Comments
-
So, in your opinion, survivors should be even further punished if they decide to stay in a match where someone DCed, while killers get buffed even further, and have the game made even easier for them than it already is? Basically, you want your hand held even more. What, do you have a hand holding fetish, or do you just…
-
I have a few ideas - Mapinguari - based on the cryptid of the same name, for those who aren't aware, a mapinguari is basically a cyclops meets sasquatch with a mouth on its stomach from Brazil. It doesn't really have any special abilities, but the general backstory for it - that they used to be shaman - plus its…
-
You want to fix this? Instead of punishing survivors further, BHVR should actually make a 2v1 winnable. The moment it gets to 2v1, it's the survivor's loss. The only thing you can do is hope the other survivor is caught first and that the hatch spawns near you.
-
The only reason camping, tunneling, and slugging are done is because the crap players who use such tactics aren't punished for it. That's it. BHVR endorses these strategies, and doesn't give two craps about the survivor experience. They make more money off of killers, so they only care about whether the killers are having…
-
First, killers are already over powered, they don't need BBQ to be base kit. In fact, killers shouldn't even have aura reading perks. Second, average killers are capable of killing survivors faster using hooks than slugging with ever be - put a survivor on hook three times, and they're dead, and that's if they don't give…
-
Prestige is unimpressive regardless of whether it's killer or survivor. All it means it you sank a lot of BP into that character's tree - it's not indicative of your actual skill.
-
Killers don't get a give up button because killers are already over powered, and more likely to get a 4K than the survivors are at escaping. Until BHVR starts making the game fair for survivors, killers don't deserve anything, because they already get everything. They just buffed Dredge - who didn't need a buff in the…
-
Considering how over powered killers are, there shouldn't be a penalty. Until BHVR does something to make the survivor experience fun again, survivors should be allowed to give up or leave - it's only fair, since BHVR is okay with killers being toxic.
-
I'd make it to where slugging was impossible. You want a 4K? Actually work for it instead of taking the easy way out.
-
It's always toxic - no exceptions. It's a cowardly tactic used by crap killers.
-
Prestige was always meaningless. All being a P100 meant was that you sunk a lot of BP into that character - doesn't mean crap about whether you're good at the game or not.
-
I've stopped blaming people for giving up. Killers are too OP and the devs don't give a crap about the survivor experience. This game has grown to be dog water, only fun when you're the killer. Bad behavior is endorsed by the devs, killer mains refuse to acknowledge the power of every killer just because they would prefer…
-
All of the aura reading perks. Killers should not be allowed to see where the survivors are for free.
-
First, they're not "Onryo-like", all three just are onryo - female vengeful spirits. It's what an onryo is. Second, Kayako would 100% play different from the others. Not only does she mainly crawl and use her hair in her kills, able to pop up in the randomness of places, but she can also be paired with Toshio. I could see…
-
Not much of an equal chance when the doors spawn near each other or the map is insanely small. Not much of an equal chance when the killer can close the hatch when the doors are right next to each other. Not much of an equal chance when survivors have to do more than the killer to escape. Not much of an equal chance when…
-
There should always be an equal chance for both sides to win. Wanting the game to be fair is not some outlandish want.
-
I don't care what killer mains say, slugging, camping and tunneling should be bannable offenses.
-
To be frank, it's game design like this and many others, that make it clear the devs don't give two craps about survivors. They might throw one or two good perks at the survivors to make it seem like they care, but they cater way more towards the killers. Why else would there be small maps, maps where the exit gates spawn…
-
The biggest difference is that Fortnite is actually fun.
-
No. Killers are too strong, survivor isn't fun or rewarding to play, and there are far too many toxic players. And BHVR has zero plans to fix any of the problems this game has.
-
Something he's apologized for because he didn't know what they stood for and hasn't donated to them sense. But you people refuse to let others make mistakes and learn from them. Grow up, the world doesn't revolve around you.
-
He has literally apologized because he wasn't aware of what the charity stood for. He hasn't donated to them since. You people just refuse to let people make mistakes or apologize for them.
-
Scott is a great guy. You people are just angry he's a Christian.
-
2v8 is unplayable garbage. Unbalanced, unfun garbage. Every match I did was filled with more sweat than I normally encountered in a normal match, regardless of if I was survivor or killer. And that's IF I got to play as killer, since the queue times were so bad. It was the worst thought out game mode I have every…
-
Putting on any of the perks that remove or minimizes stun makes BP completely useless. Being a little faster than the killer is irrelevant if they can still see you, and therefore follow you, and quickly catch up with you. Plus, if they're a ranged or fast killer, makes BP even easy to counter so long as you can still see…
-
If you don't want to run Lightborn, you don't get to then claim there is no counter to Flashbang - that's a you problem. Same with not being about to keep LOS on someone just because they're moving faster.
