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Chapter 31 Feedback
I feel like it's important to state, I love how the new chapter is being teased and how the information is being given. The killer seems super interesting as well, from what I've seen through the teasers. Keep up the great work! .. that's it. that's the post! :)
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[Suggestion] Crafting and Gathering System
Introduction Each realm could have their own materials that you could gather whilst in a match. For survivors, they'd have to interact with plants, minerals, scrap piles, etc... for around 10 seconds to obtain them. There would be an abundance of materials on each realm so that all survivors would have a chance of…
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Dead by Daylight Issues (Feedback)
This isn't me sh*t posting without any explanations. All the things I'm going to list are things that personally damage my experience with DBD and I feel that other people may feel the same way. Only reason I'm posting this discussion is because I'm passionate about DBD and still think there's hope for a perfect experience…
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Backpacks & Charms - New Cosmetic Idea
The idea would be to add special backpacks that would relocate the charm positions from the player's waist to the backpack. This would allow you to display your favourite charms in a different manner. Also, charms on backpacks would be sized up a little bit more for better visibility. An image example can be found on the…
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2 things <3
Love the idea of breaking walls as any killer. I've been wishing for killers to have more mechanics to interact with in the game for a long time. Really do wish that they don't reuse animations for it though. An aggressive shoulder bash to the wall would be both terrifying and perfect. Also, food for thought, what if…
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Buying DLC after purchasing a character using Iridescent Shards
Quick Q! If I buy Yui with Iridescent Shards and later on buy the Cursed Chapter through Steam, will I get a re-compensation of the Shards I used initially?
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[NEW KILLER] The Reaper
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Player Profiles [SUGGESTION]
Overview Players would be able to access a 'profile' menu by clicking their level icon on the top right of the screen. The profile menu would display overall information based on all performances for each match. Players would be able to see other players profiles by just clicking on their name in the waiting lobbies or if…
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Distortion Perk Rework
Just as a refresher, distortion does the following; You start the trial with 3 tokens. When your aura would be shown to the killer, the perk activates and a token is activated. For the next 10 seconds while the perk is activated, your aura and scratch marks will not be shown to the killer. Currently, tokens are consumed…
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[NEW] Killer Concept
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Withering Vines [Wraith Cosmetic] FIX PLEASE
Not necessarily a bug but all wraith head cosmetics (the cloth) cover up the main withering vines feature (torso hole). Would be nice to have head cosmetics that don't cover up half the torso :) (As you can see, all head cosmetics I currently have cover up the main feature of the torso skin.. There's only one head cosmetic…
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Environmental Changes [Bringing Some Realism to DbD]
I think adding owl sounds and wind sound effects would add more to the game. It's a small little change that would make the trials feel a bit more realistic as currently they just feel like levels without any realism. Other sounds would be great as well, like distant howling, distant thunderstorm, etc... Also, something…
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Insidious Rework PLEASE
Insidious Rework Insidious only promotes camping! Sure it can be countered if you don't rescue the person and if you gen rush but who'd like that kind of gameplay? Instead you could replace it with this perk idea; You want to please the entity by any means necessary. Within 60/90/120 seconds of hooking a survivor, if…
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Hex Totems - Possible Fix??
I personally think hex totems are too easy to find and cleanse. I mean, sometimes you even spawn right next to it which is unfair. I think this fix would not only make it a little bit harder but also make it a little more powerful; All hex totems would have the dull totem model without flames. As you cleanse a hex totem,…
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Casual & Ranked Matchmaking
Casual Matchmaking This mode would not have a ranking system. You'd be put into a random game with a mix of good or bad survivors/killers. Everything else about the game would stay the same and of course, it'd be P2P connections just how it is currently. Ranked Matchmaking This mode would have a ranking system just like…
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Vigil Perk Rework
Vigil Perk Since the exhaustion rework, I feel like the Vigil perk isn't as useful as it used to be. Before, it was mostly used to counter exhaustion rather than the other side effects. Therefor, I feel like the perk should be changed to the following; You look over your friends even in dire situations. You and your allies…
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Basement Body Blocking
Please fix this. It's not fun when a killer traps everyone in the basement. Sometimes, survivors manage to escape but it's very rare as you have to be hit in order to pass the killer. Also, it's really unfair when you are playing against leatherface and this happens as he can easily just down anyone that tries to escape…
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Devotion Rewards
Everytime you "prestige" you get a random legacy cosmetic for either survivor or killer. Or maybe a new effect that's similar to legacy (legacy but purple?). Just so levels have a purpose and also you can look dank while playing dbd. Thoughts?