Comments
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I love how Eyrie is SO AESTHETICALLY BAD, that despite the numerous caged off graves, mausoleums, general stone architecture and the fact that the realm is literally called the Forsaken BONEYARD… only FIVE comments even mention it (and one of those is OP being in shock that it's a graveyard at all). Sorry folks, but I get…
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Survivors who go against Freddy aren't actually fully awake, they're in a state of drifting between microsleep (it's why Freddy can actually interact with them in the first place and what the timers on their portrait represent). It's not unlikely that Freddy's powers can hit them in this state, considering how he hunted…
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Smoe's already done a good job explaining why none of the "Entity Destoyers" are actually up to par, so I'll leave that alone, but the answer to why people actually believe these things can be chalked up to multiple things, all of which kind of lead into each other: A refusal to actually read the lore themselves coupled…
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1 - Dredge. I wouldn't have an issue (and in fact would probably place it high up in my "fun to go against" list) if it wasn't for my experience with Nightfall, where one sessions against it on Midwich led to a throbing headache and the feeling of needles in my eyes for the next three matches or so. Needless to say, I've…
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Not saying you don't have a point (because you very much do), but Léry's and Hawkins are their own distinct realms while Toba and Nostromo, despite literally every single aspect about them, from the tile aesthetics, to the intro music to the HOOK DESIGNS (which even the considerably different Withered Isle maps share),…
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Counterpoint, Vecna's map has the same offering as Knight's map. So it's probably more of a Disney thing.
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Oh boy, where to even start with this one… and why am I even bothering when I know what your reaction's going to be? "With one single skill, he can AoE scan the map." No. He can scan in his Terror Radius. This is why many bring Distressing and small map offerings, because he struggles on larger maps. "After doing so this…
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I can corroborate this not being a one time occurrence. If it helps solves anything, you return to normal upon picking someone up, but after you drop them, you regain the Haste. You also keep it if you re-enter the snowman without setting a Search path. Additionally, setting another Search path fixes the bug, unless you…
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They made Cypress Mori basekit last mid-chapter.
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As far as I'm aware, it's been soft confirmed that the Halloween license holders are some of the hardest to work with, alongside Hellraiser and Elm Street. Maybe we'll get something once in a blue moon if someone sacrifices an entire city's worth of baby goats under the solar eclipse on a Tuesday, but I wouldn't count on…
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Ah yes, vote for us for the Labor of Love after we have CONSISTENTLY cherry-picked the most BARE-MINIMUM things we can do to pretend we listen to community feedback. We DEFINITELY deserve it. Your feelings towards us are most certainly not at the ABSOLTUE LOWEST they've ever been. I've tried, BHVR. I've tried giving you…
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I would consider it different, yes. The way I see it, Bruce is Ash but Ash is not Bruce. I think my biggest issue with real people being in games like DBD is the fact that they are REAL. The characters they play can reasonably be separated from them, but what happens when the real person gets into some form of controversy,…
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None of the above. Real people don't belong in games about brutally maiming, stabbing, torturing, and just all-around cruelty towards them. It's why, despite having 2 of my favorite perks, Nick Cage is my least favorite Survivor. It just feels in poor taste. Characters that they play are fair game, even if they're wholly…
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She's fun when she works, but that only happens about a quarter of the time. Selecting targets for Seek is way too finicky and the Dog's hitbox in Chase is too narrow to really be effective. And this is without the bugs that always seem to plague the last chapter of the calendar year and could have done with another week…
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Vecna doesn't feel like the powerhouse he canonically should be. I mean, he's so powerful the Entity had to lock his power away, but he can be dodged by ducking for half a second. Honorable mention to how punishing Xeno's miss cooldown is and how bad Doctor's detonation delay can be. EDIT: I also just remembered that Vecna…
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You do realize what community you're talking about, right? Silent bully squads are bad enough, but can you imagine them shouting slurs at you as well? There are other ways to improve communication, but this is as FAR from a good idea as physically possible.
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Like others have said, it's a bug that takes a lot of set-up to pull off. Scummy and exploitative, but going by "Blight hug-tech" rules, not technically a cheat, so it being reportable is kind of up in the air.
