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PC - Survivors couldn't save others from the killer's grasp ( Flashbang )
Short Summary: I was playing a match as Trapper and a survivor tried to rescue a teammate from my grasp using a Flashbang. I got blinded by it but the survivor wasn't dropped nor I was stunned. I'm sure it wasn't mid-pick-up animation because I tried to lunge at the survivor and the flashbang blinded me during the lunge's…
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Should Survivors have a visual cue against Skull Merchant whenever she has Haste?
I've noticed that Skull Merchant has a lot of mechanics that can be hard to figure out when playing as Survivor. In the next patch notes (30th January 2024), BHVR is going to add something to help with this issue: When the Skull Merchant's drones cannot detect you as a Survivor, their beams lighter in appearance and color.…
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It's time to buff weaker Perks with number changes.
I like the Dev's current trend of reworking weak perks to make them more usable, and I'm not against that, but reworking a perk obviously takes more time than increasing their numbers and calling it a day. So I would like to talk about perks that I think could be buffed with simple numerical buffs (and they could probably…
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PC - [Softlock] Twins Stuck after resummoning Victor.
Summary: I was playing Twins, I missed a charge against a survivor, they kicked him and then I got stuck when I tried to resummon him. Steps: Platform: PC Step 1 : Start a match as Twins. Step 2 : Summon Victor. Step 3 : Miss a Pounce as Victor and get kicked by a survivor. Step 4 : When waking up as Charlotte, the sound…
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Rework Idea for Call Of Brine
Because of the 3-gen meta, Call Of Brine was nerfed into oblivion (it only regresses an extra 4 seconds) and I don't think BHVR will be able to buff it without a rework so here's an idea: After performing the Damage Action on a Generator, Call Of Brine activates for 30 seconds. The damaged Generator regresses at 50% of the…