Comments
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or some type of message....
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easiest fix I could think about: if player.latency > 1000ms player.kick;
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the perk has a cooldown, cooldown to a perk that reveals the killer is worthless, spine chill is better and literally top tier, as it allows you to decide some stuff about the killer without knowing where they are.
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Fact: DC Penalty is bad for the game - Change my mind.
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I never said he is better then nurse, I said he is 2nd. not first (first ofc being nurse), and I genuinely think that.
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you reed me getting salty over saying trickster is literally the 2nd best chaser in the entire stupid game.
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incredible assumption btw, never said that, she is literally fine she is the 2nd best killer behind trickster because of his uncounterable play-style. Good nurses predict good survivors and good survivors try to predict the nurse, it's a battle between who will win a mindgame or who will get outplayed really hardly, I…
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C: "I got outplayed because I didn't expect such play-style or just got demolished, idk"
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yeah I don't think so, Nurse can get mind gamed when breaking line of sight, a survivor may fake they're going to do something then switch last second and the nurse is gonna have to recharge, cut the losses and continue trying to land a hit, a trickster can literally just spam blades, and he will down you, doesn't matter…
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You just got outplayed, what can I say xD
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fact: The developers don't play their game, change my mind
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he is change my mind
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you mean the killer who is literally better then nurse basically? lmao, trickster is a ######### machine when we come to basement plays, and this killer has meaningless counter play from the survivor's part, they can't do better then losing line of sight, and even 1% of line of sight is easily deadly because of 5 knives in…
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ok then they will be "It's just 10 minutes" mentality, or just kill themselves on hook, easy dc, tho no endorsement of dcing pls.
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and I don't want to play killers who are not fun to go against, AKA. dick-head, Trickster, Spirit... Do I seriously have to say why&how many of these killers are not fun?
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Fact: Spirit is not fun to go against, specially with 1 of her iri addons, please note this.
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Dead hard gamers are CLEARLY just better then the killers dude... change my mind
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I get your point. Join the group
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even with flashlights it's annoying.
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played against The twins a couple of seconds ago, and I think it is really unfun, since there's no "major" counter, like deathslinger, etc, so yeah, that's why I'm putting it there, and also, victor? please nerf.
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Deathslinger isn't that hard to go against, just make distance and lose line of sight, if you can, just drop a pallet, that's the best you can do.
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making distance.exe
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I feel like it is balanced if you actually get tunneled, either way it guarantees the survivor a head start after he got tunneled.
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you want to give people a way to escape if the people didn't do the gens, so that's garbage argument.
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Huntress please, hitting high distance shots is cool!
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it should, object is for the type of people who want to constant be chased by the killer and be safe from where he approches, so yeah, if you want to counter object, just give no damn about the object and focus on trying to get as much pressure, that's it.
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stuck the killer profit.
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I get you, but I still cannot agree with this what so ever.
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I agree with this 100%!
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He has the best stealth in the game already, and I'ts pretty good as it is! if you want to have less cooldown, use an addon for it.
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Works everywhere, except on a huntress which uses "m2" over "m1"
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I don't think it should be narrower because of bubba's recent buff, he is more viable after all.
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works constant... that's why.
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I love claudette's 10 year anniversary, so I don't use it often now...
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Killers should be able to disable other hiding spots, not counting lockers, and hiding in a spot not counting lockers, should take 5 seconds to hide, and if the killer disables a place with a survivor, the survivor is auto, got into the dying state.
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Repairing a gen = risky action stealth = not a risky action, know a survivor's position is removing 25% of the productivity of the team this is not right and you're just being stupid about this being a killer main
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No, this is a bad rework, if this was in a normal gameplay, now you can't even gen tap so the gen at 99% doesn't go down, this is not good enough.
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I agree, bad rework af.
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"we agree it would be nerfed" k, if you think it should be nerfed, vote, but just to warn ya, the perk is fair if you are a normal killer that doesn't come to the hook =D
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are u good at math? It seems like not. Also, users with 1000$ head phones can still hear you. Understand one thing, gens = objective, you don't touch an objective during a chase, your argument is stupid.
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Skill check that everyone with experience can hit, good job
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Well, I am not new to this game and I know that it doesn't need a buff too !
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Well, then you can be simply outsmarted by hooking a survivor and going back to tunneling the other survivors. that solution can be quicly outsmarted, and that is not right either.
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Well, he can still tunnel you, making it disable after someone being hooked, is not a solution 100%.
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uhu killer main!
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No. That's stupid because killers will just hook another survivor and go back to tunneling, this is not a good solution.
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Absolute no, it was pretty damm good that was umplayable for newer played, and you had to be a sweat to hit great skill checks lol. Missing it = killer main xD
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No, it is not difficult. Code for u: Random randomGen = new Random(); int randomGenerator = randomGen.nextInt(21); Simple as that, so that's not a valid argument.
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it is not balanced lol. any mindgame that you can do with Iron WIll, and the overall "stealth" is gone. which is stupid af.
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Iron will can counter any killer that has ears, using Stridor, would make the grunts, louder, which can be extremely good for other killers as well. but spirit being the best to take advantage of this, using her phase walk. There is people who, for some strange reason, do that, so that doesn't matter that much i think.. it…