T4ank3d

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T4ank3d
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  • While I agree with fixing bugs. A bug fixed does not a nerf make. However, your stance on bloodlust couldn't be any more hypocritical given the point you are wanting to make with your post. Bloodlust was introduced to combat infinite loops. The fact a chase can take long enough for bloodlust to take affect is a clear sign…
  • Too true. It's been tough but I write off the first 3 gens mentally. So long as I was able to retain the area/gens that I was working towards the turnout is generally in my favor. On the other hand if gens popping depresses/frustrates you. Throw on NOED and be glad you are about to have 4 perks to play with 🤣
  • Can we really make accusations like this without getting banned? Oh wait . . .
  • It's too late now, but they should (in my opinion) have released 1 (ONE) well thought out perk per killer and survivor. They already had the pool of general perks unlocked for everyone. Perhaps before each DLC release they could poll for what Survivors want/need in the next perk as well as Killer. Continuing with a couple…
  • I appreciate the sentiment. I find it appalling that when someone really takes the time to address points being made in someones post they are dismissed as someone angry, frustrated and should play a different game. It's always a knee slapper when others can't respond to the points being made. So they choose to instead,…
  • I have my posts. Several directly called out Devs and questioned their decisions and said things were awful. Plenty of that going around. Wonder if it's a sign? They responded. They explained. They earned my respect by climbing into my ring. Seeing as no developer responds to 'unsafe' (well thought out point for point)…
  • It is my opinion that if DBD could support a casual mode with it's player base and limited SWF to a that casual mode. Then ranked would have much more diversity throughout. No more 'coordinated groups' climbing the ranks.
  • #1 "Going forward, we will use a hidden skill rating for matchmaking purposes. Your skill rating will increase when you do well and decrease when you do poorly. To keep this as fair as possible, the system will predict the outcome of the match based on the difference in your opponent(s) rating and adjust the amount your…
  • What facts do you have? Developer responses? Scripted conversation on hand picked 'safe' topics to address. If players would bring facts that aren't only true in belief, but tangible undeniable facts I have no problem listening or accepting those. My argument isn't bullet proof, but I have yet to read any tangible facts…
  • Geesh. Another bait response eh? And another response not refuting any of my reasoning or examples. Only baiting on emotion that's not there. I post my views as many players do. So many talk around a post, never directly referring to it because they don't have any way to disprove anything. Your money. Believe what you…
  • Upset? This a bait response? I feel bad for you. You believe the act and literally buy into it from what it sounds like. I can see the developers for what they are and explained my reasoning for it. Your response is that I sound mad and don't address any of my reasoning or attempt to prove otherwise. Only an attempt to…
  • Must say being robbed of a would be grab is frustrating. Mainly because I am not good at positioning for grabs in general. In response for your desire for a fix. If you want something, only ask yourself this one question . . . "Will doing x make the company money?" If no, then don't hold your breath. Your game play issues…
  • "I am 100% sure that they want to make money. That's how buisness' work." They could and should make money by growing the player base by making the core game better. Yet their player base has more or less be static with a few spikes of highs and lows. They haven't introduced anything to new players in the form of a better…
  • "Shhhh" Don't come out and say it like that. Have you no filter? People have feelings!
  • "I am sure they are working on a ton of stuff behind the scenes." You would be right. Tons of stuff to make money. Nothing to actually fix the core game. Okay . . I am only 99% certain its all about money Could be 100% certain tons of stuff to make money and maybe . . just maybe a small tweak to the core game.
  • It's funny . . The leaked information can be 99% accurate. -1% for them deciding (for now) hiding the ranks only to cover up the tainted match making system wouldn't be a wise decision. That -1% of "false" information somehow detracts from leaks in their entirety according to the nay sayers. You can't make this big brain…
  • Gen Rushing: Survivor Objective Tunneling: Killer Objective . . . Only difference is Killers can be punished for tunneling with DS. Survivors can't be directly punished for rushing gens. Getting hit by NOED isn't a punishment for rushing gens, it's an oversight.
  • SWF isn't going anywhere. Point was the only reason matchmaking is terrible is because of SWF. If it's still terrible without SWF then the ranking criteria needs some adjustment.
  • The only way I can see games getting harder would be less info in the UI for killers and survivors. In no particular order . . . Killers: Can't see survivor status at all Can't see hook auras Can't see generator auras Can't see hex auras Can't see remaining generators ect Survivors: Can't see survivor status at all Can't…
  • Agreed. There are some add-on's that could be insane without a negative. Though that signifies the add-on needs a rework, not a negative. Just ones opinion. Thanks for the feedback!
  • Killer: Face camping usually ensures a kill. A strategy . . no Survivor: Being face camped sucks for the hooked survivor Killer: Being ran around by 1 survivor for 45 seconds+ sucks Survivor: Know when to drop the chase, go somewhere else Killer: Are survivors ever told to know when to stop running, accept your fate…
  • In addition to OP Why do so many Killer add-on's also have a negative? IMAGINE Toolboxes - Repair faster/Run slower Med Kits - Ability to heal and heal faster/Repair slower ect. Next to NO downsides for any survivor add-on's, maybe a slightly smaller skill check, or higher chance to get a skill check. No where near the…
  • Agreed. SWF is never going anywhere, but in my opinion is the soul reason why ranking means dick. And it's a disaster for match making. Maybe we'll have a solution someday.
  • Careful friend. Insinuating anyone is a "baby survivor" could be insulting . . . mods are ruthless from what I hear.
  • "Dedicated Servers will help determine if a DC was intentional or not" - not a direct quote Clearly dedicated servers have no indication of DC being intentional or not. Sure their could improvements made, but their will always be a way for those who DC to do so without being punished. Making it appear as an unintentional…
  • I don't care for the SWF debate, but seeing as SWF is the only reason matchmaking can be screwed up for either low rank killer OR low rank survivors its a busted system. Remove SWF and rank can and will work as intended. Being based on an individuals ability and not the collective ability of a coordinated group. Just…
  • As survivor: Years of getting good at great skill checks = A 2% bonus . . "Yay!" As killer: Years of not using Ruin, but developers screwing up their game = Expect nothing less . . "SMH!"
  • If matchmaking worked as intended wait times would skyrocket.
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