spirit72

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spirit72
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  • And that's fair enough! But in my experience, the types of groups that all bring in flashlights are also built to grief even in the event that a Killer comes in with both Lightborn and Franklin's. Nah, I'll move on, there's more where they came from.
  • If Solo Q Survivors would simply get it through their heads that a DBD match is not about playing Musical Hooks and started working gens, Solo Q would quickly improve by several orders of magnitude.
  • Yup!!! I was gonna remark on this as well, and then read your post. This did not work out well for poor Jason Voorhees at all, and he ended up getting bullied more often than not. I'm happy to see it remain a non-factor in DBD.
  • I play a good bit of Chucky although I'm a Survivor Main, and I would tend to agree. I've always seen Scamper as being similar to Legion's ability to skid across downed pallets while Feral Frenzy is active. It only works if the special ability is active, and it SHOULD, in theory, cause Survivors to quickly think twice…
  • Welcome to DBD! It's not you. Online gaming in general is a toxic thing, it's just that DBD is particularly toxic, always has been, and has in fact got worse over the past few months. Your average 'Solo Q' Survivor has all the mentality of a bowl of Grape Nuts. No Milk. No Sugar. Just plain old Grape Nuts. So if you play…
  • Nope! Nothing wrong with MMR aside from the fact that it's a potato and always will be.
  • Well, maybe and maybe not. Those 'baby survivors' aren't always such babies.. A good bit of the time, in my experience, it turns out that that p1 Mikaela was just taking a break from their p100 flashlight-slinging Claudette :) But it does allow the Killer to take at least some measure to avoid potential abuse. For…
  • I can't disagree!
  • Matchmaking in this game is a potato. Always has been, always will be, and it's sort of a waste of time to even discuss it anymore. It would be better if they made it just completely random with no qualifications at all.
  • You can heal wherever you want, but if you're going to heal under the hook, you don't then get to complain that the Killer is returning to hooks. If the Killer knows that people are going to heal immediately under the hook, why WOULDN'T they return? It's sound strategy, it's a safe bet, and I do it too….I just don't go…
  • One of my favorite pastimes is to load up the good old 'Peek-A-Boo Mikey' build and take it to Lery's, The Game, or Midwich Elementary. I've had Surviviors message me post-match to tell me that I had them hyperventilating and screaming the whole time. :)
  • I play more Killer these days than I did previously, just because Solo Q can be such an exercise in futility sometimes. I like to play Chucky most of the time. He's a pretty solid Killer, in my humble opinion and experience. And he's a real hoot to play, too!
  • Pretty Simple: 1)If there is more than one disco/suicide, AND there is more than one gen remaining, I'll signal to the remaining two that I am willing to farm BP and then let them roll. Up to them. If it's down to 1 gen, two good Survivors should at least be able to give it the college try. The final Survivor in this…
  • Stealth Player here, and I did read your whole post. And, yes, one reason I play from stealth is that chases are not a strength of mine, although I'm getting better as time goes on. Full Disclosure: My usual build is Distortion, Iron Will, Premonition, Urban Evasion. And while I'm not without sympathy, I have to say 'So…
  • 'Stockholm Syndrome' is actually a good way to look at it, LOL!!
  • Aside from the obvious money-making thing, it's because they have to keep churning out content to keep players interested. That's particularly true now that TCM has gone into full release and is 'competition', at least in theory.
  • For better or worse, and whether the TCM devs like it or not, really, they just entered a gaming genre where DBD has ruled the roost and had no viable competition since Friday The 13th: The Game fell down and went 'Boom!'. They're going to get compared everywhere.
  • So for whatever it's worth, and if it helps any: Over the past year or so(been playing since 2018, PS4 and PC), I've found myself with long periods of DBD play, punctuated by long breaks...a month or more. I come back from a break, and a couple of months later, I realize why I took a break, and go on another one. Last time…
  • Pinhead matches that I see always end up being s--t shows, for one reason: The Box. Survivors don't get it. To manage Pinhead, you have to manage the box. Someone has to go get it when it spawns, and take care of it when the time is right(or at least do it near a pallet, etc). And if more than one Survivor shows up at the…
  • RCPD still sucks right out loud. Both versions. Midwich can really suck too....it's small, and once you get a Killer in there like The Doc and his AOE ability....yeah, good luck with that :)
  • I play on PS4 primarily(PC too, on occasion). On PS4, some players may be minors and parental controls are set to disallow messaging, or allow it only for certain users, etc. In my own case, I turned it off for anyone not on my friends list, specifically because of DBD. And I did that to stop getting hate messages....FROM…
  • Yeah, happens to me regularly. It's a lame thing to do...I don't do it as a killer, I'm either going to let you go or not...but there's nothing to be done about it. Stuff like this is real common in competitive multiplayer. We play in a virtual and anonymous environment that for all intents and purposes is…
  • I saw this on one of my news feeds this morning and LULZ'd right off my chair. We have officially jumped the shark here, I think. :)
  • I think your penultimate sentence may have said it all. I think "Meta" is the real issue anymore. There are just so many perks on both sides that can be stacked and combined to make things real difficult for one side. And when they address it, it results in just a new meta. I had a match just maybe an hour ago where Spirit…
  • Yeah, I dunno man. Any idea where your MMR might be? I like to think mine is somewhere in the middle(I'm a competent Survivor.....not bad, not great), and I can tell you that even this afternoon, Killers are doing just fine due to the usual boneheaded Solo Q Survivor stuff.
