sight and mind game survivor 400 hours 60-65% muscle memory with all distance blinks, good tile knowledge 600 hours 71-75% start to watch supaalf for tips and tournament matches 1k+ hours 90% win rate just nurse hours…
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was scary at first but then it became
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I'm interested more into new games modes they're/ were trying out. As survivor holding gens for 80 sec was fine at the beginning but gets boring really quick no matter how many perks/add ons you try to throw at it.
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Looks good, only the car model looks low texture detail but dbd is not a car game i guess xD
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See it like this 1st survivor to die -20 Mmr rating 2nd to die -10 mmr rating 3rd to die -8 mmr rating 4th to die -5 mmr rating timing also play a roll the faster the better - rating you can get.
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This, having 90% win rate on nurse and not going against swf often is what surprises me the most, when you would think these top swf teams would always go against 1% highest win rate killer players very often.
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Your youtube channel solely consist of nurse videos, if you read my earlier comments my claim states these bugs are not exclusive to the usage of add ons.
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He has vested interest, nurse main if you checked his channel. Do not expect them to point out any change that has been made to her kit.
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https://www.twitch.tv/videos/1421266747?t=3h34m45s https://www.twitch.tv/videos/1421266747?t=2h6m53s Everything appears normal up to the point where she can traven from point A to B in instant removing the need to predict where the survivor will be once she has traveled to her destination. This was normally considered why…
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Win rate on new broken nurse vs pre patch :>
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As a fellow nurse main I understand your need for wanting to keep this unintended bug, but long term will be unhealthy for the game as it plummets her previous skill ceiling think of stridor spirit. She sure is very fun now in her broken state but contrary to stated in this thread this bug is applied to her basekit not…
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Yup tested out basekit nurse no addons and she is broken, skill ceiling has plummeted no need to predict survivor movements anymore as the travel speed of a blink is ridiculous. Now the question is was this actually intended?
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hopefully BHVR will comment on this buff for nurse https://www.twitch.tv/videos/1421266747?t=2h6m53s
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Nurse starstruck infection fright(?) 5k-10k hours impossible for solo queuers 180° blight on certain maps but rest is fine in my experience. But these deal with current swf so i guess not.
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Will be interesting to see how VHS will handle ingame voice, but yeah you still have nurse for swf don’t see any need for balance. And NO no game has every character (killers in this case) at the top nor would it be a good idea seeing as most are casual i.e not tournament aspiring tryhards.
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Voice communication is far too much advantage i.e killer location with no hooks, trapper or hag placement. as a survivor main solo queuer i wouldn’t want to communicate with most at high mmr given the toxic chat even when we win. You can only imagine what voice communication would be like, but also now bhvr would need an…
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Laurie has the best grunts ingame what are you complaining about xD
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Doesn’t have =/= can achieve 90-95% kill rate I REPEAT most will never reach that mastery. Even BHVR pointed out your flawed logic in their last Q&A (check YouTube)
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I was not refering to your average killer who comes to the forums and complain about survivors on these forums. Check SupaAlf (twitch or Google searches) nurse main whom is one of the few you can categorize as someone who knows how to play killer and mastered the killer. But most nurse Malins here are not even close.
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What most here fail to realize is that vast majority of the playerbase are casuals, to go against s tier killers nurse blight spirit (double speed add on) require knowing every tile and map generated rng and on top of that be creative & random with movement pattern against "godly" nurses. That alone is only seen on 4-10k…
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Not about vision but rather the reality of having actual competition in this game genre. Without competitors killers got easy 4k games for years but now with other alternatives they have to ensure both sides (killer & survivors) get to win. No most dont want to be forced to swf to have decent games.
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Could it be a bug that counterforce don’t apply to blessing totems? Assuming we countinue this line of logic?;)
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nurse blight spirit = No rest = yes
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Her speed add ons often remove the need for mindgames. I think the lack of time needed to get good with spirit as there isn’t a long learning curve to get good with her other than slap some strong movement add ons and you can pretty much down most 2-5k hours survivors in a timely manner without much experience. Atleast…
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I disagree you still get free hits when using speed add ons (iridescent ring) with double speed add ons making it even more brainless.
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Ohly against 5k+ Hour nurses or iridescent ring spirit does it become à problem. But overall no.
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You may want to define when fun is achieved for you? Was it fun when playing killer as 4k+ Hours vs 4x survivors with 100-500 hours playtime opponents? What sbmm has achieved and mentioned by the devs in their Q&A was to prevent the stomp games. As you said yourself you have to lower your mmr in order to get stressfree…