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New Anti-Slugging Mechanic
[NEW] - When a survivor reaches at least 95% recovery while in the dying state, Fight or Die begins [NEW] - Fight or Die: After 60 seconds of a survivor being at 95% recovery, the survivor is given 2 options They can recover themselves from the Dying State to the Injured State, but become Broken for 30 seconds They can…
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Weave Attunement Change
This is just a change that nerfs the perk without gutting it. While a survivor has their aura revealed, they can see the dropped item Dropped items can only reveal aura once they have 0 charges remaining These changes make it so survivors have a chance to stop the perk from working via being able to find the item that is…
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Moth's Attempt at a Dredge Update
The Dredge Base Kit Changes The Gloaming Movement Speed whilst charging increased to 3.8 m/s (Was 3.68 m/s) Activation time decreased to 0.4 seconds Cooldown changed to tokens Each token takes 4 seconds to recharge (1.5 seconds while in Nightfall) Teleporting to the Remnant or a Locker consumes 1 token Teleport Daytime…
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I am enjoying this Event so much
I have found my favourite killer (The Unknown with Game Cartridge and OSS Report) I have found my favourite build; No Way Out Weave Attunement Franklin's Demise Unforeseen People aren't sweat swamping with Gens, chases are interesting with the new pallets and the quiet mode is insane for mind games. Being able to hook a…
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I'm starting to agree with Killers about slowdown
I prefer to use other perks that I find more fun to use. But I keep finding that I am struggling more and more in my matches, so I switched to a build that has a bigger focus on slowdown: Scourge Hook: Gift of Pain Scourge Hook: Pain Resonance Hex: Ruin Hex: Plaything And when I tell you that my matches have felt better, I…
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Toba Landing Basement Pitch Black
If you enter this fog as survivor you can't see anything. I don't know where it comes from, but it is impossible to see in or out of.
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Potential New Perk combo
On the PTB Chucky's new perk Friends 'til the End is an Obsession Perk; When hooking a non-obsession Survivor, the obsession is revealed for 10 seconds and Exposed for 20 seconds When hooking the obsession, a random survivor screams, revealing their location and becomes the obsession. I had a thought for a fun perk combo…
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Ultimate Weapon changing the survivor meta
Distortion and Calm Spirit. Couldn't use Face the Darkness correctly, but it's better than MFT and other perks.
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Killer Perks I want to Rework/Buff.
Shadowborn: (Rework) You have a keen vision in the darkness of the night. Survivors within 16/24/32 meters of you are highlighted white (similar to Dredge Nightfall). Beast of Prey: (Rework) Your lust for a kill is so intense that your connection with The Entity is momentarily lost, making you totally unpredictable. Losing…
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TIL the 'High Skill' Challenge in the Tome, counts while being carried.
Title says it all. 'High Skill' counts the Great Skill Checks while being carried by the Killer.
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I am bored of certain killer-weak maps.
Haddonfield and Badham are ok. The Silent Hill school is ok too. But the Game and RPD are awful. I am so bored playing them to the point where I now leave and take the ban. It is just so boring.
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Dredge Addon Changes
Just my 2 cents on the topic. Mortar and Pestel Current effect is now Base Kit New effect: During Daytime, Hiding in lockers no longer makes warning sounds after 8 seconds. Haddie's Calendar: Reduced time to get emerge from lockers reduction from 1 second to 0.5 seconds. Exiting unlocked lockers during the Daytime, makes…
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Perks I would change
These are all off meta perks as, as a casual player, the current meta perks (i.e. Dead Hard, Eruption, etc.) need changes and as I don't have the experience using these perks, I won't comment on. Beast of Prey: Can no longer gain bloodlust in chase. Gains bloodlust while outside of chase. All stacks lost on starting chase,…
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The server died, game ends, I get a penalty for leaving.
Just played a match of survivor vs Wesker, 1 gen left, 2 are on death hook. It is a close match. The server died. We all disconnect, fair enough. Still got my bloodpoints. Get into lobby. Can't queue up. Apparently I have been penalised for leaving the game early when the server forced me and my swf out.
