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How Intelligent is the Dredge?
Based on what we've seen written and shown about it - the sense that I get is that the Dredge is not very intelligent at all; maybe about at the level of a dog? It, for all intents and purposes, is a profane monstrosity created to be a servant of the entity. All it really needs to do is be obedient and spread terror, which…
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An MMR Correction is Happening
Howdy folks, I'm not here to antagonize, but to contextualize. Killers just became stronger - Survivor's best survival tools in the game just got nerfed. SBMM doesn't know this - and is pairing survivors and killers as though nothing has changed. The calibration is off because it needs to intake match outcomes in order to…
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Ghost Face Chase Music replaced with the wrong version?
Howdy! Someone posted this else where on the forum - https://www.youtube.com/watch?v=JdtxjIfHCFc Which is a different version of the chase music from Live - https://www.youtube.com/watch?v=bw_EvCu0cDk&t=191s I recall seeing in the PTB that there was a note about Ghost Face's chase music reverting erroneously again. Did…
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A Devout Survivor's Teachables (3 Perk Ideas)
Just had a few ideas for survivor perks and figured I'd toss them here! They're themed for a Catholic priest or nun-themed character. Boon: Vow of Silence * Reduces sounds of breathing & grunts of pain by 100% * Reduces sound of healing by 75% * Masks loud noise notifications Confession * When you unhook a survivor,…
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Extra Dead Hard info from stream
* Deep Wounds confirmed * Animation lock does not enable free movement, you still dash forward just at regular runspeed. This also means no vaulting or throwing palettes mid-animation. Seems like a pretty healthy perk to me compared to what it was before. Still going to be sniffing a lot of survivor butts to bait it out,…
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Albert Wesker's (Made-Up) Teachable Perks
Howdy! If Wesker were ever added to the game, here's some teachables that I think would pair well with his personality! Hex: Seven Minutes A Hex that spells doom for those who are less competent than you. At the start of the trial, Hex: Seven Minutes activates on an available dull totem. If not cleansed after 420 seconds,…
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Deathslinger's "Yellow Bottle" Rework - Wanted Posters
Hello! I was discussing Deathslinger's weaknesses in another thread and feel that, like pre-rework Clown, the only way Deathslinger can get an edge on his weaknesses without relying on specific perks, is to get another layer of mechanics added to his power. Deathslinger's Weakness: Mobility Like other ranged killers,…
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If Dead Hard is dead, what changes?
Howdy! As many of y'all know, Dead Hard is going to be seeing some manner of revision. I figured I'd share what impact a Dead Hard-less Fog might look like: * Sharp rise in Sprint Burst & Overcome Sprint Burst is the true "old faithful" of exhaustion perks and many seasoned in getting good value out of it will likely…
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The Devs stated the Twisted Masquerade is canon. How's it going for the cast?
We know the Entity sustains itself off of a chaotic mixture of hope and despair, but has got to be one of the stranger stunts its pulled. How do you think the survivors and killers are even reacting to this?
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No Mention of the New Moris?
Hey! Just noticed that among all of the upcoming changes, I didn't spot a mention of the new mori system teased in the anniversary update. Is that not coming alongside these gameplay updates?
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All changes are amazing - super excited
Hello! Just throwing out some pleased feedback. I just got done reading the blog post and every change feels like a lot of thought and careful planning went into it - I'm super excited to see how it feels! What's most important to me about the post is that it seems clear that the devs have a clear understanding of not just…
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My 39 Perk Predictions
Howdy folks! With BHVR teasing the perks that are about to get adjusted in an upcoming patch, I figured I'd throw out a mix of predictiony guesses as to what I think might change! I've listed whether I think the perk will be buffed, nerfed, or 'reworked' as well as bullet points with ideas for what might be adjusted,…
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Stop Hoarding! I Have 319 Cakes
Hello! Just a message to my fellow addon/offering hoarders - use your stuff! I decided I wanted to prestige III a few characters and, naturally, have to spend my cakes & high-power addons before I lose it all, and discovered that I have a virtually inexhaustible supply of the stuff! This is on my killers, mind you. I think…
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Maurice & the Archivist missing is exciting and makes the game feel alive
Hello! Just throwing out a line that the I'm enraptured with these two mysteries and am looking forward to seeing what happens with them! I'm glad y'all seem to be having some fun with the current events in the Fog and am looking forward to more! Does Clown need someone to talk to? Are they handling this okay?
