The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Yes, I kinda think gen stopper builds might be a viable solution for this killer. Puking on gens and windows in a restricted area (3 gens tactic). Letting people go away as soon as they're sick, and defending the clean fountains within your turf so they run out of auto-heal and are obliged to find a cure right in front of…
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Alright thanks :)
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So many things that are still unclear (to me at least) right now ! The terror radius things are quite confusing, since you cannot ear it yourself as a killer. But also, is there a way to accelerate to sickness ? Like puking multiple times on someone, or using add-ons that "improve" the vile bile.
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There a lot of threads about the new DS, but none with someone stating the actual changes. Can someone explain them to me, or post a link so I can inform myself ?
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LOL . Just a wild guess but what if she meand "free escape" as a figure of speach ? Come on dude she was not being litteral ! Just as if I was telling you : "it rains cats and dogs", would you tell me how it is physically impossible, or would you let it go with the flow of the conversation ? Anyway, I truly liked how you…
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Are you ABSOLUTLY sure it works like that ? I mean those new perks arn't even finalized at this point.
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By the way, I wonder how Solidarity will interract with Autodidact.
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Dying light / Coulrophobia / Dark devotion / Sloppy Butcher Once struck, the obsession carries Coulrophobia away with him/her. Tunnel him/her to death ... seems easy, since you'll just have to stab once to down. Enjoy Dying light. 🤡
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Just sharing my recent experience ; maybe you might find it usefull. So I haven't been playing for a while, and started again as rank 15. Right now it sounds more difficult to climb the ranks as a survivor than as a killer. I believe there are some low rank survivor who are good at looping and hidding, but there also seems…
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I didn't played too many killer games since the patch came out, but I'm pretty sure the lag is MUCH more intense than before. I hope there is a way to fix it because I was just starting to get confortable as a main killer.
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You're right about the knives. Anyway, I guess the point is that if DBD developpers did get (somehow) the Scream licence, they wouldn't need to make a whole new chapter about it ... all they need to do now is to give Legion a Scream cosmetic ... and let's rock baby ! It might also work with the Purge movies wich is nice…
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Sounds rather distastefull (I'm 107 % serious there).
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They don't. However, the player who heal them gets altruistic blood points. But If you're talking about survivors who selfcare themselves just before the exit gates ... I guess they're just fishing for an extra Skill check to make +150 bp ... that's just lame in my opinion.
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Infinite DS is a big No No. But what about a perk that change the end game ... Let's say : if you are the last survivor alive, the hatch doesn't open at all. Instead you get the opportunity to kill the killer by backstabbing him/her. Off course the killer would have a large speed debuff. The amount of blood point given for…
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Player 1 :"Hey hello you, fancy joining me to repair this generator ?" Player 2 :" I'm cleasing a totem right now." Player 1 : "Allright guys the killer is a copycat." ... Starts running. Killer : "Wait, I'm your real teamate, I swear !" Results : epic fails all around.
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Could he be the vilain from the Split and Glass movies ... or maybe something inspired by that character ? I'm truly interested in the answer of that question since I didn't see those movies. But as we're talking about split personalities and multiple powers thought that was worth a shot.
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Who said that was the killer ? This is actually Meg with her Deathgarden mask. I guess she found the knife on the way and kept it to stick it to Dwights whenever they try to molest her in lockers. Dwight are such pervs ...
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Most of those countries have US military bases ... that's why I presume. So of course, American people living there can still celebrate this holyday. The fact that some of them believe we (we as in the majority of non-american living in these countries) actually celebrate it, is beyond me.
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Any event sounds good to me, but why would "ANY event" should be american ... See my point ? And please let's not pretend we can compare Thanksgiving to the Chinese new year celebration ... The later is more like Christmass in terms of number of people celebrating it, and in thousand of years of tradition (was a pagan…
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As others pointed out, I'm pretty sure germans don't celebrate Thanksgiving ; and big shocker ... neither do the frenchs. In fact I believe that people celebrating Thanksgiving anywhere in Europe are either american imigrants, or bored people who have nothing better to do than having a party on a special day, just because…
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Closer results indeed, but still wrong as long as your base data is the number of buffs. Even with quarters and double buffs, your appreciation of those values will end up being based on your personal opinion (wich I personally agree with but that isn't the point). I mean, we can't go around and give each patch a grade…
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Of course we agree, but are we still discussing the number of buffs / debuffs ? I thought we where past that point. Thought the average number of escaping survivors per game between each patches would be much more representative of the game balance. What do you think ?
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Who is us ... do I know you ? And why such results would be biased ... results are results, just like facts are facts ... the only way to add subjectiveness to results is to keep some information to yourself.
