-
Perk Rework Idea (Survivor Only)
Perk Reworks If the perk isn’t listed, I feel no change is absolutely necessary, but this doesn’t mean with certainty that it shouldn’t be changed. The following are some reworks for perks that I feel will benefit from a positive change (buff or nerf). Alert: Whenever the killer destroys a pallet or breakable wall, damages…
-
What would your survivor / killer perks be if you were taken by the entity?
For me, my perks as a survivor would be: Hot Headed: Your temper is easily set off, allowing you to make hasty decisions with greater power. After getting unhooked, if the killer enters a chase with you after 20 seconds, the perk activates. When working on a generator press the active ability button to instantly explode…
-
How I would fix The Pig
As we all know, The Pig is objectively weak. The power in mind is quite powerful, but in execution it can often come off as disappointing, irritating, or extremely rewarding. Due to the very sporadic triggering of head traps and the almost useless power Ambush, I have come up with a complete power rework that still feels…
-
Need Better Totems (With Example)
With the current standing totems and their spawn locations, sometimes it may even feel that totems purposefully spawn closer to survivors to be found quicker. However, totem spawns like this deserve to be praised. It required my undivided attention to find. It wasn't merely another totem you find between an L and T wall,…
-
I am pretty sure bloodwebs are broken
Let me explain. I didn't notice it until after trickster came out, so I am assuming that this is a patch related bug. Anyway, the issue in question is in relation to perk diversity, or the lack thereof. You see, while levelling trickster up, my bloodweb had a horrible trend of giving me all the worst perks. This is normal,…