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Hex: Undying should protect itself
Hello! I've found that I'm quite fond of the info that Hex: Undying can provide but, curiously, Hex: Undying is the only hex that Hex: Undying can't cover for! All the change would do is cause Hex: Undying to transfer (ONCE) to another dull totem when cleansed, if possible. No additional effect or value. All this would do…
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The Dredge should hear the wails when attacking and during nightfall as cheers & laughter
Hello! I think it's fun to play with the notion that killers do not perceive things the same as the survivors they torment - and the Dredge is a great canvas to explore that concept! The wailing we hear feasibly coming from the collective of tormented souls the Dredge has consumed into itself, but what if, to the Dredge,…
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More Base Game Change Suggestions
Hello! The more I try my own hand at redesigning the top/bottom 10 killer/survivor perks, the more I realize that it's a futile exercise when studied through the context of our current meta - something BHVR is promising will change with some base game changes. So rather than spin my wheels on the highway of incomplete…
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Basegame Changes Ideas
Howdy! I've been musing with a friend about the kinds of basegame changes that are coming alongside the 40+ perk reworks announced during yesterday's anniversary stream (which I loved, by the way! Thanks for all y'all do and congrats on a successful stream!) I know that whatever changes are planned are probably already…
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Event cosmetics - love the designs! + 1 suggestion to include everyone in the future
Hello! I love love LOVE the anniversary masks! They're absolutely my vibe and I'm looking forward to unlocking them all! I also understand the very clear desire to offer sophisticated, well-designed and memorable event cosmetics while also recognizing that the cast of unlicensed killers and survivors has become quite large…
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5.7.2 Ghost Face Chase Music - Nailed It!
Hello! I'm listening to the chase music that just released with 5.7.2 as I've been pretty fixated on it since 5.7 hit PTB and I'm overjoyed to be able to say that this one RULES! I'm gonna jump into DBD as soon as I'm off work and spend the whole evening playing Ghost Face to catch up on the time I've spent waiting. Thank…
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Condemnation: Why Killer Perks/Powers That Lack Mechanical Feedback are Less Exciting to Use
Hello! I wanted to provide some feedback about (mechanical) feedback and how the absence of it can bias the player population against the perceived efficacy of a given power or perk. Sadako's condemnation power is a great example for this - because the killer only gets to see whether a survivor... * Has 0 Condemned stacks…
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PC - Rancor does not apply exposed / allow mori on obsession
Hello! As title says - just played a match on haddonfield and after all gens were complete, this Steve did not become exposed (I had to hit them twice) and I had no kill prompt! The Steve in post-game also said they didnt recall seeing my aura. They also are pretty sure they were marked as the obsession. Help! Edit for…
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Changes to Ghost Face's chase music made no tangible impact
Hello! I'm disappointed to say that the adjustments Ghost Face's chase music since PTB have not hit the mark. It's in need of some serious, transformative changes - not just tweaks to the mix. I was hoping for something more alike to the changes that led to the current Demogorgon music - drop the jarring, repetitive…
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Progress Pride flag charm is great!
Just wanted to throw a line of gratitude for adding the charm! I've got multiple trans friends who play the game and have felt left out of the push for better representation in the game, and this reveal has had a positive impact! So I just wanted to note that trans players and allies do notice and are watching, and are…
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New Survivor Item: The Water Bottle
Hey! I was joking with my friend over the latest twitter post that I'd bring my aluminum water bottle into the Fog since I'd get thirsty, and it quickly turned into an idea for what I think would be a healthy and practical expansion to the survivor's repertoire of items: Water bottles would hold charges to allow a survivor…
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Applauding the MMR findings
Good morning! I just finished reading through the MMR findings and I think the conclusions are pretty reasonable! Thank you very much for sharing what was adjusted and what you found with us. I found it particularly amusing to go back through and compare my day-to-day experiences with the results to see how well I…
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Lessons for Improving Community Health from Other Competitive Games
Hello! I wanted to briefly share my insights regarding a few successful systems that other competitive games (namely Dota 2 - since I was exclusively immersed in that game for over 3k hours across a few years) leverage to combat toxicity. I think both would be valuable for Dead by Daylight as it continues to find its…