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New Blighted Skins are disappointing
As the title says. They are meh. They don't change the killers all that much and are disappointing.
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What do you want for the Halloween 2022 Skins?
If they are sticking with the theme of blight skins for the event, I really want to see either a Blighted Dredge, Oni or Artist. Maybe the Twins. I don't really play survivor, aside from Leon when I play with friends, so I have no opinions there.
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Project W Feedback - Mainly Wesker
Pros - His power is really enjoyable, whether it is dashing around the map at lightning-fast speeds, or launching survivors, when it works, there is a lot of fun to be had. His infection, unlike Nemesis, actually poses a threat that survivors need to be wary of His voice lines bring more life to his character, helping you…
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Moved
Moved to Creations.
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Rough idea of when the PTB for Project W is out?
Any ideas? Or is it a soon(tm) moment?
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5th Perk Slot for killers
Despite all the upcoming changes. I still would like to see killers have a 5th perk. Obviously, there would be restrictions to what perks you could take, so no slowdown perks etc. Just thought it would be a cool change.
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Shadowborn Changes
I did a post about what I would want Lethal Pursuer to be, so I think I am just going to do some more posts with my idea for Killer Perk changes, as I don't play survivor that often. Shadowborn QoL - DBD now has an FoV slider. You have a keen vision in the darkness of the night. Survivors within a 16/24/32 meter range, are…
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My idea for Lethal Pursuer
I like the perk. I just want to throw in my 2 cents. Lethal Pursuer: At the start of the Trial, all survivors are revealed for 9 seconds. After losing a survivor in a chase, Lethal Pursuer activates. Lethal Pursuer charges over 75/60/45 seconds while outside of chase. Once charged, Lethal Pursuer reveals the auras of all…
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Ghostface Reveal is bad
The reveal mechanic changes on Ghostface since his last update feel so bad. It was already easy to reveal Ghostface, but now it is ridiculously easy. The fact that I, as the Ghostface, have to break LoS for such a long time just so I can keep my power up when I am trying to stalk a survivor feels horrid. I get that…
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Play With Your Food Change Idea
Current PWYF: You are obsessed with one survivor. Every time you chase your obsession and let them escape, you gain a token, up to 3 Each token increases your movement speed by 3/4/5%. Each offensive action spends one token. Ideas for Change You are obsessed with one survivor. Every time you hook a unique survivor that is…
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Nemesis Changes
I have been playing him since release. I don't think he needs a buff, his playstyle atm is relatively ok, once you get used to the gameplay loop. However, these are changes I would like to see purely because.. it's Nemesis. He is missing some key parts of his character. New Ability - Charge; Let out a roar and begin…
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Give Nemesis a Rush ability.
Nemesis is a strong Killer. His kit is decently well balanced, despite the weird hitbox for his Tentacle and the AI for his zombies, he is reliable and very fun to play. Now while he isn't the most unfaithful adaptation of a licensed killer in DBD, he is missing some of his core mechanics from the Resident Evil 3 remake…
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Killer Concept - The Xenomorph
The Xenomorph, referred to as the Perfect Organism, is a vicious and cunning killer, created and evolved to be the pinnacle of any lifeform. By using its heightened senses and parasitic preproduction, this killer lurks in every shadow, to either kill by itself or with its own kind.…
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I like Pinhead
I like him. I'm not good at him, but I like him. He definitely has his strengths and he feels punishing when he should and semi rewarding when he should too. I'll admit that his chains are meh at times, but hitting them at the right moment feels good. Just stopping that fast vault or that dead hard, that box solve or totem…
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Nemesis, a Mutating Bioweapon
I love Nemesis. He was my favourite boss when I played RE: Operation Raccoon City, and I love him so much in DBD he was the first Killer in DBD that I wanted to get to P3. I have been playing him a lot, played quite a bit against him and he does need some improvements. I already made a separate post about what I thought…
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My ideas for Nemesis
I've played Nemesis quite a lot now, and he is by far my favourite killer. His sounds, his looks, all feel like you are this giant wall of deadly meat. Playing as him he does has some very noticeable strengths; He makes pallets very unsafe at the right angle, same with vaults His high base speed makes him a reliable m1…