-
Lightborn counters Flashbang. Background Player, frankly, isn't that hard a perk to deal with - haste is useless if the killer can keep their eyes on you.
-
2v8 is unbalanced garbage - hopefully it stays gone.
-
Good killers don't need to slug, tunnel and camp - only bad and toxic killers do, and you deserve to be punished. Plain and simple - I don't give two craps what you want to think, you're ruining the game. Survivors deserve to have fun as much as the killer does and those tactics ruin the fun for everyone. If you have to…
-
Prestige, frankly, doesn't mean crap. Besides, killers still get far more information than survivors do. Killers will still get to know who they're facing and what items they're bringing in, if any, allowing them to plan accordingly, while survivors still have zero clue who the killer is, let alone their name.
-
Until killers stop tunneling, camping and slugging, survivors need more. Those strategies need to be taken out back and shot. Bad killers should be punished for bad behavior.
-
I do. Granted, I only tend to be able to use it once per match for its intended purpose. I also find it's a good way to let your teammates know where you are if you need healing.
-
I can tell you're a killer main, only killer mains hate the concept of the game being fair and balanced. I have zero issue with Demo. Fair is both sides have an equal chance of winning. I play both sides frequently.
-
People wouldn't be complaining if BHVR actually thought the mode through. It's just not fun. I'm glad you're having fun, but the mode is dog crap. All the problems the normal game mode has was just amplified with 2v8.
-
My bad. I, too, am not that good a killer - at least in terms of using their abilities. So let me rephrase - one has to be even worse than a bad killer if they're upset at someone playing with their friends.
-
There is nothing fun about waiting 10 minutes for a match only for it to be over in 2 minutes because BHVR couldn't be bothered to actually think their event modes through before making them live. There is nothing fun about not getting to play the killers I like playing and being restricted to just five of them. There is…
-
It's not even chaotic - there's zero fun to be had regardless of what side you're on. This game mode is dog crap.
-
Frankly it shouldn't come back, this game mode is terrible regardless of what side you play on.
-
If you were actually good at the game, you wouldn't care if people played with their friends in an online game. This has to be the only community I've seen where the concept of someone having a friend or two they play with is somehow a problem.
-
I stopped grabbing it a while ago - it's just bloodpoints. Not much of a gift.
-
I can tell you're a killer main, and a bad one at that, cause there's no way anyone but a bad killer would be upset at people playing with their friends.
-
Have you ever considered that the "safe" gens happened because the killer forced it to happen? I'll be real with you, one thing I always do is ignore gens that are too far away while making sure the survivors are corralled into doing the gens I want them to do. And it's really not hard to do - put pressure on the survivors…
-
Ahem - Clown - As much as I like him as a character - I like clowns - I haven't played him since I've experienced how unbelievably unfair he is. His drugs making you slower and unable to vault or pull a pallet, when Clown is already faster than you, just isn't fair. And the counter? Pray he misses - that's not really a…
-
And I should be allowed to have in the game that I bought. Killers shouldn't be to only ones allowed to have fun.
-
Difference is, Killers get to see what the Survivors are bringing in, item wise, so they get to at least make an informed decision before readying up. Survivors don't get the same treatment. They just have to prey it's not an overpowered killer, or the same killer they just faced. I'll take at least knowing who I'm facing…
-
Nothing makes me hate this game more than facing Leatherface. He's way too strong with very little in the way of drawbacks, and the people who play him, without exception, are always toxic. Edit: Add Deathslinger to the list of killers I hate playing against. BS to face, and the people who play him have zero personality.…
-
Way to miss the point. Killers don't have to go the same speed as survivors, but the point is that they are faster - it's one of their strengths - with some killers being even faster than the others. Which is the main point of that tidbit - that killers are already faster than survivors, and yet there are killers who even…
-
First, to be honest I'd rather players who rely on tunneling, slugging, and camping left the game. That's not the negative you think it is - this game is way more fun when everyone is playing fairly. Second, Killers already have more than one way to make life difficult for the survivors - perks that block gens, perks that…
-
I'll be honest, it's never worked, and it never will work. The reason? The devs don't care - they encourage the bad behavior, they want it to happen. Why do you think they haven't done anything worthwhile to counter camping, slugging or tunneling? If they actually cared, they'd either make those actions against TOS, or add…
-
Minus the Stranger Things characters, I've been a fan of all the franchises that have collabed with DBD long before I was a DBD fan.