This is basically stupid. Being able to show a killer endless amound of times if someone touched a kicked generator back while giving no terror-radius with no internal cooldown is a bit overkill.
I don't exactly get it as how it works, it's been around 2 months already. I am survivor main, 97% of my matches are all survivors, I get killers of my rank, who are doing ok, and I have a fair amount of 50% escape/dieing so I can't complain. When I pick a killer, a role I don't have perks in, have literally below 3%…
How exactly does it work? Because it's just the same with old ranks system that never worked regarding "balance". Long story short: I've never played this killer before in my entire life, but I have 4 perks on him because I've collected around 1 million bloodpoints and I've decided to spend them on this killer. Sure, why…
Was right now against a Nurse, who was with no perks on her, but rank 4 and acted like the killer has "Barbeque and Chili" with "Hex Undying" only because the dude was hooking someone and was straight teleporting with blinks to players who are really far away and he never missed that "guess", also when cleansing a dull…
And I don't even know whom to hate now: developers or Netflix... I am a fan of the TV-Show, I've watched it before it was added into this game. Doesn't matter if I like or hate the map, I liked it as a fan and losing it is very sad overall... This is also sad for the players who can be new in the future. Like they watch…
Because they are afraid of showing it's still rank 20 survivors vs rank 1 killers and vice versa. Very smart indeed :D
50k players from Steam, multiply this by console players. And you for real giving me a match on INSTANT queue as a new killer on my side vs full Survivor's Party, who all have 4 perks, they aren't even rank 15 survivors leaving me with no perks behind my character, and upon loading I can't switch my killer to a full perk…