  • It's already there, informally. Once the last gen is started, the Killer can go to an exit and hit the button to open it, signaling that they're conceding. On the Survivor side, if for instance I am the last Survivor, the hatch has been closed, I have tried to confuse the Killer at the exit gates enough to get one open,…
  • 'Wiggling' was never intended to give Survivors a solid chance to get out of a hook. It was meant to set some sort of time limit on Killers, so that they cannot simply chase the other Survivors indefinitely with you slung over their shoulder, or carry you to the basement from a remote corner of the map.
  • Yeah, I was waiting for a good opportunity to mention it as well. The HUD has made it much easier to see in general what teammates are or are not doing at a given point in the match, which helps me determine my own actions. But what I've seen most of all in Solo Q(which I play exclusively pretty much) is that a good amount…
  • But that only matters if one gives a toot about MMR. Not everyone does. I don't.
  • I'm not sure I agree yet. It actually is nice to have a little bit of intel on what the other Survivors are doing, but I don't know the location or the context necessarily. And of course, using voice is the main unbalancing factor in any SWF, but that is what it is. I will say that I noticed this morning that gen progress…
  • In a case like this, I don't always assume that they are just trying to draw things out...they just want to try and finish the match and escape, most of the time. On the Survivor side when this happens, the other player and I will usually be in cahoots, trying to get the killer to chase one of us for long enough to get a…
  • Yeah, on the increasingly rare occasions that I play Killer, when I see a Survivor who is clearly learning the ropes, I'll hook them twice and then generally leave them be. I'll give them the hatch most of the time as well.
  • I think they ultimately did it not so much because of the proliferation of profanity, but more because of other abuse. I can tell you from my own experience with DBD since 2018 that I have been called pretty much every name in the book, called pretty much every ethnic slur you've heard and a few that you may not have. I've…
  • I think I remember they couldn't get Jason for the original release due to 'Friday The 13th: The Game' already using him. That's why The Trapper is so reminiscent of Jason; he's the DBD equivalent. :) But that game ended development due to legal issues as to who was ruled to actually be the creator of the Jason Voorhees…
  • I still say they need to get Chucky from the 'Child's Play' films. I'm not going to stop saying it, either. :)
  • I've said it a million times----a hook-camping killer who sees Survivors start three gens and be headed for the exits by the time the Survivor he's camping is fully sacked, and then sees his de-pip and lousy BP score afterward, generally won't be a hook-camping Killer for much longer. It sucks right out loud for the person…
  • Nobody is suggesting 'punishing' players who would prefer SWF.
  • And.........that is actually a valid point! A SWF team of 3 people would need to be backfilled somehow, which would make it necessary to allow single players who want a SWF(for whatever reason.....I agree with you that I can't imagine why they would) to be able to enter that queue by their own choice, unless there is…
  • I would actually be in favor of removing map offerings from the game entirely. It would be one thing if each map was completely balanced so as to offer no advantage to either side. As it is, most of them end up giving either Survivors or the Killer some advantage, even if they were not originally designed to do so.
  • Along with what a lot of responders here have said, keep in mind as well that in a situation where there are two Survivors left, it is frequently incorrect to assume that we are just hiding, trolling and trying to get the hatch. More often than not, we are playing an extended game of 'cat and mouse' with you, and trying to…
  • Good question, and I answered it in my original comments. Teams of less than 4 would be filled out using matchmaking, whether that is the current SBMM debacle or some other form.
  • 1) You might be surprised at the number of Killers who actually don't mind playing a miked-up SWF. They are not a majority, but there are more of them than you think. They tend to be top tier/'high MMR' types, they're very competitive, and they prefer that mode of play. 2)Yes, I am aware that being in a SWF does not make a…
  • A couple of thoughts on this feedback: --If the Nurse ends up being nerfed a good bit, I am 100% ok with it. In my experience currently, from a Survivor perspective, playing against a Nurse is an 'all or nothing' situation. If the Nurse isn't good, the Survivors will walk all over her. If she's any good at all, it's a 4x…
  • Yeah. I mean, DCs have been a problem since Day One, and they've tried a number of strategies to deal with it. But I think there's really nothing beyond what they've done that would be effective in any honest way. If someone is so thin-skinned that they feel the need to DC whenever a match is not turning out the way they…
  • Having played a good bit of Mikey over the years, bear in mind that the rate at which Mikey 'juices' Survivors is not constant; if there is more than one survivor in his FOV, he will gain EW at a much faster rate than if there is just one in his FOV. In the case you mention, if one of the Survivors being stalked happened…
  • Right, I don't like it from a killer perspective either. Maybe it's better for Killers with ranged attacks, but those Killers are not my strong suit.
  • Or, it could be that matchmaking in this game is a potato, always has been, and likely always will be.
  • Yeah, but I do like that map from a Survivor perspective. Lots of brush that is great for hiding in and letting the Killer walk right past you....if you're not dressed up like a Prom Queen, of course. :)
  • I think there are enough of each, for the time being.
  • It's a lousy map, both pre and post-revamp. But I'll take it over RCPD any day and twice on Sunday. :)
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