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I think for Killers, context is important. Wesker and Chucky are over-confident trash-talkers by nature (ESPECIALLY Chucky), Trickster was experimental in many ways, Unknown literally uses voice mimicry in its hunting strategy, I'm pretty sure Dracula is a talker (though I'm honestly not very familiar with Castlevania),…
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I never played My Little Oni, so I have no horse in that race. Lights Out caused active physical pain from straining my eyes to the point it felt like someone was driving needles into my eyes for around five HOURS after stopping. After that, I only played one match of the Castlevania rendition to see if it was any better,…
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Ah yes, the Killer who: Was a stealth Killer with a lullaby that gave away her position Loudly announced her presence when leaving Demanifestation without any way of catching up afterwards Had absolutely zero chase power Had one of the most excessive cooldowns on her mobility power that had fixed locations she could move…
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Crotus Prenn was also made alongside those realms (even if placed in Coldwind at the time), Autohaven was again WAY further along than Backwater was (again, the boat itself was nearly complete, but the rest of the map was considerably unfinished), and Wraith's design does not look swamp-like to me. Tribal, yes, but not…
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Firstly, where are you coming up with the swamp being Wraith's original domain? And I'm asking for ACTUAL proof and not some "I heard from a friend of a friend's uncle who worked at BHVR". You're talking about a realm that came out THREE chapters after Wraith was nearly finalized IN THE BETA (literally just having sound…
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Considering how the Entity literally buffs even the physically weakest Killers (Pig, Legion, Trickster, etc.) to the point that they can grab someone like Jeff Johansen (who is, by my estimate without any concrete numbers, likely the heaviest based on his height and build), with one hand and sling them over their shoulder……
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If they're checking the nearby area and aren't leaving the gate, they most likely have Whispers (which I've only seen one person here consider), so sneaking away is honestly out of the question. Best you could honestly do is wait for them to turn from the gate and search elsewhere and hope Wake Up is enough to get it open…
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It's kind of funny. Before his changes, it felt like EVERYONE wanted him to be a 115% Killer. Some because his power struggled in high loops, others because his ranged attack wasn't strong enough to compensate for his lack of mobility, and some because he straight up DOESN'T LOOK LIKE A SLOW CHARACTER. However, once he…
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A multitude of things, namely: An IP I grew up with, and is likely responsible for shaping a huge part of my personality now. My incessant desire to have unique, lore-accurate builds on all of my Survivors despite how bad 90% of these builds are leading to two of my three favorite perks winding up on them by chance.…
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I don't mind any of the listed Killers (yes, even the OLD-Skull Merchant didn't bother me). The only Killer I will ever DC against (which admittedly requires going against them 3 times in one session, which has yet to happen), is the Accessibility Issue. Though I think most people call them Dredge. I'd rather not have to…
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I love how EVERYONE has completely misinterpreted this question and just started listing various supervillains that could vaguely stretch to fit horror when your question was on BHVR creating an ORIGINAL chapter themed around superheroes. So to add something that's actually on topic, we kind of got that with Skull…
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And yet, by virtue of every original character being made for a HORROR IP (which DBD is, despite being more of a comedy at this point), they are HORROR characters. It doesn't matter what other themes their stories explore, the moment BHVR conceptualized them, they became horror characters. I don't have an issue with Lara…
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Nothing special, it's literally just Demogorgon with a backpack build (Agi, Mad Grit, Iron Grasp, fourth perk is usually Lightborn for me), but every time you're carrying someone you just spam the attack. I don't know why Demo specifically makes me laugh when none of the other Killers do, but he does.
