The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Trapper - how easy it is to see his traps, especially since Realm Beyond started. Old maps had a bunch of ground cover removed and were lightened (or in case of Coldwind made bright daytime map), new maps have barely any ground cover and are all so bright. It's so easy to avoid accidently running into his traps. His traps…
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Either everyone comes for the unhook or no one comes, there's no in between. Next iteration they should add basekit Kindred (minus killer aura) so you can see who is/isn't going for a rescue.
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This cute kitty has been hanging around outside our house. Checking with our neighbor to see if she knows if it has a home, if not the lady from the rescue we got our kitties from said she can trap/check it for chip before they start looking for someone to adopt it.
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I'd love if they extended it an extra week, I'd keep playing DBD. If it's not extended I'm going to go play some other game until there's an event that interests me or 2v8 comes back.
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Wish I could turn them off. They're neat the first time but after that they get super repetitive and annoying.
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I don't get why they don't just put all the rift outfits in the store permanently. I don't see a reason why the cosmetics I earned from completing a rift can't all be in the store for auric cells and iri shards. By not putting them all in the store they're just missing out on possible sales from new players and players…
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Don't make it a requirement to escape, that encourages survivors to play WAY more selfish which will make your regular survivors not want to play - survivors not playing isn't going to help the killer queue. With escape requirements survivors end out being useless and hiding throughout the match, they'll lead the killer to…
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I agree but they should test that % just to be sure. 😂
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Normally I'd be all for adding only BP offerings to the limited game modes but until they get the queue issue sorted the BP bonus is the only incentive being given to get killers to switch to survivor. Allowing BP offerings would allow the role with plenty of players to ignore the incentive to go play the other side. No to…
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2v8 takes away the solo/duo players from the survivor role that want to play killer with someone. Making it 3v5 you now are also taking away the 3swf as well, that's not going to help the queue that is struggling to find survivors. There's nothing in your idea for 3v5 that would make survivors want to play that mode. A…
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There's enough players for both modes, people just prefer to play killer in both. Being able to play with a teammate or friend is drawing solo/duo survivors away from the survivor queue on both sides while there's nothing except a BP bonus on survivor side to draw players away from killer.
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Increased Healing and gen repair aren't cool abilities. They are useful but they don't add anything interesting to the gameplay to make people switch from killer to survivor. The escapist ability silenced rushed actions for 8 sections, that's an extremely boring ability that isn't too useful with all the aura reading in…
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Take away hatchets from Huntress, give to survivors in 2v8.
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The matches where survivors are opening chests or cleansing totems mid match haven't contributed to my survivor team losing. It's survivors avoiding gens in the middle and instead doing the ones at the far edges at the beginning or focusing on gens on one side of the map instead of spreading out between middle and other…
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This. I'm just going to finish my gen and go find something else to do instead of hang out around a 99% gen. I also feel like doing this is just going to encourage killers to play more sweaty/rougher and I'd like to keep 2v8 relaxed and casual.
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They gave killer side a bunch of new stuff (3 more killer options plus 4 classes) but only slightly tweaked the survivor classes from last time and added abilities - abilities that aren't something that will draw people to the survivor side from killer. Giving the side that is already more popular new things to encourage…
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The problem is the devs haven't done anything to make survivor appealing or new when it came to this second iteration - there's enough players, people just would rather sit in a 10 minute queue than play survivor. They added 3 new killer options and gave the killers 4 classes to choose from which also didn't help the queue…
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I'd love for them to make 2v8 permanent and rotate the killer selection every month. Always have the original 3 (Trapper, Wraith, Billy) and rotate the other 5 to keep it fresh. One of the issues they've mentioned for some killers was on the HUD having 2 killer status effects like Doctor shock and Wesker infection. If they…
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I think basekit Kindred (minus killer auras) so people can see if someone is going for survivors in a cage or not. There are times I'm on a gen and see 3 survivors off gens and it isn't until someone is halfway through the hook state that I realize no one is going, I would've left my gen alot sooner had I known no one was…
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Just adding that in this iteration of 2v8 you can see survivors auras when they team up on a gen. Grouping up on a gen let's killers know which gen they should probably go kick and where to find more than one survivor.
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The other night I had a killer teammate (Huntress) that was AFK at the start of the match. I realized it after I had put down some traps and caged someone that my teammate wasn't moving. Went over and confirmed they were indeed not doing anything. Since I was playing as Trapper and had no interest in a 1v8 I decided to go…
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Feel the same way about 2v8, I definitely prefer it to 1v4. I played 1v4 for the Halloween event and Lights Out, only played long enough to earn the rewards and then stopped playing. With 2v8 I've finished the tome challenges and now am working on old tome challenges. Once 2v8 ends I'll move on to playing something else,…
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Instead of focusing on what killers they'll add next they need to instead focus on the survivor classes and making survivor more appealing. Adding more killers to the mix isn't appealing to survivors, it's appealing to killers and encouraging more to play killer over survivor. They need to really focus on getting the both…
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It definitely helps that the Unbreakable requires you to have your ability available - unless you have 4 escapists with 30 second cools downs you don't have to worry about Unbreakable for 60 seconds on scouts, 90 on guides, and 2 minutes for medics. While the cooldown makes sense for the actual abilities it doesn't make…
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You made the same post yesterday and in it people told you that the bonus saves them from using any offerings that they already have a limited amount of and they overall just prefer 2v8.
