I hit several survivors who were holding tapes as Sadako and did not make progress with this achievement. The description says "special item" and I took that to mean any special item not just flame turrets.
If I remember correctly Spine Chill was changed in 6.1 as a band-aid for hearing accessibility issues. At the time they said part of this change was temporary and that they would remove the TR intensity indicator when they had a proper fix. Now with the optional heartbeat indicator in the game it should be time to Update…
The Fleet of Foot achievement does not gain progress when you unhook a survivor and now should because you automatically give them the Haste status by unhooking.
As promised unlimited Unbreakable did not go live yesterday so this your reminder that you are running out of time to play Twins with any chance of success. Once slugging is gone they fundamentally will not work as the main attack (Victor) and only way of hooking (Charlotte) will very often end up far apart and allow the…
Do ALL locker grabs count regardless of killer used? Has anyone gotten this achievement with any killer other then Dredge, or do only locker grabs by Dredge of survivors already in the lockers count? I have 5 locker grabs by killers other than Dredge since their release and I have 0% progress on the achievement.
Is this achievement bugged for anyone else on Xbox? Or do only locker grabs by Dredge of survivors already in the lockers count? I have 5 locker grabs by killers other than Dredge since their release and I have 0% progress on the achievement.
When they nerfed Deathslinger a few months ago I totally took him out of my killer rotation and just tried a couple of games with him last night and WOW are the changes unfun. The ADS time takes ages and gives survivors tons of time to dodge and what is the point of the terror radius increase when he is so slow he can't…
BHVR is not transparent about MMR because the whole point is for inexperienced survivors not to face capable killers and never the other way around. Time and time again we are told that red ranks only show time spent in the game but that is a lie too as one has to do well to pip and move up. By nature those who spend alot…
Seriously, just make it take 5 seconds to open the hatch with a key. It's simple and would be the nerf they promised when they made Mori's useless many months ago.
In a match last night I hooked all 4 survivors at least once, killed 3 of them (thanks Devour Hope) and sacrificed the 4th and got a silver Devout Emblem? That seems wrong if the below chart is to be believed. I would have accrued 9 points and earned a Gold. Am I missing something?
For those who have played him on the PTB does the change to the Clown (no longer slowed when throwing bottles) make him better? I hope this isn't the only change they have planned but a step in the right direction. He is such a chore to play currently and it would be nice to have more killers to play against good survivors.