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Horror Adjacent depends on how close. D&D for example REALLY tows the line between acceptable and not (since you can straight up make a horror campaign and there's even a horror setting with Ravenloft, but Vecna's more along the fantastical side of things, even if he's a rotting corpse held together by the souls he's…
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So instead of three of my worse-performing Killers, a Killer that I'm only average at because the skill floor is rock bottom, and a Killer that I enjoy every now and then but not as the only viable option for me to take… I get SIX of my worse-performing Killers, a Killer that I'm only average at because the skill floor is…
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Discordance is an all-around very solid perk, and one of the best information perks in the game. Iron Maiden is good for Huntress & Trickster to help their reload, but it's otherwise pretty bad. Mad Grit is a meme perk. It's the most fun perk in this set, and I love playing Slappy-gorgon from time to time, but just about…
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Hex: Haunted Ground has three scenarios that play out: No one cleanses your totem and it's a wasted perk slot; Your totem is cleansed but literally everyone is on the other end of the map from you and it's a wasted perk slot; Your totem is cleansed and it leads to the largest snowball effect in the universe and you win the…
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Scourge Hook: Hangman's Trick went from being a fairly solid perk to counter sabotage, to a niche perk that nobody used, to an even more niche perk that even less people use in a massive nerf disguised as a "buff". Easily one of the worst Killer perks. Make Your Choice is fairly solid on high-mobility Killers who can take…
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Blood Warden isn't a good perk. At all. However, the very existence of the perk serves as an active threat that has to be anticipated, even though you'll probably only ever see it once every 400 games. I can only think of a few other perks that have this kind of effect, and that's why I'm placing it on top, even if I think…
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Monitor & Abuse is nice on Killers who already have a smaller Terror Radius, and can get some hits in that would be a bit harder otherwise, but it's a bit of a niche perk. Overcharge is underrated. It's not as good as it was during the gen-kick meta, but I'd say it's useful in more cases than Monitor. Overwhelming Presence…
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Devour Hope is my favorite Killer perk, and I so badly wish Hexes were more consistent, because I want to run this perk more. It's probably the strongest one. Ruin's pretty underrated nowadays, since I feel it's also pretty good. Not as good as it used to be, but having passive gen regression while you're applying pressure…
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Mine's got a history. It started off as Doctor, since he was my favorite Killer when I started (actually, I liked him even before I started playing due to someone I was watching at the time, so he was always kind of planned to be my main), and he's still my most played despite me technically moving on to Xeno & Vecna as…
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I've honestly never seen anyone call Wesker the 3rd strongest. He's strong, absolutely A-Tier in the right hands, but I wouldn't put him above characters like Hillbilly or Plague. Meanwhile, a good Spirit is incredibly powerful, even if she's not Nurse or Blight levels of overpowered. Unless you're me and can't play Spirit…
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Huntress Lullaby is one of the weaker Hexes, but I have witnessed it single-handedly destroy uncoordinated teams, so that's something. Beast of Prey can make it harder for Survivors to tell where you're aiming with mid-range Killers like Xeno & Nemmy, but they can also… you know… use their eyes. Just because I'M terrible…
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Dying Light literally buffs the Obsession, and completely stops working if they're dead. Below average in conjunction with Michael's other perks, borderline useless without them. I find Play With Your Food to be too easy to lose stacks with to be any good. Sometimes I'll use it on Wraith or combine it with Hag's…
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Some of these changes are cool. Teamwork perks being slightly above F-Tier is a nice bonus. The mori update being a free Cypress is nice (though I feel the moris should still be more than bloodpoints), Corrective Action might actually be a threat now, and that Predator change actually makes it useable, along with a whole…
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A Nurse's Calling is just one of the most underrated Killer perks in general. And even then, I don't think anyone calls it bad, just that they'd rather run 500 slowdowns instead. With Predator getting revamped, Stridor is the new No Mither of Killer perks, where the difference in audio you over by making you think…
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Enduring's pretty nasty on Killers who can make up that time, and has gotten me a few hits from Survivors ending up on my side, but unless it's a really short loop, you've still got a pallet to deal with. Lightborn is fun to screw around with when you've got a team of clickers, blasters, and bangers, but it does literally…
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Bloodhound makes tracking through blood actually possible (I'm not colorblind, just oblivious), but there's better ways to track. Predator's great… if you're like me and can't track audio and are playing Spirit for some reason. This perk is basically the Killer equivalent of No Mither, putting the game on hard mode.…
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Agitation is great in specific builds (Scourge, Basement, Starstruck, Backpack, etc.), but outside of those builds, it's fine, but niche. Brutal Strength is great on Killers who struggle around Pallets or don't have time to waste kicking gens. More generally useful than Agitation, which is why I gave my vote to it, but the…
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Where do we start? Lore that reads like a 14-year-old wrote it (and that's being generous) that manages to both conflict with previously established lore (though I honestly don't think Sable not being mentioned in Mikaela's lore is a big deal like some people) AND paints her as an incredibly shallow human being. There was…
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I think I'm one of the only people that actually likes Toba Landing. Aesthetically, the map is beautiful, and gameplay wise, I always felt it was fairly balanced. I wish they kept some of the foliage from the PTB, but that's really my only gripe with it.
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Artist - I love ravens, and crows are close cousins. But trying to play Artist just feels so clunky that I just don't want to bother. Huntress - The first Killer I ever played back in 2018, and now I can't hit the broad side of a barn. Blight - I used to like this Killer. And then I took a small break, and when I came back…