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Tempi

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Tempi
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  • At this point, everything is far too punishing to use FF freely, it's become extremely selective in how you use it. I agree, losing ALL of it is a bit much. The idea of lunging costing 25-33% of power gauge is a nice idea to counter-act the lunge distance mechanic; even having an additional chance to attack (so two in…
  • The moment of no collision is already an element of the game and provides survivors a nice mind-game tactic of escaping the killer, albeit at the cost of immersion and reality (but it's a video game so who cares). The vault speed on windows is actually quite a nice change, combined with the Bamboozle perk, it's in a good…
  • Same! I love playing a killer whose 'power' can't put a survivor in to a dying state at all and shows no real lethality or urgency for survivors. I absolutely enjoy playing a basic M1 killer with a pallet vault speed the speed of a turtle while in FF. It's so much fun having to wait a full 20 seconds to re-use your ability…
  • P2 Legion main, I believe some of the changes they implemented into 'new' legion was necessary for survivors to have 'counterplay' against him; this includes FF no longer depleting the bleed-out timer from multiple stabs and having the bleed-out terror radius based. This essentially stopped the mindless repeat stabs until…
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