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Survivor items
A lot of the new DLCs have "survivor items" in terms of a killers counter or as a perk BUT i would love to see a new kind of core item for Survivors to bring into the trials. Since Survivor has mostly the same gameplay loop, new item would make Survivor players happy and make the game feel somewhat fresh for the Survivor…
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DS change
One thing i would love to see with DS that if the killer gets hit by DS, the Power gets set to 0 and recharges if it is a token/CD based power. Meaning DS for Nurse and Blight would actually hurt and others who otherwise could down easily with power again. And most lower tier Killers dont even have that requirement since…
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Franklins + Weave
A way how it "could" be made not as opressive is to make Weave not give the Killer aura reading when the Item has no charges left and the automatic drop is being removed from it. So for it to have the synergy you need to M1 someone before they use their item and the aura reveal wouldnt be infinite due to franklins eating…
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Gen completion bug is tied towards sacrificing Survivors
When the Killer sacrifices one person the next gen counts as 2. If 2 are sacrificed before a gen gets done 3 in total are completed. Its unavoidable and hope the devs can fix it soon enough.
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2v8 what if one killer DCs?
If one Killer just DCs for whatever reason will the whole match then be cancelled or does it become a 1v8 then? xd Since we dont have Killer bots to replace the Killer who left the game.
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Skin collections and the badges/banners
I like the badges and banners for buying a skin from certain collections. But for more clarity would it be possible when opening a skin collections tab that you can preview what kind of badge and banner you get when buying a skin? Would also clear up confusion when players see badges/banners they never seen before and they…
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Merged: Chaos mode
This discussion has been merged.
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Regardless of Balance issues and the social aspect between players
Regardless all that i find it impressive how far DBD has come in a lot of ways. Negativity at times fills the forum more then positive onces and its quiet sad, since we all are here to enjoy the game we play for so many hours on end i want to bring some positivity in here. And i just want thank the devs for how far the DBD…
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Face the Darkness is a fun perk
Hex : Face the Darkness might genuinely be one of my favourite perks especially in combination with Lethal Pursuer. Lethal pursuer extends the aura reading beyond the aura bubble and u see the actual Aura for 2 seconds. On wraith where he has no TR when cloaked with Lethal,Face the darkness,Jolt and Surveilance is so fun…
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Funny visual bugs
What kind of funny visual bugs have yall seen or experienced? Came across this one a few minutes ago and i was so confused but it was for sure funny. Dont know if the Survivors saw the same thing.
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Suggested Bloodweb change idea
Recently the Archives were simplified by only clicking a challenge to accept it. The same simple change for Bloodwebs would make it much more smooth and faster to grind Bloodwebs by just point and clicking.
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Perk Overhaul Part 2?
Which perks would you like see changes on both sides? For me it would be : Thrilling Tremors reducing the Cooldown from 60 to 30 seconds and reducing the time gens not worked on from 16 to 10 seconds. Hoarder with the addition of 2 chests and the Notification also opening a chest takes 50% longer Opression shorten the…
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Demo Shred curves?
Demos shred when hold goes pretty far. Someone told me when holding W while shredding you even go further. To my question if i hold A or D mid shred does the shred itself slightly turn left or right? Because i had games where it looked like it but it can also be aim assist into the Survivor hitbox? I havent played enough…
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Grind still a lot / Idea of improvement
The rework of the System seems to be really good. BUT only for people who already played a lot and have Characters and Prestiges already. New Player grind would still be painful and i dont think Prestiging should cost any BP. Since Bloodwebs from 1-50 are a bit more expensive as before since the entity starts eating away…