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While these thoughts are interesting they are still wrong. We can't judge a balance by the number of weights put in a plate, but only by HOW MUCH they weigth. To sum it up: 10 x 1 Kg isn't greater than 1 x 10Kg
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There's nothing to do actually, the whole discussion was started under the false idea that X number of buffs mean something in terms of balance. Any balance related question is about HOW MUCH and not how many. I guess the only way to measure it is the number of escaping survivor per match compared to the date of each patch…
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@Radiant your sheets have nothing to do with balance nor the very idea of it. Just to have the concept straight, I would advise you to check the basics again. Take an old school balance with two plates and weights. Put something in one plate and the empty one will rise ... Until you put some weight there to balance things…
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Just played 4 killer games tonight. I'm rank 3 and none of my queue time went over 3 minutes (Western Europe, PC player). In fact since I'm using Steam's internet browser right now, I didn't have time to answer before I'm done playing for the day. Just saying that If people truly didn't play survivor as much as before, I…
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What better killer(s) for the winter saison then GREMLINS of course Survivor might be the old asian dude in the curio shop (because DBD have only a few old characters). His power should be Mogwai related (go fetch this, go find that, sing to distract the killer, ...) New item: THE MOGWAI. Take Gizmo in your backpack and…
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While I fully agree about tournaments not being a place where we can choose to block some individuals, I believe you stoped talking specificly about DBD just to make a point. I've heard about DBD tournaments where almost all play play Nurse and Claudette ; of course everyone should be able to participate and nobody should…
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Judging people and being arbitrary is part of the human nature ; this is how we end up meeting people we love and others we hate sometimes. Being able to judge wether or not we want to play with some individual is not something we should leave to a judge ... would you let a judge decide your next sex partner ? OK the…
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I liked the sound that, but I believe there is a reason why connected and IRL relationship doesn't work the same way. In real life ... let's say in a cardboard club, you may look at the room as you enter it and choose not to sit at the table of someone you know as a cheater, or as a bitter person. This is only when there…
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Considering that each side (survivors / killers) have a goal in this game (escaping / sacrificing 4 survivors), I would consider as "Toxic": any action that wasn't made in the pursuit of some those objectives. To make this definition complete, we should also talk about secondary objectives. Any action made by a player,…
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Actually I doubt it, but I would be glad if they made it baseline. The fact is NOED is a dramatic perk which add to the suspense of the game by hard pressuring the survivors right before their exit. It add a simple question to the end game : "who will be brave enough to not flee for their life and, find that godamn totem…
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Same. When I play survivor, I'm on my own too. But I've read reapetidly in this forum that an average lobby had about 40% solo survivors, and the rest being SWF (many of them being 2 player parties). That means solo players are a minority ... who knows how SWF players will react to that fix ? Of course not all SWF player…
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Yeah, about that ... when the mid chapter patch came out, I was like #########! Because instead of doing this (hidding vital information from dead players), they actually did change the HUD, to make tiny icons keeping track of what item or add-on I'm using ! So They overlooked an almost 2 years old strategy breaking…
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I just LOLed you dude. I mean you begged for it right ?
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Of course they want the Nurse to be nerfed ... and why is she the only one to still have a fair shot against SWF death squads ? Because she doesn't rely on stealth or any surprise effect ... she just cuts through the loops. There is a reason why most bottom tier killer have a stealth or surprise based power (Freddy,…
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Once again, you didn't quote our conversation right. There were more to read. Readers, please go check our earlier posts on the 4th page of this topic. I guess you misunderstand the meaning of the word "Magic". Something is considered "Magic" or "supernatural", when it falls out of the limits of our knowledge and logic…
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@Dreamnomad You didn't even quote me right !! The right quote was: "Because sometimes, it is easier to silence the victims of a bad situation, than actually solving the problem." There is an important difference between "CAN do but don't want to" and "Would do but CAN'T because of ressources problems". My sentence talk…
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I just gave those reasons in the same post, but I can see how it might not be clear. Please feel free to ask for something more specific for any explanation, otherwhise I'll be obliged to copy paste what I've just said.
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19:9 Stephan Horvath: " This is all true so far." Louis McLean :" I mean, I'm not planning on telling lies at any point here. I mean I might make some mistakes." At this point we can notice the amusement on Stephan's face. We could almost grasp his thinking: "Man you're so good at this, I could almost believe it !" Any…
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Killer mains playing Nurse or Billy maybe, because there are fast to travel through the map and have straight forward power who do not rely on stealth or surprise. Trapper in the other hand have their traps exposed to the whole SWF team, even when only one guy witnessed the set up animation. This was just an example, but…
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I like it too but it sounds too powerfull. Look at it that way: downing people while chasing someone else ? That's the kind of stuff that ends a game real quick. Could be fun as an ultra rare add-on though. What about that : when trapped, a survivor can try to escape by himself. The base action would be 6/8/10/12 seconds…
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@Dustin : Agreed, it feels like SWF are the trapper's biggest weakness right now ... not only because they tell themselves the trapp's locations, but because they can easily assign themselves roles and strategy ("you disarm that while I'm being chased and the other guy repair the gens). My main regret with trapper is his…
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I've also been in this scenario, and even if it saves desperate situations sometimes (as a killer it may grant an extra kill) it doesn't feel right. I guess survivors don't care to die ... which isn't a bad thing considering an average 2 survivor should die each trial. But the fact that altruism and being chased is globaly…
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Also I'm thinking : "Why rewarding altruism so much ?" The very word definition (altruism) is about helping someone without waiting anything in return. Besides semantics, saving people from hooks and healing them is actually much more than a way to farm BP during a game. For a survivor, not letting people die, is the only…
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Think of it like that : Killers kill and survivor should try to escape when the gates are open. Can't say anything simpler ... but if you still got questions ...
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Funny you speak about that because I just had one of these game this morning. Playing huntress for a daily ritual, and just managed to hook someone before the gens where done, so I camped, because without any endgame perk, all I hoped for was that single kill. Of course the survivors stuck around and eventually saved the…
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Totally agree here. I believe the problem comes from the bloodpoint mechanics. The fact is being hit one last time by the killer give them more points than just leaving the game. Of course, it makes no sense in the setting of a chase/escape game. If I could make these changes, I would remove completely the 2K BP bonus from…