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adalesmo

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adalesmo
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  • PLEASE KEEP THIS BUG! It shows survivors in the lobby with the cosmetics you personally have chosen for them. As someone with legacy, this is a NECESSARY change. Please allow me to use a SKIN that won't prompt people to use tryhard sweaty builds based purely off of a skin I'm using.
  • i think killer's belongings are their ability, if it's something they themselves place on the map. I don't think it's the "killers belongings", but I suppose they might be able to be seen with a map? Not sure.
  • utterly delusional. nope. the game was originally released on steam, which itself has a built-in chat feature -- including voice chat, which can be used while playing. It is objectively not cheating. The dev's intentions by their method of game distribution clearly refutes this. Just because it's not a core feature of the…
  • It makes no sense to balance killers around a strong 4-man SWF when a strong 4-man SWF is exceedingly rare, and neglects the current situation with solo queuers. The devs have repeatedly shown that, statistically, well over 2 survivors are killed each game - it's usually closer to 3. So what you're saying is likely not a…
  • How on Earth is his "true strength" faking it? He's literally a smaller-ranged Huntress who can hit through walls, like a Nurse/Huntress hybrid. His "faking it" (aka getting ready to do it but failing to make the right call on the survivor 90% of the time) is the only actually broken thing about him. There desperately…
  • I don't think it would work. You'd have to replace the 3x hook mechanic with something rather than an outright kill that can be undone with QTEs.
  • I suspect they eventually will. They've said they're "looking" at moris, although that doesn't mean anything will ever be done. People always inevitably bring up keys as well, although moris affect exponentially far, far more games than keys do, and you don't really counter the problem of moris by bringing up something…
  • The devs didn't intend on looping to be a thing to begin with, they basically expected people to just camp them and drop them as the killer came so the survivor could make difference. Pretty sure they've said as much. I doubt they'd come up with anything more elaborate than what their playerbase has come up with.
  • Ah, it did for me earlier, and some Ace got stuck in the same position trying to heal me, and managed to walk out after awhile.
  • You can dead hard out of out and sometimes you can find the right position to get out. But yeah, I had it happen once, really annoying. Hopefully there'll be a fix soon, but we might have to wait until the next PTB, or even later.
  • This is exactly how it is for me. I'm not able to uncheck it.
  • It's grayed out. Even going in from the main menu, not a lobby.
  • Man I love coming to these forums for these nutty killer main posts
  • Are you seriously complaining about a 40 second cooldown that someone has to walk or stand still again to count toward? Dead hard is BROKEN since half of the time it doesn't work in the first place, you obviously just don't know how to play killer - DH is one of the easiest things to counter (in a good number of situations…
  • Only balance killers around swf if solo survivor is buffed considerably. And a solid half to 2/3 of killers in general are not weak in the slightest.
  • Survivor doesn't need a nerf at all. With uncounterable killers like Deathslinger, Spirit, Nurse, in the game, and killers who are insanely strong like Billy, Oni, etc., you're delusional if you think survivor in general needs a nerf.
  • That picture doesn't look at all reflective of a well-functioning MMR system.
  • I believe Scott said that under the assumption that the MMR system would actually work properly It doesn't look like it is, at all.
  • Do we? They said we need roughly 10 games to get a "base". Should a 6,000 hour legacy survivor with over 30 games since MMR was added really wind up in the same lobby as someone with 11.7 hours total in game? Or in another one wind up with someone who is literally playing THEIR FIRST game ever? Because this is definitely…
  • I'd say they should balance around it - under the assumption that they significantly buff solo survivor. If they don't do the latter, they definitely shouldn't do the former.
  • It's just statistically there is no need and the devs have put out data multiple times showing it's not. We've known, even before the EGC, which itself was a massive killer buff, the average kill rate per game was ~2.5. Even in red ranks. They're doing this because of meta killer whining that's not based on any data,…
  • It can be pretty impactful, although if used just to prevent flashlight saves, that's probably a waste of a slot. I've definitely seen many games where the killer appears to misuse it and winds up going off on another long chase with someone else, the person gets recovered, etc. It's mostly just annoying as survivor…
  • it's an inside job the call is coming from inside the house everything is a conspiracy
  • the phrase is technically more contextually-apt for the pre-hotfix bugged cakes though
  • People keep arguing against me vehemently that it's not a children's game. It features no violence, no blood, no gore, no actual kills, but a 12-year old youtube video meme scream scare "death". It's literally the Dora the Explorer of the "horror" world. Actual "studies" have shown fnaf's player base is average 12-17,…
  • noooooooooooooooo! survivorinos can't have useful perks!
