The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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This argument would hold more weight if fog whisperers and streamers weren't given special priviledges.
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Survivors did adapt. They adapted so well that now there are posts where killer players complain of the "hold W meta".
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Tell that to the killers complaining survivors are no longer looping and instead "holding W."
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I think it is more people find running around with him hilarious and don't care about losing.
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5 cakes played in a round with an insidious camping bubba in the basement- true story and has happened more than once. My heart isnt breaking for killers getting a bunch of dc's in games.
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It used to be when there was an event where everyone could get free cosmetics everyone would work together until the community got them. Sadly those days seem long over.
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Talking on a forum wont resolve this. If this has been goinv on since 2018, then talking really hasnt done anything. People need to stop buying cosmetics and/or playing the game. Get enough people who stop, news sites may then notice.
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If you really want to troll, which is what you are really asking, why bother hooking them? Slug one with bubba then just stand over him/her with revving chainsaw. Takes 4 minutes to bleed out. It makes everyone mad, inflates your ego which apparently is dependent on a game, and isn't against the rules since the Devs dont…
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I dont know why people are surprised the devs would release a patch and content that doesnt work and isn't ready. We veteran players call this "the usual."
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Mindgaming as a killer is easy. Moonwalk backward so they see the red stain facing one way when you are really going another. Turn and smack the survivor. Rinse repeat. Use iron grasp and agitation to get to basement, camp then win. Running in a straight line, though equally boring, at least wastes time
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The game is designed for survviors to eventually lose chases and get downed. If you dont want them just wasting time then make the odds of escaping a chase better and thus more enticing for surviviors. But then that would make complaints too. Seems people need to pick their poison.
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Traps under every hook, better maps, better events, Mori on first knock down, old Sabo, actual infinates, jungle gyms that were fun to run, longer pallet stuns, 6 blink nurse, iron grasp every round
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Realize the devs dont give a crap about you and either move to the next round, DC, or play something else.
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It would be helpful to take the issue of getting farmed back to the devs to see if they have any ideas on how to fix this issue.
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Finding people who enjoy going against spirits I liken to trying to find a bigfoot: you hear they exist, people claim they exist, but no one has ever irrefutably proven they exist.
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Or survivors are just meming with him and don't take the game as seriously as others bothered by it.
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I think you mean "spelled" exactly like that. Smh
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Because people feel it is going to be an annoying slog to play the current round, they think they cant win against whatever they are facing, bad experiences have led to a perception of what the current round is going to entail, and/or even if they can win the round it would be an annoying time doing it.
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We need to come up with new ways to get our point across of being fed up with this.
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The complaints about camping, tunneling, etc dont seem to be sinking in with the devs after years of hearing about it. Perhaps there needs to bebl other considerations done by the community to get them to realize people are fed up with the intended toxic game play. Any suggestions?
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Killers get to see the characters and their items before entering a match which gives them a chance to dodge before it starts. Give survivors this option too if you want to talk double standards
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See this is the attitude I dont get. If someone in game is being deliberately toxic, then why should others put up with it in end game chat? Should people 'gg' against someone who was being toxic in game? I'm not condoning threatening people, but I do understand people using end game chat to voice their anger at a toxic…
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Masochism.
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If we had a reason to be positive about this game you'd see it.
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I will as long as you promise to support every single creative and design decision I make with said game and blindly support it with purchasing all downloadable content as soon as it drops regardless of how the game runs, looks, or functions.
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Only if you give thesame financial blind loyalty and accept every design and creative decision without question while purchasing all dlc regardless how well the game runs.
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With how ridiculous hit boxes are right now no.
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The devs refuse to do anything so if you are looking for them to fix the very mechanics people have complained about since release dont get your hopes up. They consider being toxic a pmay style
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We also have the right, as consumers of a product, to share disdain for decisions and withhold money going forward. When you create a service and charge people for it then you deserve to be held accountable for those decisions.
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Because they know none of us will stop playing. We are sheep. Break the game we pay foe new cosmetics. Complain about problems, oh boy here comes a new killer and survivor. They dont care because the community doesnt hold them accountable the way they should.
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This is not true. Gens will never be done from start to finish in the time you are hooked. Now factor in 1 or 2 survivors going to see if the killer left and the odds of gens getting done are evdn worse. Plus this ignores the problem where one person gets screwed for getting hooked. The mechanics are flawed and outdated…
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I still get hit by hatchets around corners. It never has worked so not shocking it isnt working now.
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That devs and community managers come on the forums to defend and encourage toxic strategies in the game that people have complained about since the game released (camping/tunneling/face camping/). That the map reworks have a ridiculous number of dead spots without any pallets or places of cover. The concept of killers…
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Huntress regularly hits me around corners with her hatchets.
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There really Isnt anything else for survivors to do. Pallets are their only defense, maps have several huge dead spots, and their objective is always the same. In fact it is pretty dam n boring playing as a survivor too.
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Think about, yes. Care about, no. They would rather have a poorly balanced hame that screws people over
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Still reaching there almo. Love your definition of 'earning' I should keep this on a hot key too.
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This is the biggest reach for 'earning' something I have ever heard.
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This. But Almo and the rest dont care. He has even told people on here to camp all they want. They promote scummy behavior because apparently the need of the one is greater than the 4 who get screwed.
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Most effective therapy for BPD is DBT. Do some research and reach out to local agencies seeing who provides it. Most therapists have at least some training in it. If you are in the US and need help with where to look you can search google for your county's mental health board (Adamhs Board) and they will provide resources.…
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There isnt one. If you successfully play stealth, and the killer struggles to find anyone in my experience they just dc. It is also made too difficult to actually lose a killer in a chase. Stealth game play is not a game play style supported by design.
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OP add ons have been killing the fun for a long time now. Also why run iri heads during a 203% round or special event that gives new bp?
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Probably because you played legion.
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Good to know devs find this fun and interesting gameplay. And people wonder why the dc issue got so bad
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Demogorgon Myers Pig They all encourage more stealth, awareness, and a different play style that is actually fun.
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He doesnt need nerfed he needs tossed in a dumpster fire and forgotten right along with legion. They arent OP just annoying. Incredibly, monumentally annoying.
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So....."if killers are unlucky." So its to help bad killers and punish survivors doing objective? K. Duly noted.
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Item add ons and perk combinations rarely make me feel like someone gets outplayed when they lose. If I can mori a healthy survivor or wall hack to see a killer or survivor, things like that dont take skill to be good with. The balance issues arent the core game its the plethora of game changing perks and add ons that…
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You camped a key and they are the dumb ones?
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Myers infinite tier 3 and mori healthy survivors is a bit much. Otherwise he is probably one of the best balanced in the game