-
More charm slots for Survivor
Would it be possible to extend them to have charms on the right side of them too? So many cute charms but only 3 slots.
-
"Normal" cosmetics for Gabriel Soma
I've noticed he's a futuristic character in the lore so it does make sense for his cosmetics to be future based however Vittorio is opposite (the past) and he has outfits that look like he's going to starbucks (which is cute!) but can Gabriel receive similar treatment? His recent Halloween shirt is AMAZING but we…
-
How is the in-game blocking mechanic handled?
Will blocking a toxic killer player prevent me from being queued with them in the future? I typically will block if they hard tunnel (let all of the gens fly just to get me out + ignore other survivors just to get me out + camp) and I'd prefer to never be matched with that player again. How does it work?
-
Slugging for finishing Mori?
Why is this a new thing where killers will have me (2nd to last survivor) hooked and let the last survivor slugged just to try and get their mori? I understand bringing new, fun mechanics/reworks but why things that'll just be abused by many killer players? Just hook both of us and end the match instead of slugging just…
-
Tunneling "Fix" suggestion.
Make Decisive Strike base kit for survivors. Last for 60 seconds after unhook basekit. Revert the nerf from 3 second stun to a 5 second or even 7 second stun. Keep the Exit Gates powered deactivation/conspicuous action deactivation. And like Borrowed Time, rework the perk to increase the stun time. Maybe tier 1 = + 2…
-
Saying this as a Nurse main... Nurse desperately needs a rework.
Let me reiterate that I love playing Nurse, it's fun learning her mechanic and blinking through walls/floors/etc, and landing blinks feel so satisfying (especially my guess blinks) but she is out of control. The game shouldn't have a character where the only counter to them is if the person who is playing them they don't…
-
Can someone please explain to me how this was a valid hit?
(Twitter insert cause I couldn't upload the video directly) But I was fast vaulting and it seems I was a decent distance from the hit but was still somehow hit... Thankfully I just finished doing a haunt so I had endurance but still; that hit was a bit far that it landed.
-
Ultimate Weapon is a problem.
Something about this perk need to be done; longer cool down? Make it only activate after a hook similar to Thwack? Something. Provides too much information unearned and it's horrible on Nurse/Oni (in his power)/Spirit/Blight/Wesker. I feel one good way to fix the perk would be to make it like Thwack.
-
Does Alien have any sort of punishment for missing the tail attack?
I'm asking because it seems like you can miss without any setback and survivors can't really gain any distance if you miss.
-
Disconnect Bot Concerns
I'll start with saying disconnect bots coming is a good thing but I'm worried about the position this put killer players in; as someone who play survivor and killer, Can Killer players DC if the entire lobby is bots? Will it count as a loss? Will they be given a penalty? It's no secret some (all) of the killers are hated…
-
Buff: Decisive Strike
This perk is necessary now more than ever with how many killers are hard tunneling which include waiting out the base kit borrowed time or hitting you after you've been unhooked and still chasing after endurance. I feel one good fix would be to make it more like Dead Hard where it doesn't go away after doing any action…
-
Option to sell excessive brown/yellow items/addons for Bloodpoints/Shards.
I would love to see an option to sell brown/yellow items and addons that I don't use for bloodpoints or shards. I have a lot of brown toolboxes that I have no use for and brown killer add-ons that just aren't good and I prefer to use other ones and they just stack. I feel being able to sell them for more blood points and…
-
FOV Slider is needed, better Accessibility options in the future.
Please add an FOV slider for Killer; Shadowborn should be an adjustable slider in the settings menu; it's 2023 Accessibility options is more important than balance, even though shadowborn isn't unbalanced. An FOV slider should be standard in the game where we can lower or raise it, most games usually do 60-120; it's…
-
Pinhead Base kit Buff suggestion
Consider making his add-on Original Pain base kit and reworking the add-on; I feel it would help him perform better. It's fair considering the survivor is already injured and rewards using his special power. I also feel Engineer's Fang should be base kit but I'll start off with asking for Original Pain to be base kit first.
-
Sloppy Butcher is out of control...
Sloppy butcher's increased pick rate since the medkit/healing nerf heavily explain the issue. The perk is definitely being abused to make nerfed healing even more punishing; please tweak the numbers or make it have more requirements to activate. Something other than basic hit making healing take even longer AND depleting…