  • I just want them to change what his gas does altogether. At this point, all you can really do against him is camp pallets, which is extremely unfun as survivor, as most of the fun comes from chases. Make them do something else altogether.
  • purple rank is literally 1 tier below red rank, though? that's nothing. matchmaking is generally not by number, but color.
  • If it wasn't for moris, I could see it being something else. But due to them I can't see what else it would be. Although the original moris were very mild, the moris since then make it fairly reasonable. There's also stuff like Clown's actual pubes being in the game (I wish they weren't, since it grosses me out to think…
  • for a 4-man SWF, it's survivor-sided. If you play solo survivor, the game is 100% balanced pretty notably toward killer nowadays, especially with killers whose abilities are as busted as Oni, Deathslinger, Spirit, etc., whom seem to be intentionally created for the people who play killer who don't bother learning how to…
  • hmm, wasn't showing up for me, might've been a chrome issue, ty tho
  • I'm a 6000 hour DBD player. I've played a TON of him and he's way excessively easily, since his power is broken on half of the loops in the game. I've also played against him many, many times, and as a 6000 hour legacy player, I can confirm he is barely, in any way, counterable on half of the loops.
  • Uh huh, so it's just vague things you can allude to without any rational argumentation. The fact is both parties in the lawsuit have to agree to any content being released, which opens the door to anything.
  • lol this is an adorable post if you're genuinely this out of touch.
  • doc should probably be B now but a'ight
  • My mom actually told me I'm beautiful. Are you calling my mom a liar?
  • i know. i killed them.
  • wow i bet you're are parents are proud... they raised a internet troll.
  • Ghostface is a strange one, I'll give you that. I probably see more of an issue with him being able to lose his red stain while in chase than his speed crouching, but sure, I can see that.
  • it's mostly because practically all survivors are red rank anymore since they changed reset, while still not a ton of red rank killers, as it's still harder to pip as killer than it is as survivor.
  • With Pig's lunge/ambush attack, if you see her start to crouch while you're looping, it's actually best to just run to the next pallet, since she's slower while crouched and has to charge up her ambush attack. It's one of the weakest abilities in the game, pretty easily, because of this.
  • I regularly and abruptly get kicked from the server, 1-2 times a day probably, and I always get the penalty. All while my internet is working perfectly fine.
    in Dc Penalty Comment by adalesmo May 2020
  • yes, don't run against a Spirit, guys. just walk or stand still and go down 4 the free killz. And probably 3/4 of the Spirits I've played recently have been using stridor, and no, it doesn't "counter her power almost completely", especially when one of the most common perks on her is stridor which almost completely negates…
  • All of the boxes are real. Idk why you guys would use that phrasing - when you put your hands in, you're searching for a key, and just one box has that key. Anyway, pig is not broken at all. She needs a decent buff, actually. She's overall definitely weak. The most broken would have to be Deathslinger and Spirit. Also…
  • There is no perk in the game that "fully counters" any killer's power.
  • Actual counterplay. Crazy concept.
  • literally what "simple game knowledge" allows you to counter an invisible killer (whom can hit you while invisible) whom gives absolutely no indication of where they are, where they're coming from, what they're doing? There is none. You're literally deafblind against a spirit, while she has both audio and visual cues of…
  • It would honestly be pathetic if it was FNAF. Could be the first chapter I don't even buy.
  • You really don't know that at all. That's 100% speculation. If Jason is going to be added to DBD, it means there's been an agreement between both parties opposing each other in the lawsuit, so if it's actually happening, anything is fair game.
  • I'd be happy with him. The licensed content I most want would definitely be Alien or the Thing, but I'd still be happy. I'll still be a little surprised if they go with Candyman since it wasn't a big movie when it came out.
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