The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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event sucks. killers are sweaty and survivors just kill themselves. most un fun ######### ever.
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Not fun anymore.
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Yup. This game is ruined. I don't enjoy it anymore since the new matchmaking.
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Maybe not, but I think it would only help. A lot of players would simply want to just make this arbitrary number go up, simply because it's there, imo. I understand the player base doesn't really feel listened to, but don't ask don't receive. Just trying to be constructive and wanted to put it out there again.
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Is it? Don't follow that lore enough to know. Poor example on my part. Point still stands with all the bright, random cosmetics tho.
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+1 let us customize skins. Very annoying.
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+1 I'm pretty annoyed they took away the 'cosmetic' glitch. What is the justification for this? It did nothing but bring enjoyment to the player base and even increase sales. This is the type of ######### that makes me want to play something else and not spend any money.
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Yup. The game is super broken atm!
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It's absolutely game breaking and disheartening. I just turn it off, can only take it so much. This needs to be addressed and fixed ASAP.
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Ya, super unenjoyable to play atm. I just turn it off after a couple matches - no more extended play. When will BHVR get it together?
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yup, this challenge ######### SUCKS. ######### does not work. bye k thanks for not working.
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Don't worry about having fun, there are new skins they offer you to buy..... seriously can't stand this ######### game sometimes.
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MMR is turned off and my games are loads better. I don't get any survivors below purple (I"m a Red Ranked Survivor Main) and all the killers have been red or purple tonight. Night and day difference from yesterday with the MMR turned on. I don't know why, but the MMR seems to make matchmaking much more unbalanced and…
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Played all night tonight. Survivor Main. Consistently Red Ranked every rank reset. Devotion 8. Lvl. 74 Everyone of my matches tonight was bad, in the sense that, I get grouped with low ranked survivors and almost always low ranked killers (no killer higher than rank 8, but mostly brown). Most of my survivor teammates, also…
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what in the blazin' bajeezus happened to the hit validation on this patch. Looks like you are no where near getting hit and you get smacked. i'm sorry, but it's just very unplayable in the 4.5 patch. looking forward to an update so I can jump back in.
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imagine wanting to nerf SPINE CHILL....LUL
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Solo Survivor console main here. I don't think BBQ is OP. Only time it really hinders teams is when there are Survivors who are new or unaware of how to handle BBQ. You can easily counter or bait Killers who rely too much on BBQ tracking. Quite fun actually, watching them look around in a spot you baited them to (this also…
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Solo survivor main here also...so I totally get what you're saying. Although I don't hear the complaints as I'm on console and have disabled messages due to dm toxicity. I think a post game report would def help people see the work their teammates contributed towards (or lack there of!).
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I think it would do MUCH, MUCH more good than any potential harm. It would certainly show where you could improve each match and also potentially shed light onto other team mates in instances where they contributed a lot more than you were aware of.
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Thanks for chiming in. When I heal with Inner Strength, the grunts never go away while in the Locker. By that point it starts to feel like I've been in there a while, so I haven't stayed until the crow comes to find out if it finally goes away. Guess I can try later.
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I have experienced this also. Seems to be a common bug atm.
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Just used a yellow medkit with butterfly tape and Syringe - ran out of charges without fully healing and ate the medkit. No Syringe was used. I got no heal.
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Thanks for that insight, but I’m well aware character artists or environmental artists (another example) wouldn’t handle gameplay bug fixing. For the people in the back, “allocating resources”, and let me use this as transparently as possible, even though I have no place to do so, means pay more people to fix this broken…
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I can confirm! Happened to me going against wraith. I stunned him and he downed me so quick. I was wondering what the hell happened.
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I've encountered the same issue.
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Yes! Let's pick up sticks! Why not!
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😂😂😂
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Ironically enough, I just went against a Vanity Mirror as I was reading this post. I felt bad for the poor bastard. God that add-on is useless. I am also a Michael main and I NEVER use it. Possible proposed buff (this is purely off the top of the head): Vanity Mirror grants Michael Undetectable status for X seconds after…
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Came back to BUMP. This is a great idea.