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That would be amazing and I would love if they did that. I will take what I can get though, 2v8 they're already messing around with the maps so maybe they can change it to night while they're at it. 😂
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BP offerings are a jinx for me, anytime I play them I get tunneled out before I can earn any decent BP. I also have way more fun in 2v8 than I do in 1v4.
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At this point the BP isn't enough to get more people to play survivor - the incentive was at 400% during the last 2v8 and the killer wait times were over 10 minutes then. They need to do more than just BP, like also include an XP bonus in the incentive since that would help people earn Iri shards faster.
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I way prefer 2v8 to 1v4. While this iteration is more sweaty than the first I think they could make some adjustments to tone down the sweatyness and keep it fun/chaotic. I'd love if they made it permanent but rotated the killers available. Every month rotate in/out group of killers, can keep the original 3 (Trapper,…
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Killers this time got more killer options and classes they could choose from while survivors pretty much have the same classes with only major change being the ability. Really it encourages more killers because there's more for the killers to check out (8 killers to try different combos with plus 4 classes to mix around…
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Maybe I've just been lucky but my matches so far haven't had any slugging issues. The only time I've seen the killers slug is when they are downing someone else that was nearby, but the first person tends to be picked up halfway through recovering. I thought slugging would be way worse in this iteration because new…
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Dying more than I did in the first iteration but still less than I do in 1v4. Not a fan of some of the changes they made because it made 2v8 more sweaty. Hate that the cage doesn't move if a survivor is nearby, that should only apply to the like last 5 seconds of cage not the entire time a survivor is in a cage. The…
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If the cage still moved when a killer was near that would've stopped the survivor from being able to prevent you from being rescued when the killers came over to check it out. I wish they didn't change it to the cage doesn't move if a survivor is nearby. I've died so many times now in my first cage because someone decides…
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My killer wait times have been between 8-11 minutes.
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I only played the event to get the rewards, moment I had them I stopped playing. It just wasn't fun when people are playing like it's normal dbd or comp DBD. Had killers down me and slug me in front of pumpkins or rifts that hadn't been opened, they weren't even trying to open/kick them instead for the event BP but just…
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From what I remember people downvoted alot of QOL questions, even if they were something neutral like accessibility.
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Same, I joined after they removed down votes which is why I was confused when they were all of a sudden in my profile and randomly in other profiles (I looked to see if I was only one). I think I just figured it out though - when they used to have a section for Q&A questions there was option to down vote those posts if…
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Hatch location is already decided at the start of the match, it has nothing to do with where the killer/survivor are when it appears at the end of a match. There's only a handful of locations on each map that are spawn locations for the hatch so it's not too hard to take a guess and be next to it when it spawns. The hatch…
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This is more a question - what are the down votes under reactions in profiles? Previously it was only up votes but now there's both. If I click on it to see what was down voted nothing shows up even though it says there are a bunch. Are down votes something for those visiting the forums on PC but not on mobile?
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Happy Halloween! 🎃 We put out bowls for the trick or treaters and then stay inside watching horror movies. Before trick or treat started we watched Halloween 3: Season of the Witch, during trick or treat we watched the original Halloween, now we are watching Trick r Treat. We do two candy bowls, one that's chocolates and…
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Governor dressed her dog up as Nibi the beaver for Halloween 😂
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I just think of Cabin in the Woods where there's the group influencing the victims to make bad decisions. I think there's already a decent number of horror movies where the victims make what should be the good/right choice, it's just the killer/monster is able to ruin that choice by being one step ahead or they are able to…
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There's a good chance you're helping those survivors get the achievement as last survivor finish the last gen and escape through the exit gate.
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Distortion isn't stronger than before at all. You start with 1 token and can earn a maximum of 2 tokens for every 15 seconds in a chase. Old Distortion you started with 3 tokens and could earn back all 3 by just being in killers terror radius, so on a map like Midwich or the Game you could earn them back without even being…
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Not sure about everyone else but it is fixed for me. :)
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I play the PS4 version on PS5 and have the same issue. I sent a support ticket. I could log in before the 8.3.2 patch but after it I've had non stop error messages. There was a PS5 system update like a day or two ago, I wonder if there was something there that messes with the patch.
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This. I'm so worried they're going to ruin it. They'll do something to buff it but they'll also attach some unnecessary downside that'll make it worse to run, like they did to Calm Spirit. There's other perks that actually need attention, Wake Up is fine as it is.
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Since event mode is now separate from the regular mode I think they should give both sides classes to choose from like in 2v8, allow only event items/add ons (maybe make some additional event add on options for killers for some variety), and only allow event/BP offerings. If players want to use their regular perks, items,…
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I miss the nodding and the spinning on the ground when slugged.
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It doesn't need a change, it does exactly what it's supposed to do and it does that with no issues. It's helped so many times in solo q when I can see on the HUD a teammate is being chased and they can see what door I'm opening, they know where to run and other teammates still alive know where to go to help if needed. It…