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Perk idea: Beacon of hope
Beacon of hope A single totem becomes lit with the camfire flame (white flame) if a survivor finds it and cleanse it, it fills every survivors with hope giving them the haste effect for 120s. If all the totems are hexed the perk activate instantly.
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Killer idea (The Gorgon)
Name: ——— Terror radius: 32m Speed: 4.0 Weapon: Claws Power (hideous gaze): When a survivor looks at the Gorgon for too long they slowly start to turn into stone Stage 1: the survivors cannot fast vault Stage 2: the survivors can only slow vault and run 5% slower Stage 3: the survivor is turned to stone for 10s and if they…
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Ban SWF
There is truly no other way to nerf it. Like it’s completely impossible to kill a SWF party unless you run specific killers with specific add ons on specific maps.
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Stealth killers
Look I’m a Freddy main (pre rework so I’m legit) so I enjoy oblivious and all that stuff…but I noticed that stealth killers like Ghostface, Wraith and Pig are pretty much all there. To me this signify that stealth is too strong rn. I don’t like the idea of nerfing all killers but certain perks should work on them. Like how…
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Perks ideas for a witchy character
(Unseen forces) While being the obsession and in a chase for 30s allow you to send a wave of energy pushing the killer 4m/5m/6m away This cause the survivor to be exhausted for 60s/50s/40s and hindered for 3s/2s/1s Increase the chances of being the obsession (Dark arts) When the survivor cleanse an hex totem, it will…
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Wake up
I can see why you may not want a perk that open gates so much quicker…but 3s is just…that’s a no… wake up: If the survivor is affect by any debuffs (blindness, exposed, hindered, etc.) they can crouch and presd the action key to start a series of hard skillchecks (like when curing madness 3) if successful the survivor…
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Selfcare
I see ppl having issues with selfcare…no I see ppl having issues with their teammates using selfcare. Okay lets review this way of thinking, yes it does take a few seconds to heal with selfcare without using another perk to shorten the heal time (botany knowledge, resurgence, desperate measures, etc) but what do you want…
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Perk idea: Lightburn
Lightburn Add 2s to the blindness duration. Can only be used 1/2/3 times indicated by tokens. The perk also applies to survivors if they are caught in the effect.
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Perk idea: Rooting for you
As the obsession, when within the killer terror radius but not in a chase for 90s this perk activate. Allow the survivor to summon roots from under the killer’s feet and stun them for 5s. During which both the obsession and killer are unable to move. The obsession then scream revealing their location and suffer from the…
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Bodyblocking
I'm wondering how survivors get mad at face-camping (don't get me wrong it's a cheap exploit) but think it's okay to bodyblock. Here's why bodyblocking is worst; face camping can be resolved by unhooking from the sides whilst bodyblocking completly prevent hooking survivors. More than that, it takes advantage of in-game…
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The campfire
Is it made by the entity ? Or is it a representation of the survivors hope ?
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Rank threshold (15/10/5)
It seems way too easy to purposely demote oneself for easier games. My idea is that once you get to exemple rank 1 your "threshold" would be rank 5. Meaning unless a long time has passed or patches, you cannot go lower than that. What do you guys think ?
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The campfire 2.0
Benedict say's both the survivors and the killers burn their offerings there and that it's cold. Although this would indicate a link to the entity, he seems to wonder what keeps it lit. The survivors hope ? The entity ? Or maybe he's wrong and it's a completely different being that brought it to the entity's realm. What do…
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Wiggling
Am I the only one who feels unless the killer is going for a basement hook, it's totally useless ? Talking from both sides of the spectrum. As a killer there's always hook nearby even if you sabotage 2 there's usually a third within range. As a survivor I can never wiggle away unless there's bodyblockers or I was dropped…
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Survivor idea: the medium
*(Perks)* ; (Pure catalyst; Very rare): the survivor can place 1/2/3 upside down phantasm traps (setting time 9s/7s/5s // cd 45s/35s/25s ). Once triggered they reveal the killer's and the survivor's aura to each others for 3s/4s/5s or until the killer hit the mud clones or get out of line of sight. (Dark rites knowledge;…
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Dying flame
In this game mode; 1 killer / 4 survivors. The campfire is burning out and needs to be fed. This mode would feature maps only in the forest, gens would be replace by wood cutting stations and exit gates by a central campfire. The goal for survivors here; is to cut as many wood pieces as you can and bring it the the central…
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Working as intended ? (Spirit)
Today I faced a peculiar type of spirit. Apparently, both her shell and spirit bodyblock ? I've been told that so does freddy but I feel in her case, since she doesn't have to put ppl asleep to hurt them. It's a bit of an overkill, no ? Also...idk if it's a bug but when she bodyblocked me it instantly squat my character…
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New game mode: Darkness rises
In this mode there is 2 killers and 6 survivors. Everything else is the same but there's only 6 gens on the map and they take slightly more time to repair. I think it would increase the difficulty for both sides and make it a bit more cooperative on the killers side. Let me know your thoughts about it. :)