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Def agreed on this statement. Should make dumb strong perks on both ends and see how it plays out. Lots of discussion on the board about making strong perks, then adjusting afterwards. It would also be a lot more fun. I saw someone on this board suggest a "BROKEN MODE" that would permanently be fixed to the game. Just…
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Not a bad idea!
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Solid suggestion. Any shortcut or button commands we can use to navigate the UI/Menu would be very welcomed quality-of-life improvements. L1, R1, using D Pad to move over perks, buttons to add or remove them, etc. Instead of only having this slow, mouse-like curser that feels very clunky.
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Nope. This is all things awesome. BROKEN MODE FTW!
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There are many discussions on the topic in the forum you can find, likely on the first few pages. There have been some decent suggestions on the matter (or at least suggestions that are helping 'balance' the perk more).
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Yes, that is a scenario where Killer would be literally tunneling. Your proposed change would not help a survivor who is being tunneled. You were saying you want it to be strictly anti-tunneling. The situation is not remedied.
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Yup. Just like a killer can use a NOED perk for a free downs. You can't get mad at a survivor using DS for a late game build, combining it with with Unbreakable and then getting into the situation where he gets out because of it. Same reason you can't get mad at a killer for using Noed and Bloodwarden to trap and kill…
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You can still get tunneled with DS. Very easy, happens all the time, everyone knows it. Just nerfing it does not fix the issue in terms of it being used offensively or it being geared enough to be strictly an anti-tunnel perk. I down a survivor, hook him, he gets rescued. I hit him off the unhook, get DSed, and immediately…
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I know there's a lot of discussion on how keys/hatch/mori's etc should be balanced, but I just wanted to +2 that the door idea is really cool! What if you could also close the door after you opened it if you wanted, so the key would provide more of an extended loop route for a 1 time use? so spend a few seconds on a door,…
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Dude, fair enough and also, a great way to approach it. That being said, having an objective is fun for me. It keeps the threshold of play higher and giving myself a bit of a challenge is what I find fun (in addition to trying to get specific builds to work) - the rift also gives me something to achieve. You are spot on…
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Please explain to me how this prevents tunneling. This suggestion is nothing but a nerf.
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How is that enough to make it an anti-tunneling perk? I understand making an adjustment to it, but all you've done is nerf it. You can still tunnel a survivor its current state, and your in proposed changed state. There is literally nothing with your proposed change that helps with Tunneling. It is simply a solid nerf with…
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Same experience here as a red rank survivor. I get matched with low levels who are too scared to do a gen or are literally crouching across the map in the corner. 🤦They throw, can't run a killer for more than 5 seconds, and don't try to save. It actually made me derank from 1 - 3 yesterday just because of #########…
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It's seriously starting to break me. I can't ######### stand it anymore. It creates a terrible experience for all players both experienced and inexperienced.
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🙄Yup. Let's disable unbreakable endgame also. Also aura reading and exposed. Cus you know, game.
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Saying second chance perks are a dumb idea is the same thing as saying exposed status effect perks are a dumb idea. Those are literally a chance to down survivors with one shot. I play both Killer and Survivor and I see no problem with people benefiting from their build. Let's just sit here and start another thread crying…
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Not a good enough reason. Again, you can apply this logic to any other perk in the game. There's lots of perks that turn the game around, grant you a kill, or an escape. That's the point! As a killer, you should have had enough pressure early on to eat a DS and probably not give a #########. No DS left. If it's a close…
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What if you have NOED, what if you have BT, what if you have a mori, what if you have Devour, what if what if. If a killer downs you with NOED cus you didn't do bones, then he deserves it. If a Survivor has an unhook/crawl build and is hooked NEXT to a gate and you get DS'd, then he deserves it. It's an isolated instance…
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Nope. Your counterplay is to slug them, use as bait to pressure the survivor team for the res, snowballing more downs. If you can't snowball more downs, then you'll get your hook.
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and so should hooking survivors
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My favorite thing to do is slug everyone and leave them on the ground to bleed out for 4 minutes. 💀