Comments
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I think his western design is a good step and is original in the sense of DBD lore. I think the Map is excellent and very well designed.. however his perks are boring, not original .. this isn’t a criticism to sound harsh but I could think of better killer perks that don’t affect balance in 10 minutes. Survivor - again,…
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I have asked for this a number of times & no response other than people with a negative view on it? The vast majority of multiplayer games have some form of in game statistics.. why? Because in a competitive game it’s interesting to know where you stack up , what your most used perks are, what your escape % is etc why…
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on the flip side the killers primary objective is to kill survivors, if your banking on exit gate spawns to achieve that then haven’t you failed?
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I think a solution would be more exit gate spawns in the beginning and depending on who is left at the end, that determines which exit gates you are required to open.
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I agree, Luck in its current state shouldn’t even be called ‘luck’ it doesn’t do the word justice if that makes sense. I think the changes you suggest are in the right direction. Other things that could be considered are having a chance of not alerting wildlife up to a certain % Performing quick actions have a chance of…
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When I and another survivor start by a gen & they walk off and ignore it
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That made me chuckle.
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My personal experience coming from a purple rank survivor isn’t good.. I’ve played against him 3 times and me and random teammates haven’t survived. On smaller maps, he’s ridiculously annoying to play against, on larger maps he can’t apply as much pressure. I think the most annoying part is that during the static blast you…
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Ok Devs we get it, you made a few decent tweaks to a map nobody liked. Please change the rotation.. all I get is yamaoka estate and Lerys.
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This should be an absolute necessity. I honestly don’t understand why this isn’t part of the game & more players don’t request to see this added?
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I’d like to see more customisation options, changes to hair styles, facial hair, tattoos, charms ability to add certain items (just for customisation) such as backpacks, gloves, goggles etc. I think due to the in game transactions and pre set outfits then any future customisation options will be limited but that’s what I’d…
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Maybe for a SWF but most sole survivors aren’t able to coordinate this.
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That was just an example. T3 skilled Myres where the exit gates are too close is a huge advantage for a killer who has failed their primary objective.
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What about exit gates where survivors have repaired 5 generators & then get no chance to escape due to the gates being too close together with a killer running NOED? This isn’t just about the last survivor who has failed to repair.
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I play both killer and survivor and come across this a lot. I can see why some killers see it as an advantage if they don’t play survivor but when I’m the killer I feel uneasy when someone hook suicides because it just isn’t fair.
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Freddy and Hag, almost impossible to win if you are last and need to power the exit gates.
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Thanks, didn’t know it was reportable In that way.
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The thing - Original Lore; This thing doesn't want to show itself; it wants to hide inside an imitation. It'll fight if it has to, but it's vulnerable out in the open. If it takes us over, then it has no more enemies. Nobody left to kill it. And then it's won." The Thing is an extremely hostile shape-shifting…
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I don’t have a particular stereotype but when I’m in the lower ranks 12 and below..I often see survivors and think how did you actually get to this rank!?! some of the decisions people make.. if I had to pick though it would be David
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I agree, it’s the illusion because the trapper ‘walks’ whereas some other killers ‘run’ so it looks like he’s walking really fast because he is the same speed as others who look as though they are running.. if that makes sense ?