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Cenobite Chain Hunt is ridiculous
As the title says, it’s beyond baffling to me how this has not been nerfed. Every single 3 seconds or even less chains spawn like crazy, and they not only slow you down and mess up your inputs but also interrupt whatever you’re doing meaning it will stop your healing/fixing/unhooking/cleansing/blessing/etc. etc. and on top…
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Ada perks remade
Since Ada’s perks are disappointing, here’s my interpretation: - [Hacking master] You have learned that if things don’t work out, you will always have another plan up your sleeve. Stand near a generator and press the active ability button to pull out your EMF visualizer and hack the generator, the hack duration is 8s and…
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Since Ada’s Perks are disappointing…
Here’s my interpretations that I believe fits better as Ada’s perks: - [Hacking master] You have learned that if things don’t work out, you will always have another plan up your sleeve. Stand near a generator and press the active ability button to pull out your EMF visualizer and hack the generator, the hack duration is 8s…
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Repressed Alliance Rework
Repressed Alliance’s new identity: since it’s the only entity perk for survivors (and it should be the ONLY entity perk to not destroy DbD lore), it _switches_ a new entity power for each totem cleanse. Rework: Fix 55/50/45 seconds of generator to activate the perk regardless of tokens. Each totem cleanse reward you with a…
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Repressed Alliance
The changes it got is nice but it could have been better since it’s the only entity perk for survivor, therefore I think it deserves a “fun” rework to resemble it’s whole idea, something like this: Repressed Alliance switches powers from each totem cleanse (for example: after cleansing a totem it’ll switch to a different…
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Fix tunneling
Last match when I was playing solo in console as Leon (Along with my other teammate Chris), got tunneled and camped horribly by a trapper who refuses to go for the females, only the male characters. I’m a female myself but this is downright disgusting, We got punished for literally choosing a character, tunneling is…
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Survivors’ gameplay is way too nerfed
Is it just me who noticed how terrible survivors feel right now? I play both survivor and killer but noticed how unbearable survivors had became especially with the upcoming chapter? Not only is the new killer can break pallets instantly (the only defenses survivors has) with a long range attack, but also zombies roaming…
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Nemesis’ power is disappointing
I’m not trying to be toxic or anything, I just truly think his power is not the best, it’s basically a mish-mash of everything into one character: He can hit through pallets like Pyramid head, infect you like Plague, has 3 tiers of his power like Michael Myers, can break pallets instantly like one of Legion’s add-on.…
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Rework DS
It’s severely situational on survivors and It’s still can be abused on killers, both parties aren’t happy. Perhaps make it only activatable in a chase so outside of a chase it deactivates (i.e. carelessly fixing generator as killer is approaching, entering locker, etc.) and maybe get rid of the current actions that…
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Hook screams
Can we disable the hook survivor screams for killers? It’s so unbearable to hear survivors shout at top of their lungs right in your ears on each hook, especially with characters that have such a piercing screams such as Laurie? Or at least make it a feature to disable hook screams for killers, i literally give hatch to…
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Buff Repressed Alliance
My suggestion: Make it whenever a generator you blocked, you get to run at 150% for 3 seconds with exhaustion. Or Teleports that generator to another place after repairing it for 60s at the cost of losing 100%/75%/50% progression of the affected generator. Why I’m suggesting this: This perk requires a chunk of objective…
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Fix tunneling
Yup. This game turned into a wiggle simulator.
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Fun Repressed Alliance rework
[Repressed alliance]: “You’re accustomed to being hunted by malicious forces and you’ve begun using it to your advantage. When you cleanse a totem, you gain a token. Press the active ability button to: Block a generator for 30 seconds when repairing Block a destroyed pallet pathway for 8 seconds when passing through Block…
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Decisive Strike nerf isn’t healthy
This isn’t your normal rant about DS, just here to state my opinion, I personally don’t think the nerf is healthy at all for the game, you see, this game encourages tunneling by not punishing the tunnelers but also has a perk that discourages tunneling..? (like what?) and now suddenly everyone complains about that one perk…
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Hitboxes
Can we have a proper, fair and accurate hitboxes..? Nerf pallets and windows all you want but good god, it’s far better than saying “HOW DID THAT HIT?!?” Every. Single. Time. I get hit... And I don’t think keeping this hitbox is healthy for the game but that’s just my opinion. Just needed to let it out <3
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Chains of Hate is dumb
I know this chapter is old but why the hell is it named “Chains of Hate” and not “Chains of despair”? Or something better? “Hate” just sounds really lazy and doesn’t fit with DBD’s (supposedly) high vocabulary, it almost sound like a fan chapter’s name and not an official name. Thanks for hearing my rant, have a good day!…
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A Pyramid Head buff
Make his trails to NOT have a cooldown when applying it, it’s seriously discouraging and time consuming to use this ability only for it to be completely and easily avoided and also make his movement smooth when he is using it. this killer is such an icon, it’s really sad on how his gameplay is inconsistent and hideous...
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Best idea for Dead by daylight
Make the sun rises when the match lasts long enough. It will reveal survivors’ dark hiding spots for killer to see as form of punishment for not progressing the game so it serves it’s name as “Dead by daylight” which will be so cool! it can also be considered as mechanic which means you could make perks that gets…
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Use adept icons in the HUD/UI
From this: To this: This is by far, the best idea I have ever seen scatter in the DbD community (and also quite simplistic). Not only does it capture the magic of Dead by daylight but it also looks very organized and uniquely pretty! Do it for the community devs, please!
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A *VERY* needed Small game buff!!
I absolutely cannot comprehend on why they didn’t use different sound cues for detecting totems and killer traps? For context: Small game is a perk that allows you to detect totems and killer traps (Bear traps, fake pallets, etc.) by giving you an auditory warning and it goes on cooldown for 10 seconds at tier 3. But the…